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#1

Battle Arena solely on Force Field Material

Archive: 7 posts


I've been creating a battle level trying to use the force field as the floor of the entire arena. When I do this the AI either drives around in circles or does a straight shot out of bounds. It's disappointing if I can not elevate the playing field. Anyone have a idea. Thanks.2012-12-28 02:46:00

Author:
Verbal83
Posts: 109


Have you tried using path-finders?2012-12-28 14:43:00

Author:
zzmorg82
Posts: 948


Yeah, I've set it to drivable.2012-12-28 15:56:00

Author:
Verbal83
Posts: 109


If you set the drivable areas as drivable with pathfinders, then label everything else as obstacle, they 'should' stay on the drivable thing mostly. They won't always, but they should stay on it considerably better.2012-12-28 22:23:00

Author:
IvoYaridovich
Posts: 88


The issue also is that anything set up as a obstacle they ignore it. Matter of fact they seem drawn to it.. 2012-12-28 23:33:00

Author:
Verbal83
Posts: 109


Lol, try reverse psychology on them! Label everything driveae as an obstacle!2012-12-29 20:45:00

Author:
Unknown User


Lol... I'll try that. 2012-12-29 21:59:00

Author:
Verbal83
Posts: 109


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