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The Sugar Pop Christmas Platforming Revival

Archive: 13 posts


Day six in the lbpcentral Vita Countdown to Christmas! Welcome back to Sugar Pop! Classic platforming and underwater sequences, fast gameplay, and two presents to fetch. Thanks to Nikoli1313, Yugnar, Unc92sax, Deadmn, and MrObycyek for beta testing this for me.

I will do feedback for feedback for everyone. Just let me know what level you want me to play!

Thanks to Coxy and Val for putting this together.

http://vita.lbp.me/v/-wk6t

http://i2.api.vita.lbp.me/img/ft/c92d0f43ba4606a0ad25ac13ded0a254ab777540.jpg
2012-12-24 01:38:00

Author:
VelcroJonze
Posts: 1305


this was excellent. there was so much to do, and it all flowed really well from one bit to another. the snow on the ground was sooooo good. and the water was superb. Very well done!2012-12-24 02:14:00

Author:
jaffakree503
Posts: 72


Great! Really liked the platforming sections you came up with. Must have taken a while to place all those spikes! The underwater visuals were particularly cool and you pulled off underwater game play that didn't feel slow.

Somehow I missed the sponge at the end and fell back to the area with the 2 trees and had to go around again, might be missing a wall to the right of the scoreboard sponge...
2012-12-24 02:25:00

Author:
fullofwin
Posts: 1214


Great! Really liked the platforming sections you came up with. Must have taken a while to place all those spikes! The underwater visuals were particularly cool and you pulled off underwater game play that didn't feel slow.

Somehow I missed the sponge at the end and fell back to the area with the 2 trees and had to go around again, might be missing a wall to the right of the scoreboard sponge...

Thanks Elvenbane!! Just fixed that, I missed a material tweaker, but it's all fixed now. Man, that's why I love this forum, I would have never known that. Thanks so much, and Merry Christmas!!

@ Jaff - Thanks brother!! Coming from you that means alot!!
2012-12-24 02:34:00

Author:
VelcroJonze
Posts: 1305


New level from VelcroJonze!!!! Run for play! 2012-12-24 07:28:00

Author:
Domik12
Posts: 838


... And so, after Sackboy was catapulted into space. He landed into a level of great awesomeness, ready for some platforming ...
Playing this at once!
2012-12-24 08:25:00

Author:
nysudyrgh
Posts: 5482


another great level VJ! I really enjoyed it :-)2012-12-27 12:33:00

Author:
frosty_greenacre
Posts: 100


I was looking forward to this a while now ^^ and i didnt get dissappointed.... Velcro just delivers pure Quality what platforming belongs. It was a late Christmas present for me haha.... but i didnt have time to play on the holiday -(days? lol)

Pretty much rushed trough this level... allthough my score wasnt that bad... it felt short but was fun.... loved the underwater part... its probably something missing out in many platformers (on the vita) [remember DKC on the SNES?]

Great Ideas, smooth fun gameplay, nice unique Art Style, some secret Areas, challenging but not too difficult. Perfect. Maybe too short ^^ but if anyone says its too short, that means it was so good, it felt sad when it ended haha..

Your Levels are probably the only ones i will return to someday... and try to get a better score...

Your Beta Testers overlooked some part where u can drop out the Level, its quite easy even.... thats the only negative thing i can say about the level.

Anyways, looking forward to your next level allready.
2012-12-28 19:36:00

Author:
Rough-Tea
Posts: 422


Your Beta Testers overlooked some part where u can drop out the Level, its quite easy even.... thats the only negative thing i can say about the level.

Oops! Can you remember where it was buddy? I would love to fix that.
2012-12-30 03:25:00

Author:
VelcroJonze
Posts: 1305


Its in the underwater part.... where u can grab onto those moving things in the background if u hold on them as long as possible u get to an area where u can swim to the level ground.... when i played it, i thought that was the right way to go lol... i cant describe it much better... but it would be no problem for me to post a screenshot, but gtg now. Happy new year! We talk again next year ^^2012-12-31 19:52:00

Author:
Rough-Tea
Posts: 422


Its in the underwater part.... where u can grab onto those moving things in the background if u hold on them as long as possible u get to an area where u can swim to the level ground.... when i played it, i thought that was the right way to go lol... i cant describe it much better... but it would be no problem for me to post a screenshot, but gtg now. Happy new year! We talk again next year ^^

Ah, I know where you are talking about. Thanks bro. I will fix that tonight for sure.
2012-12-31 21:01:00

Author:
VelcroJonze
Posts: 1305


I'm amazed at how quickly some of you guys can publish quality levels.
I've still been working on one for over a month... I think..... o.o
2012-12-31 21:20:00

Author:
catsand
Posts: 201


Looks like a great level here Mister Jonze! queued it up as soon as I saw it, will return with feedback ASAP 2013-01-28 04:35:00

Author:
LiamTheKiwi
Posts: 153


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