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#1

You guys think there is anyway to "fix" the cool pages?

Archive: 46 posts


By fix I mean, have actual good levels on the pages instead of spam and 100 jumps etc...

The only thing I could really think of is have a Cool Page team who plays a bunch of levels and picks which ones goes on the pages, whether its a community thing or MM or whoever makes the next LBP does it. It seems like it could work but of course, its really unlikely to actually happen lol.
2012-12-27 22:10:00

Author:
IcyFlamez_
Posts: 118


By fix I mean, have actual good levels on the pages instead of spam and 100 jumps etc...



Define 'good levels'

...an impossible task as you can never account for everybody thus attempting to change the system is pointless.
2012-12-27 22:18:00

Author:
ForgottenEnigma
Posts: 1414


Mostly levels that aren't spam or the same jump challenges we always see....2012-12-27 22:24:00

Author:
IcyFlamez_
Posts: 118


Put simply - No.

The problem isn't the Cool Pages, themselves, as they're totally automated, the problem is just that the younger community is drawn to different levels fo different reasons to the older community.
(I realise 'Younger Community' and 'Older Community' isn't quite accurate and there are exceptions, but I'm sure everyone knows what I mean.)
The Younger Community is generally far more easily amused and don't hold the values that the Older Community does.

While a non-automated system would be nice, I think it's very unrealistic.
I guess if it were to be implemented, I'd rather see the Cool Pages scrapped, and just replaced by an official page for the LBPC Spotlights and such. (And other fansites, too.)
2012-12-27 22:31:00

Author:
Ostler5000
Posts: 1017


I guess if it were to be implemented, I'd rather see the Cool Pages scrapped, and just replaced by an official page for the LBPC Spotlights and such. (And other fansites, too.)

That's a good idea lol.
2012-12-27 22:34:00

Author:
IcyFlamez_
Posts: 118


I read a suggestion on another site a while ago to disable the stats on copied levels.2012-12-27 23:47:00

Author:
julesyjules
Posts: 1156


I wish there were a way to "fix" the "Cool pages" thread. We have over 25 threads dedicated to how bad the cool pages are and how to fix them. That's not an exaggeration, I searched. Mods, can we not auto lock these threads?2012-12-28 02:56:00

Author:
biorogue
Posts: 8424


Yeah.. I have to agree with biorogue. We have tons of these threads and usually from folks that are new just joining the site or coming back after a long time. We really don't need any more.

Quite a few have come to this site because of what junk they found on the cool pages and wishing to find something more. We know the cool pages are junk, has been junk, and probably always will be junk. It is basically what 3 - 8 year olds love and most forget they play this game quite a bit. ..and I feel there are more of them than there are serious creators as well as those that can appreciate their efforts.

True disabling stats on copied levels might help them a bit and there might be a way to help fix them a bit more than what they are, but I doubt Mm will ever revisit and tweak it anymore. I've had my fingers crossed for years, but it just makes it hard to type.

LBPC is everything about how to get feedback, help and improve as a creator. Almost a direct opposite of what the cool pages are. So just be happy this site exists and those that are more serious about creating have a home.
2012-12-28 03:10:00

Author:
jwwphotos
Posts: 11383


Here is an idea why dont they limit how many times one level can be copyed and if theres to many levels of that one level it should have a tag on it marking it as spam.And mabe less people will play them.

I just came back my self from a months break and the cool pages are a mess...Some one else is spaming now lol...I wished they would fix it do something with the old spam levels delete them something lol.
2012-12-28 04:44:00

Author:
Lbphart3
Posts: 813


I talked about this on another thread. I know the cool pages is what's hot, as it's filled with the spammy levels, but that's the problem. If its bad to both us and the kids, then there's something wrong with the community. So yes, it's a problem to us that kids like junk levels, but we should understand others views too. Lets say that the cool pages is finally clear from spam. In this case, it's good to us. But the kids will be upset that their favorite levels are down. A long time ago, I thought of a solution where copied levels cannot be republished, but I later realized that there is no need to save the community when it's already fine. This is the lifestyle of the community, not a deforming community. So creating these threads won't accomplish everything, but we shouldn't stop people from doing this. There will always be complaints no matter what time or what side. It's like what we think of Cartoon Network or America's current politics. It's bad to some, but good to the others. You can't expect everyone to have the same opinion.2012-12-28 06:14:00

Author:
Apple2012
Posts: 1408


I'm actually okay with the cool pages being bad now. I mean, think. There's a lot more
3 - 8 year olds than there are us so I think it would better if they were all happy than if we were all happy. Besides. if we change the cool pages so there are no more spammy levels on there then they might get mad and swarm us or something.
2012-12-28 14:11:00

Author:
Kalawishis
Posts: 928


I'm actually okay with the cool pages being bad now. I mean, think. There's a lot more than there are us so I think it would better if they were all happy than if we were all happy. Besides. if we change the cool pages so there are no more spammy levels on there then they might get mad and swarm us or something.

And I agree. The cool pages aren't destroyed, it's just not our tastes. One thing that is destroying the community however are these game breaking glitches.
2012-12-28 15:58:00

Author:
Apple2012
Posts: 1408


The cool pages aren't destroyed, it's just not our tastes.

Wrong. Why must we always take the easy way out by painting everything grey? I hear this all the time. Theres no such thing as bad music. Its just not our tastes. Theres no such thing as bad movies. Its just our taste. Theres no such thing as --. No, actually there is such things as bad music, movies, AND levels.

The younger community may like bad garbage, but they can also appreciate quality levels all the same. Just because its easy for people to spam garbage levels and take advantage of the younger community by doing so doesnt mean its right or should be overlooked. A young person will always choose and prefer a quality platformer over a copied 100 jumps level anyday.

Contrary to popular opinion, the cool pages can be fixed. Putting levels on the cool pages by how quickly they accumulate plays is just asking for spammed garbage levels. Rather, how about adding levels to the cool pages by how high of a percentage they get "yeahs"? If a level is published and gets 20 plays with 10 yeahs it should get on the cool pages. A level with 20 plays and 11 yeahs should be above it and so on. This would help creators who dont have 1,000 hearts get their quality levels on the cool pages.

Leaving the cool pages as they are and letting them get spammed by copied and poor levels is just lazy and inexcuseable by MM. They are also turning away creators like myself who publish levels that they pour alot of time into only to get minimal plays. I've decided to quit LBP today because I just dont see the return in investment anymore. I spend countless hours of my freetime trying to create unique, challenging and original levels only for them to be largely ignored while the 100th jump level gets another 5,000 plays. Why do I have to promote my levels on a 3rd party website to get more then 1 play? Obviously something is horribly wrong.

I'm also finished because MM obviously is condoning whats happening. They're similar to a record company that will spend most of its resources promoting a crappy band that makes money while spending very little to promote a good quality band that doesnt have a heartbreak lead singer but makes way better music. So I'm pretty much done with MM and LBP. At this point in the game's life cycle its pretty much impossible for a new creator to get any sort of foothold. So I'll wait for LBP3 and see how that turns out.
2012-12-31 02:31:00

Author:
bluearth
Posts: 100


A young person will always choose and prefer a quality platformer over a copied 100 jumps level anyday.

Evidence please... or are you just guessing and actually have no idea? You can't just declare someone else's post to be "wrong" and then provide no proof yourself...

and also as a general point for everyone to consider, where is the proof that it is only young people (a.k.a. "Kids") that are boosting the popularity of "bad levels" (not that bad levels exists as it is 100% opinion)? There has been no official statistics published to support these claims and there is just as much likelyhood that it could be older people choosing levels like jumps and sharks as they are a good laugh to play as a group in front of a single tv. /rant


Leaving the cool pages as they are and letting them get spammed by copied and poor levels is just lazy and inexcuseable by MM.

You're very quick to blame Mm but a bit of research would show you that they are not even developing lbp anymore and your criticism would be better directed towards Sony.



So I'm pretty much done with [...] LBP.

Well at least you and Mm will have something in common.
2012-12-31 02:52:00

Author:
ForgottenEnigma
Posts: 1414


A young person will always choose and prefer a quality platformer over a copied 100 jumps level anyday.


yeah, I disagree with this statement. I had my nephew down over the summer and he loves LBP, but all he would play was the junk on "cool pages." I showed him awesome levels by Compher, Fullgorr, RikkiRikki-ita, Shookie, L-I-M-I, The_Hog_Flue, P-I-M-P-I, Stryder, Adel22, Jdubs, L1ghtmare and a host of others. You know what he did? He would start to play these awesome levels like Kalieda's Maze(sp?) or Freezer Burn and after dying maybe and I mean maybe twice, he'd either give the controller to me and say it was too hard, or exit the level and go back to cool pages. If it was the least bit challenging, he'd quit it. Now when it started, he'd go WOW! This looks awesome. But If the level last longer than a couple of minutes and has more challenging components than just jumping from ledge to ledge, he'd quit. Funny thing is, he would play level after level on Cool pages and gripe and complain every time he hopped into a LP10 copied level. I kept telling him, then get the heck off of cool pages and play the levels in my hearted list you doof!

The younger crowd does not want to play something that is engaging. That you might just have to use a little brain work to get through. They like these quick and easy bomb/shark survival levels that they can finish in a couple of minutes.
2012-12-31 03:16:00

Author:
biorogue
Posts: 8424


yeah, I disagree with this statement. I had my nephew down over the summer and he loves LBP, but all he would play was the junk on "cool pages." I showed him awesome levels by Compher, Fullgorr, RikkiRikki-ita, Shookie, L-I-M-I, The_Hog_Flue, P-I-M-P-I, Stryder, Adel22, Jdubs, L1ghtmare and a host of others. You know what he did? He would start to play these awesome levels like Kalieda's Maze(sp?) or Freezer Burn and after dying maybe and I mean maybe twice, he'd either give the controller to me and say it was too hard, or exit the level and go back to cool pages. If it was the least bit challenging, he'd quit it. Now when it started, he'd go WOW! This looks awesome. But If the level last longer than a couple of minutes and has more challenging components than just jumping from ledge to ledge, he'd quit. Funny thing is, he would play level after level on Cool pages and gripe and complain every time he hopped into a LP10 copied level. I kept telling him, then get the heck off of cool pages and play the levels in my hearted list you doof!

The younger crowd does not want to play something that is engaging. That you might just have to use a little brain work to get through. They like these quick and easy bomb/shark survival levels that they can finish in a couple of minutes.

Man. So true, it is really a shame. I guess that's why there was also a time (not sure if we're still in it) with a plague of visual-beauty-but-ohmygosh-terrible-gameplay levels. People spent their "quality" in visuals, because children dislike a good challenge.
2012-12-31 03:27:00

Author:
yugnar
Posts: 1478


I have proven that this is a hot topic this year. The cool pages are still bad, and people still complain about it. What else do I know. Cool pages are nearly at the point where junk levels are the only ones visible, Mm picks used to be about high quality levels, but now ordinary ones. Most people in the community don't even play spotlighted levels. But this is what are community is about. Like what Kalawishis said before, if we get what we want, the kids would complain, and possibly leave LBP.2012-12-31 05:20:00

Author:
Apple2012
Posts: 1408


Well... maybe if they removed the need to create levels for pins......2012-12-31 05:57:00

Author:
catsand
Posts: 201


The is no way this can be fixed at all. Those guys at the cool pages obviously take their time and effort to copy someone's levels and put absolutely nothing new in them. Now, guys like Jump_button, they clearly don't care about LBP and their highly detailed and fun levels are no match to a zombie bomb shark survival hide-and-seek that has been done to death on the cool pages.2012-12-31 06:02:00

Author:
TheUltraDeino
Posts: 1274


I do not mean to play the 'blame game' here, but for as long as the LBP Community is alive and thriving, the Cool pages will always be a broken system, in my opinion. Lets be honest here, at its core, LBP is a kids game. Yes, you may argue that this is untrue, as in sackthings world, anything can be created. From vast large expansive RPG's, to over the top shooters! The possibilities are nearly endless! The sad part is though, the creators of these types of levels are but a small minority of people, who are being overshadowed by the extremely large and growing population of 'kids' on this game. The younger audience is not as interested in those massive, epic levels. From what we can see, at least from my perspective, kids would rather play a mind-numbing, no brain bomb survival, shark survival, ect. ect. ect. Its all about how one is able to present its level. If a child saw 'NEW ANGRY BIRDS BOMB SURVIVAL, HUGE EXPLOSIONS, GANGNAM SYTLE, KILL JB OMFGGG THIS IS EPIC' compared to 'Timeless Wonderment' (made it up), which one, from the mind of a child, would they prefer? I just, do not see any 'fix' ever happening. Atleast, in the near future.2012-12-31 09:51:00

Author:
Flyingpotaotoman
Posts: 41


What can I say, I've played plenty of bomb survivals and shark attacks in my time, they're pretty dang fun with a friend. So there's some proof right there that it's not just them KIDDLYWINKS that enjoy some of this stuff, even though I'm not that old myself. It's just the only thing that gets me is that I'm somehow helping some guy out there soak up more of the light and am giving him (or her :I) what they don't really deserve.

I guess in this case it's sort of like this; I think most little children would much rather watch Spongebob at home than go to the Museum of Natural History with grammy. Honestly, I would be the kid who went, because I didn't have cable, and it sucked. And there are plenty of little kids who would gladly take the trip. But, heck, we all have to agree (OR NOT) that that obnoxious and rambunctious yellow kitchen cleaning utensil and his trusty band of peers consisting of a calamari on Prozac and a squirrel who was on Apollo 13 are hard not to enjoy.
2012-12-31 15:44:00

Author:
Sackpapoi
Posts: 1195


Maybe I should make a bomb survival mixed with my glow world technique (player light).2012-12-31 18:08:00

Author:
Apple2012
Posts: 1408


LBP2 is a kids game? Have you not played the story mode? That thing is brutal. Yeah it's might be more popular with kids but offers a great alternative for 2d platforming to those of us that are bored of playing the same recycled Mario game over and over- which by your standards is also a kids game.
Side-note: I'm sure you'd never call CoD a kids game yet there are tons of kids that play that game.
....and I have yet to even bother with that game- it's more about what an individual is interested in playing rather than their age.
2012-12-31 21:13:00

Author:
catsand
Posts: 201


LBP2 is a kids game? Have you not played the story mode? That thing is brutal. Yeah it's might be more popular with kids but offers a great alternative for 2d platforming to those of us that are bored of playing the same recycled Mario game over and over- which by your standards is also a kids game.
Side-note: I'm sure you'd never call CoD a kids game yet there are tons of kids that play that game.
....and I have yet to even bother with that game- it's more about what an individual is interested in playing rather than their age.

I think what he's saying is that it was marketed as a kid's game. Even though more kids than adults play CoD, CoD is still marketed for older gamers, it's just that kids love it because "GUNS SHOOT NAZI ZOMBIES KILL KILL KILL"

Edit: LBP isn't necessarily marketed as a kids game, but a game everyone can enjoy. It's kinda like Pokemon, where the things are as simple for a kid to enjoy them, but can get very complicated to the enjoyment of older audiences. (For the level creator, mostly, but you get what I am going on about)
2012-12-31 21:23:00

Author:
TheUltraDeino
Posts: 1274


LBP2 is a kids game? Have you not played the story mode? That thing is brutal. Yeah it's might be more popular with kids but offers a great alternative for 2d platforming to those of us that are bored of playing the same recycled Mario game over and over- which by your standards is also a kids game.
Side-note: I'm sure you'd never call CoD a kids game yet there are tons of kids that play that game.
....and I have yet to even bother with that game- it's more about what an individual is interested in playing rather than their age.

I think you missed the point.. It is a game for all ages and a ton of kids play LBP and are mostly responsible on what is considered "Cool" {cough cough} on the cool pages.

Yes there are quite a few of us that love difficult and challenging levels and why it is so cool that LBPC and the Level Showcase exists so we can share each others amazing levels.
2012-12-31 21:27:00

Author:
jwwphotos
Posts: 11383


I think you missed the point.. It is a game for all ages and a ton of kids play LBP and are mostly responsible on what is considered "Cool" {cough cough} on the cool pages.

Exactly.
2012-12-31 23:22:00

Author:
Flyingpotaotoman
Posts: 41


You guys should forget all about LBP2 and move onto LBPV.
Sure the objects/decorations/stickers might be somewhat limited- but I'm sure you guys will still be able to create great levels there too. Since it's just starting out you'll probably have a bigger chance at getting your levels seen/played.
AND if the game gets more quality creators maybe then Tarsier studios will be more willing to release DLC.
It's a win win.
43463
2013-01-01 05:18:00

Author:
catsand
Posts: 201


You guys should forget all about LBP2 and move onto LBPV.
Sure the objects/decorations/stickers might be somewhat limited- but I'm sure you guys will still be able to create great levels there too. Since it's just starting out you'll probably have a bigger chance at getting your levels seen/played.
AND if the game gets more quality creators maybe then Tarsier studios will be more willing to release DLC.
It's a win win.
43463
Hmm, I don't think that's the best solution. :S Like you said, LBPV is sort of just starting out, but we should probably give it some time before it starts throwing out some more DLC and stuff and before it starts improving if it needs to. And the problem still exists there, just not as much because the community isn't as big yet. And I've published a level or two and it didn't get as big of a response as my levels on LBP2 do. I just don't really see a large number of people abandoning LBP2 because of some Cool Page, there are still many more things to do.
2013-01-01 12:06:00

Author:
Sackpapoi
Posts: 1195


Yeah........LBPV is actually much worse when it comes to the "cool pages."
On average there are 1-2 levels worth playing in the first two pages.
2013-01-01 19:05:00

Author:
catsand
Posts: 201


Yeah........LBPV is actually much worse when it comes to the "cool pages."
On average there are 1-2 levels worth playing in the first two pages.

Which has been our point about the cool pages for quite a long time. This is why many of us keep repeating... forget about them, don't worry about fixing them. This is a huge reason why this site exists.

From my earlier post in this same thread that has been repeated way too many times over the years...

"LBPC is everything about how to get feedback, get help and improve as a creator. Almost a direct opposite of what the cool pages are. So just be happy this site exists and those that are more serious about creating have a home."

The level showcase is a key element to get feedback which in turn helps you improve. It also allows others to see your work and as you get better, folks start to key in on your creations further getting you even more feedback and followers. The other cool thing about the Level Showcase is when you finally post a level that you knock out of the park, you will land an LBPC Community Spotlight. Consider it the stamp of approval for making quality levels. ..and to be honest, many Spotlighted levels are as good if not better than the Mm Picks or Team Picks.

I would rather have an LBPC Community Spotlight where my peers can see and enjoy my work than a zillion plays from being on the cool pages. Most of those would never appreciate the efforts and probably quit the first time they die or can't figure out a puzzle.

At least that is what this community has meant for me. ..well, that and meeting quite a number of really awesome people from all over the world that love LBP.
2013-01-01 19:45:00

Author:
jwwphotos
Posts: 11383


Yeah.... but I just want more objects/decorations/music for lbpv- even if it's ported from lbp/lbp2- especially if it's ported- as I can't bring myself to create for lbp2 because of how saturated the community level sections are.
Well... at least the lbpc gets mentioned in lbpv for "community spotlights."
2013-01-01 21:53:00

Author:
catsand
Posts: 201


I think you missed the point.. It is a game for all ages and a ton of kids play LBP and are mostly responsible on what is considered "Cool" {cough cough} on the cool pages.

Yes there are quite a few of us that love difficult and challenging levels and why it is so cool that LBPC and the Level Showcase exists so we can share each others amazing levels.


I thought his point was more that if the Cool Pages represent what the majority of players want from this game, then the Story Mode levels actually don't cater for the core audience. At all. However, the idea of thousands of 6 year olds forcing themselves to play through 6 hours of crap just to get to the stuff they actually like. Lol.
2013-01-01 22:08:00

Author:
julesyjules
Posts: 1156


Eh? You only have to complete the tutorial world before you can play community levels, and I'm sure their parents/brothers/sisters would be more than willing to finish the game.
Heck- even though I have no intention of creating levels in lbp2 I'm still trying to get 100% and ace every level. The story levels are just too good to pass up.
Their loss- I guess.
2013-01-01 23:18:00

Author:
catsand
Posts: 201


I thought his point was more that if the Cool Pages represent what the majority of players want from this game, then the Story Mode levels actually don't cater for the core audience. At all. However, the idea of thousands of 6 year olds forcing themselves to play through 6 hours of crap just to get to the stuff they actually like. Lol.

lol... yeah good point and pretty darn funny now that I think about it!!

I think in many of those cases, or at least what I have seen is the thousands of 6 year olds turn to their older brothers, sisters or even parents for the help them though those levels.
2013-01-01 23:21:00

Author:
jwwphotos
Posts: 11383


You guys should forget all about LBP2 and move onto LBPV.

LOL NO.
Some of us prefer console games ya know? Give me a BIG o TV to play my games on any day of the week instead of a boring tiny screen. ;&apos *mew

PS: LBP2 has way more content then LBPV anyways. which to me matters a lot.

PPS: Why do any of you people still care about the cool pages anyways? I never use that thing myself. I almost never run out of great levels to play. with MM picks/Forum spotlights/Hearted-level lists from other people & level-links from my friends, it's hard to to run out! so just pretend as if cool page is not there. you'll enjoy the game far more if you do. *mew
2013-01-02 00:01:00

Author:
Lord-Dreamerz
Posts: 4261


The problem is that new creators that put in so much time and effort into their levels get over looked. "Cool levels" is supposed to help them get the exposure that they need/deserve.
From what I've noticed...MM tends to pick levels from people who's levels they have already chosen.
*While creating levels can be fun- you're just left thinking "what's the point" if no one really plays them.
2013-01-02 00:40:00

Author:
catsand
Posts: 201


The problem is that new creators that put in so much time and effort into their levels get over looked. "Cool levels" is supposed to help them get the exposure that they need/deserve.

Cool pages was never meant for that. that's what the newest published level area in the "More options" is for.

Cool pages was meant to be a area for popular levels only. besides long as a level has real effort put in to it, even if it's not that great. posting a link with pics & info on a forum will probably help them get better notice more then any automated area on the game will. *mew

PS: The problem with a lot of people is they want their levels to get noticed & played a lot without putting effort in to it. This is real life. You want people to notice your work? Then you better get good at advertising. And the product better seem interesting to people to boot.
2013-01-02 00:46:00

Author:
Lord-Dreamerz
Posts: 4261


At one time, I advertised my Hall of Death level on accident on another's profile, and he said that it's okay because of the state of the cool pages.2013-01-02 01:09:00

Author:
Apple2012
Posts: 1408


The problem is that new creators that put in so much time and effort into their levels get over looked. "Cool levels" is supposed to help them get the exposure that they need/deserve.
From what I've noticed...MM tends to pick levels from people who's levels they have already chosen.
*While creating levels can be fun- you're just left thinking "what's the point" if no one really plays them.

Not sure how long you have been creating, but the cool pages have never been cool. Early on, I had a few levels up there that did pretty well, but the harder better levels I started creating I wanted to be far far from there. I would rather have them be played by folks that can appreciate my work.

That is why the Level Showcase can be so beneficial. Even though your thread which you called First Level Feedback Welcomed has gotten a bit of feedback. It would have done much better had you actually used the title the same as your level, included a great description of what it was about as well as some photos, which someone even took the time to tell you how to do them properly.

The other thing you needed to do was since your level was F4F, go and play tons of other levels and leave them feedback! Hopefully you have left feedback on the ones that took the time to help you. The more you do this process, the more feedback you get to help you improve. You also start to get to know other creators that not only can help give you some great feedback, but if they like your work and see improvement, will remember you next time you have a new Level Thread.

The cool levels will never do any of this and why we keep saying to quit worrying about them. This site is much more helpful than any glimmer of recognition you would ever get from that wasteland called the cool pages.
2013-01-02 02:38:00

Author:
jwwphotos
Posts: 11383


In the beginning Cool pages had some decent levels. The problem then was that the way it was set up the levels (due to the amount of plays they were receiving) were rarely replaced.
They decided to "fix" Cool pages by having levels picked by an automated system based on a heart/play ratio.
People learned how to cheat the system and have created the Cool pages we have today.

There has been alot of great advise given by some of the members in this thread and I really don't understand why beating a dead subject seems to get so much attention. Their advice is the smartest way to learn, make friends and get noticed.

There is nothing LBPC can do about fixing Cool pages and if you want to try and get it fixed you would need to complain to the appropriate entities.
2013-01-02 03:02:00

Author:
Lady_Luck__777
Posts: 3458


Thing is.....I didn't like the title... but I did give several people some feedback in exchange for what they gave me. Even though the feedback was pretty weak-
Since it was my first level- I really had no idea how to upload pictures which is why I'm glad people like yugnar are around.
My first level was just too difficult- hard to maneuver- etc. Hopefully my next one is an improvement.
***kind of off now o.o
2013-01-02 03:39:00

Author:
catsand
Posts: 201


Hmmmmm, a way to 'fix' the Cool Pages. Well, if we just replace it with another Cool Pages, things are going to be the same all over again. If we clean the current Cool Pages it is still going to get stuffed with spammed levels, we all know that.

The only solution to this would be replacing the automatic Cool Pages with one managed by some Community Moderatos but those are Pipe Dreams right? Another solution would be to not allow copied levels be re-published. I mean, the only reason you'd make a level copyable would be so the community gets an object like Comphermc's Data Transfer level. Or like Mnniska's idea of a level in Create Mode, which unfortunately is now deleted but already some people copied it and re-published it. Oh well, I don't think things'll ever change too much. Even the MM Picks start to get rusty.
2013-01-02 10:14:00

Author:
Frenzie
Posts: 308


Thing is.....I didn't like the title... but I did give several people some feedback in exchange for what they gave me. Even though the feedback was pretty weak-
Since it was my first level- I really had no idea how to upload pictures which is why I'm glad people like yugnar are around.
My first level was just too difficult- hard to maneuver- etc. Hopefully my next one is an improvement.
***kind of off now o.o

Well from the feedback you got it seems you have some skills. ..and if the level was as hard as they say, then you would die a miserable death on the cool pages. They really hate hard levels... even really well made hard levels. Your level title wasn't that bad... and was a ton better than what you have as your level thread. Sorry to say, but it looked like you gave up before you even tried.

Lady Luck perfectly sums up the point I have always tried to make in these types of threads... There really is no point talking about how to save them here. Better sending off a note to get satisfaction as we have seen a ton of these threads and it really is beating a dead horse.

Everything you hope for on those pages are here in LBPC, that is if you choose to use the tools properly. Awaiting a few folks to come by and play your level via your level thread is almost as bad as wishing for some miracle on the cool pages. To get feedback and plenty of it, you need to work at it. ..at least until you get a bit more known as well as making jaw dropping levels.

Again..

1. do F4F

2. Be proactive with F4F and GO PLAY OTHER F4F levels, not just the folks that play yours.

3. Repeat #2 until you get a ton of amazingly positive feedback and possibly get a Spotlight, or at least realize what all you need to do for your next level, or fix the current one to your liking and or capacity at this point.

4. Have fun!! ..and stop worrying about the cool pages
2013-01-02 12:22:00

Author:
jwwphotos
Posts: 11383


Maybe they should rename the Cool Pages to something like Popular Levels and have a new section for noteworthy levels where the levels are picked by a group of people. The new section could be run like the MM picks but they contain just noteworthy levels that get picked daily. I don't think there is possibly a way of fixing the current system.2013-01-02 18:22:00

Author:
SkaterOllie795
Posts: 145


Release a new game.

The same thing happened in LBP1. Then LBP2 came along, all the good creators got it at launch and cool pages was good for quite a few months. Unfortunatly for reasons dicussed at length this is basically your only option, and we know that isn't going to happen for quite some time yet.

I haven't been on in a while, but I'm quite sure they're not as broken as the LBP1 Cool Pages, where 1 person dominated the first 2 or 3 pages for months on end.
2013-01-04 11:46:00

Author:
kirbyman62
Posts: 1893


Please let this thread die... mmm'kay?2013-01-04 12:01:00

Author:
jwwphotos
Posts: 11383


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