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Help me out
Archive: 9 posts
I have recently uploaded a level called high tech platformer, It dosnt have as much plays as I would like it to and I would appreciate it if you would give it a play. http://lbp.me/v/g65wjd | 2013-01-02 17:15:00 Author: Unknown User |
Moved to Level Showcase | 2013-01-02 17:24:00 Author: Lady_Luck__777 Posts: 3458 |
can you tell us a little about the level? Maybe add some pics? queued | 2013-01-02 19:23:00 Author: biorogue Posts: 8424 |
can you tell us a little about the level? Maybe add some pics? queued Agree with biorogue, you need to tell folks about your level and entice them to play it. Also change the level title to what the level is called. To be honest, getting plays doesn't help you at all. Feedback is what you want. It is the only way you will be able to improve as a creator, along with lots of practice. You might want to add the F4F system (feedback for feedback) and also go play many OTHER F4F levels and leave them detailed constructive feedback, then let them know about your level to honor their F4F commitment. When I say play many other F4F levels and leave feedback, I mean a bunch. Not just one or two. The only way to maximize F4F is to do it till your fingers feel like they are falling off. I know you originally started this as a intro thread, but well.. that wasn't an intro thread. You just wanted plays and trust me when I say... plays are nothing, feedback is what counts. Especially for those new to creating. Best of luck! | 2013-01-02 20:48:00 Author: jwwphotos Posts: 11383 |
Yeah, all you need is practice. Even if you're as magnificent as I, feedback and criticism as well as practice is needed. Just kidding. If you'd be as magnificent as I, you wouldn't need to practice one bit. | 2013-01-02 21:10:00 Author: FreeAim Posts: 2462 |
adding pics..will delete after/if you add your own http://i8.lbp.me/img/ft/f587e768c1623eaeae1a1ad7952764158332ebea.jpg http://i9.lbp.me/img/ft/47950448c37f92b71161a211186a6e8d26b382ce.jpg http://ic.lbp.me/img/ft/61c7c935fec4ea5d478c0efde1c178ccc7f3f055.jpg | 2013-01-03 04:43:00 Author: realtime Posts: 63 |
Queued your level kylemoxham!, will play next time im on. Edit- Ok played this last night and really enjoyed it. I liked the layout and the way you really thought about how sackboy would be thrown about the level. It's one of those levels that you'd want to try and ace. I did find it a tad short, so if you were planning to do any more work on it. You could perhaps lengthen it a little. But apart from that it was great. Nice art style too. | 2013-01-03 13:25:00 Author: Unknown User |
Thanks for the feedback | 2013-01-13 21:19:00 Author: Unknown User |
Yeah this was a great level. I think it could be made much better though just by adding small things. For example, the gameplay was excellent, it's what you look for in a great level but the level was a bit short. Also I would try using more decor/stickers and try adding a theme outside of the level - what I mean by that is, when I could see outside the main playing area of the level it just seemed really empty - I would build things here that fit in to the theme of the level so the player doesn't really feel like the level is too linear. But yeah still a great level - it should have more plays. | 2013-01-14 01:14:00 Author: Unknown User |
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