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#1

Help needed hiding animations while in the air

Archive: 3 posts


Hey there sackpeople :star:

i'm making this walking left/right and jumping animation, and it's working perfectly. i can walk left and right and jump up and down without problems, but the problem is is that when i'm jumping in the air and move to the left or right it would show the jumping animation and the walking left/right animation.
however i did manage to make the animation stop moving while i'm in the air with an impact sensor but it still shows 1 frame of my walking left/right animation. so basicly what i can't figure out is how to make the animation disappear when i jump in the air.

here is a picture of my setup, hopefully anyone can help me on this.
(Happy hollidays to you all and have a safe and good new year )

43406
2012-12-26 10:22:00

Author:
kskingsven
Posts: 8


Ok heres my attempt at explaining something for once :/
First place 3 microchips with timers repeating at how fast you want in each. Name them left, right and jump.
Also in these chips add a sequencer and have the amount of outputs you want frames put these in each of the microchip and hook them up to the apropriate frame.
Now have a controllinator splitting the horizontal movement so you have positive and negative.
Now get the jump button (most likely X) and hook it up to the jump microchip, so if X is pressed the microchip activates.
Now make and gates for the activation of microchip left and microchip right.
Put the split horizontal movement outputs in the and gate representing that output e.g. Negative output for the and gate of left.
Now place a nor gate and run e jump button signal through it and hook the result to both and gates.
Now finally hook the and gates to there respective microchip.
2012-12-26 22:45:00

Author:
waaghgork
Posts: 160


Ok heres my attempt at explaining something for once :/
First place 3 microchips with timers repeating at how fast you want in each. Name them left, right and jump.
Also in these chips add a sequencer and have the amount of outputs you want frames put these in each of the microchip and hook them up to the apropriate frame.
Now have a controllinator splitting the horizontal movement so you have positive and negative.


Heey there thanks for your reaction
and thanks to your help i came up with the solution and fixed it, however i did not use sequencers since they mess up the animation a little bit.
anyway thanks for the help
2012-12-27 01:23:00

Author:
kskingsven
Posts: 8


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