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Dark Souls 2

Archive: 115 posts


Yep, Dark Souls 2 has been announced during the Spike's Video Game Awards. Here is the epic trailer.

http://www.youtube.com/watch?v=rPJaJ5ys_G0


EDIT:
Ah, apparently I can't use two capital II's in exchange with 2.
2012-12-08 03:13:00

Author:
argetlam350
Posts: 212


Nice, I suppose I ought to crack on and finish the first one! Great game.2012-12-08 06:58:00

Author:
LieutenantFatman
Posts: 465


While I know Dark Souls only came to be because Sony owned the IP to Demon's Souls, I'd still would have enjoyed seeing some new name for the game, like ____ Souls (Dead Souls seems to be a crowd favorite).2012-12-09 00:57:00

Author:
CyberSora
Posts: 5551


Our Souls would be a good name in some accents.2012-12-09 01:13:00

Author:
Rabid-Coot
Posts: 6728


Yea a new name would be good but it's more then likely called Dark Souls 2 because of it more then likely taking place in the same universe as the first game and Dark Souls 2 would get more recognition then a new name I feel.2012-12-09 05:35:00

Author:
argetlam350
Posts: 212


Still haven't finished playing the first one yet, guess I'd better crack on. Ideally i'd like to see the co-op features improved in the next game. it's good that the game allows for co-op play (which puts it leagues ahead of skyrim, it's major competitor) but the co-op play feels dated. Why can't I, for instance invite a friend to join my game and voice chat with them over the mic? I get some people wouldn't like that feature, but it's not like it's a necesity to use it anywho. if you wanted to keep the game being dark and painfully difficult just make it so the two players share a single hp bar, claiming their souls are binded or something (like empathy links from percy jackson) I just don't see why a game which could be the greatest co-op game ever so far would exclude friend invites and mic chat.2012-12-09 10:04:00

Author:
Smudge228
Posts: 533


I just don't see why a game which could be the greatest co-op game ever so far would exclude friend invites and mic chat.

Lag I'd imagine. It's bad enough as it is lol. Plus it would ruin the atmosphere a bit. Dark Souls IS melancholy and loneliness.

I do chat with my mates over Skype and we pick up our summons in an agreed spot to co-op, but I'm pretty sure the community would take a major hit if everyone did that and it would totally ruin PvP. - I'd much rather they just fix the summoning bugs and maybe enhance the likelihood of being summoned by someone from within the same covenant instead.

I'm sure it will be amazing either way. Had butterflies reading the announcement on EG! <3
2012-12-09 17:33:00

Author:
Kiminski
Posts: 545


Well, guess From Software is gonna deliver a new Souls game a lot sooner then I thought they would, though you can count me among those who were expecting an entirely new prefix.

And is it just me or did that dragon in the trailer really look like Black Dragon Kalameet? Does that mean this game takes place during the war with the Everlasting Dragons or some other time before the first Dark Souls? Or did the Everlasting Dragons somehow get off the endangered species list after Dark Souls' ending?
2012-12-09 17:34:00

Author:
Dapiek Absaroka
Posts: 512


It's being debated if the game is a sequel or a prequel. I'm not sure, it could be either. I mean though in Dark Souls all dragons are supposedly extinct but we know that is not true with how the everlasting dragon is hidden in Ash Lake. Maybe some dragons got smart and went into hiding rather then fighting. It's hard to say. The dragon does have some similarities but overall isn't the same species as Kalameet is. Kalameet I believe only has one eye which is in the middle of its head while the dragon in the trailer has three eyes, two on the side and one in the middle of its head.2012-12-09 18:16:00

Author:
argetlam350
Posts: 212


This (http://www.computerandvideogames.com/382757/dark-souls-2-more-approachable-series-creator-steps-aside/) worries me. I don't want any of Skyrim's shallowness in my Dark Souls.2012-12-09 21:19:00

Author:
SnipySev
Posts: 2452


Oh god, that doesn't sound like good news.2012-12-10 09:05:00

Author:
Kiminski
Posts: 545


Oh god, that doesn't sound like good news.

Explain? Honestly I'm excited and there is plenty that can be improved on Dark Souls. Boss battles, some of the enemy AI's, the multiplayer (I like it but there is no denying that it is laggy as heck, to many lag backstabbers. Plus I'd like to just co-op with friends sometimes but it's tough to do that when everyone's sign looks the same, should be a different color for friends),etc. Yes I can see areas where people should worry but everyone is then judging a book by its cover before the book is even finished or written.

Also, they did not say the want it to be like Skyrim, they want world wide recognition like Skyrim, honestly the Souls series right now is still more in the cult fan favorite game rather then a game that gets praised. After Skyrim came out Dark Souls got pushed under. I'm a fan but I do want the game to get credit where credit is do but you have to push outword a bit to do that. People judging to quickly. Plus Myazaki (the head developer on Dark Souls) is a supervisor over Dark Souls 2, and I doubt he'd allow the game to be watered down or taken away from its natural settings. Give Fromsoft more credit will you guys. Jeesh it was only just announced.
2012-12-10 14:51:00

Author:
argetlam350
Posts: 212


"We sympathise if that sort of statement concerns you, but at the same time, we can surely agree that we would all like to see Dark Souls attain as great a presence as The Elder Scrolls. How it gets there is a worthy matter for debate, but it's certainly a noble task."

Before you get too worried about this, bear in mind that this is Edge themselves saying this, not FromSoftware.
2012-12-10 15:46:00

Author:
FlipMeister
Posts: 631


Explain? Honestly I'm excited and there is plenty that can be improved on Dark Souls. Boss battles, some of the enemy AI's, the multiplayer (I like it but there is no denying that it is laggy as heck, to many lag backstabbers. Plus I'd like to just co-op with friends sometimes but it's tough to do that when everyone's sign looks the same, should be a different color for friends),etc. Yes I can see areas where people should worry but everyone is then judging a book by its cover before the book is even finished or written.

Also, they did not say the want it to be like Skyrim, they want world wide recognition like Skyrim, honestly the Souls series right now is still more in the cult fan favorite game rather then a game that gets praised. After Skyrim came out Dark Souls got pushed under. I'm a fan but I do want the game to get credit where credit is do but you have to push outword a bit to do that. People judging to quickly. Plus Myazaki (the head developer on Dark Souls) is a supervisor over Dark Souls 2, and I doubt he'd allow the game to be watered down or taken away from its natural settings. Give Fromsoft more credit will you guys. Jeesh it was only just announced.

I think you read too much into my comment tbh. I couldn't be any more excited. I was responding to the article, not the finished game. I just wasn't sure what to take from this:


Shibuya himself told Edge that he sees himself as the sort of person "who likes to be more direct than subtle" and as a consequence Dark Souls 2 will be "more straightforward and more understandable."

I can only assume he's referring to the story and how the player progresses through it. I actually love how vague the current game is, the constant trial and error is what make it so satisfying. I agree there are some bugs and functionality that need ironing out, but I didn't get the impression it was bugs he was referring to.

All just speculation though.
2012-12-10 16:26:00

Author:
Kiminski
Posts: 545


Ya I know, sorry, I just haven't been fans of the doomsayers that imediately appeared when they saw the trailer. It's mostly with another forum I'm apart of that is all Dark Souls. It's my fault for reading to far into your comment sorry. Everyone on that forum is acting as if Myazaki isn't going to even be apart of the game when he still is, just as a supervisor and I doubt he'd let Shibuya (who was the head director of the Monster Hunter series another challenging game) ruin it. Ya the story might be a bit more straightforward but look at Demon's I'd say, Demon's Souls story is pretty front and forward of everything. You can have a upfront story with hidden lore and twists. But some people that are commenting think otherwise and it kind of has driven me nuts.
Then there are the people who see the part where the inteview says "more accessible" and everyone assumes it means difficulty setting. Again it drives me nuts. More accessibility could mean many things, such as the story being more upfront or a tutorial that is more vivid to the player (some new players compained about how the tutorial was vague. I personally had no trouble reading the signs on the ground but hey guess some had issues. Oh well it's the tutorial I could care less really about that). I know I shouldn't be over hyped but some of the doomsayers on other forums or where ever shouldn't be to quick to judge. And there's my short rant on the other people on another forum who are making me a bit agitated.

Anways again it's more my bad and I'm sorry.
2012-12-10 17:54:00

Author:
argetlam350
Posts: 212


Dude. Chill out. I said it "worries me", not that the game is automatically going to suck.2012-12-10 18:08:00

Author:
SnipySev
Posts: 2452


I'm really looking forward to this game, and I expect that they will keep intact the challenge that makes it a Souls game. I think that the article is likely saying that there will be a more straightforward storyline, which I don't think would be a bad thing, as long as it maintains a focus on exploration. I don't think they would mess with many of the already great mechanics too much.

The place that could be improved is the multiplayer. If they could remove some of the lag out of it and perhaps make it a bit more stable, I would love that. It's not bad right now, but it could be better.

As I'm trying to think of things I want to see, I'm realizing more and more how great Dark Souls is, because I can't think of much.
2012-12-10 18:14:00

Author:
ChrisF2112
Posts: 265


Very cool trailer. Can't get too excited about this without a release date or game play footage though. I think it's a good thing when developers change things up; I don't need to play the exact same game with different scenery. Need to have a little faith that the devs know what they are doing and won't mess things up.2012-12-10 18:14:00

Author:
fullofwin
Posts: 1214


I believe someone on anothe forum found out that they are returning to dedicated servers, though can't confirm it. It would reduce lag but that would mean that if you have friends in different countries you like to play with, you wouldn't be able to co-op with them unless you had the same version as them.

@Snipy
I know, I said I was sorry, I wasn't implying you but other people on another forum.
2012-12-10 22:20:00

Author:
argetlam350
Posts: 212


Still haven't finished playing the first one yet, guess I'd better crack on. Ideally i'd like to see the co-op features improved in the next game. it's good that the game allows for co-op play (which puts it leagues ahead of skyrim, it's major competitor) but the co-op play feels dated. Why can't I, for instance invite a friend to join my game and voice chat with them over the mic? I get some people wouldn't like that feature, but it's not like it's a necesity to use it anywho. if you wanted to keep the game being dark and painfully difficult just make it so the two players share a single hp bar, claiming their souls are binded or something (like empathy links from percy jackson) I just don't see why a game which could be the greatest co-op game ever so far would exclude friend invites and mic chat.


Lag I'd imagine. It's bad enough as it is lol. Plus it would ruin the atmosphere a bit. Dark Souls IS melancholy and loneliness.

I do chat with my mates over Skype and we pick up our summons in an agreed spot to co-op, but I'm pretty sure the community would take a major hit if everyone did that and it would totally ruin PvP. - I'd much rather they just fix the summoning bugs and maybe enhance the likelihood of being summoned by someone from within the same covenant instead.

I'm sure it will be amazing either way. Had butterflies reading the announcement on EG! <3

Nope. The co-op is the way it is on purpose, not because of any limitations. No voice chat because it would ruin the atmosphere. Co-op only to beat a boss so you can get help overcoming that challenge then move on. They wanted it to feel like it was YOUR story.Spending too much time with someone in the game would ruin the atmosphere anyway.


I think it's going to be a prequel.
If it's a sequel it looks like it's way in the future.
2012-12-12 09:12:00

Author:
Bremnen
Posts: 1800


There's been speculation on what the game could be about. Could be about the first born son of Gywn who was casted out of Anor Londo and stripped of his title and lordhood. That this could be him trying to get back to Anor Londo but perhaps Velka sends the Porcelian Masked thieves to stop him.
Could be about a knight fighting dragons.
Could be about an adventurer trying to stop the spread of the Abyss (after all the abyss wasn't stopped in Oolacile just Manus was stopped). But that would have to mean they are following the Dark Lord ending of Dark Souls or say that this game takes place really far in the future because we know the Kiln will again extinguish and that the Linking the Bonfire ending really is only a temperary way to stop the undead and the encroching darkness.

Really hard to know yet though.
2012-12-12 15:28:00

Author:
argetlam350
Posts: 212


Here's the interview that was in the Edge Magazine. Some people are worrying again but personally I still say it's to early to worry on what the director says. I want gameplay footage before I worry.

http://imgur.com/a/q34ES
2012-12-16 17:24:00

Author:
argetlam350
Posts: 212


Look forward to seeing what they do. If they want to change it, I have no problem with that, if it was the same they may as well have brought dlc out instead. Hopefully they make it an even better experience, we shall see.2012-12-16 17:33:00

Author:
LieutenantFatman
Posts: 465


Ya, everyone is really only worried about change I feel. They don't like how the new director is bringing it to Dark Souls 2 but really when Demon's Souls went to Dark Souls that had tons of change as well to it. Open World, new story, covenants, etc. So you know, I don't think really we have to worry, at least not yet. I mean we haven't even seen any form of gameplay which is the big seller for me. I want to see gameplay see the changes in action before deciding if it is time to panic.2012-12-16 18:24:00

Author:
argetlam350
Posts: 212


Yes, don't panic, FromSoftware are masters of excellent gameplay. They made all the Armored Core games which are superb fun, they made some huge changes in the latest one, Armored Core 5. It took some getting used to, but it's still so so good, and the changes are refreshing and have made things even more interesting than they were before. Shame the story is a bit rubbish, but can't have everything. I think Dark Souls 2 is in good hands.2012-12-16 19:06:00

Author:
LieutenantFatman
Posts: 465


Dark Souls 2: there's a "core" that needs protecting says Miyazaki (http://www.eurogamer.net/articles/2012-12-19-dark-souls-2-theres-a-core-that-needs-protecting-says-miyazaki)

He heard us! <3
2012-12-20 10:16:00

Author:
Kiminski
Posts: 545


Dark Souls 2: there's a "core" that needs protecting says Miyazaki (http://www.eurogamer.net/articles/2012-12-19-dark-souls-2-theres-a-core-that-needs-protecting-says-miyazaki)

He heard us! <3

Praise the sun!
2012-12-20 10:40:00

Author:
SnipySev
Posts: 2452


Kind of figured that the gameplay and difficulty would be the same but I guess it's good that Miyazaki confirms that it will be. Hopefully stops a lot of the worry around the internet. Nice find by the way.2012-12-20 15:26:00

Author:
argetlam350
Posts: 212


I believe I've heard mwntion of some kind of chariot in this game for travelling? wouldn't that make the levels more open?
just started a playthrough of dark souls now, what do i do after ringing the first bell? is it down to darkroot garden? down to that place with all the ghosts? through that door to darkroot basin? or do I have to fight the sheep with big swords?
Also, that bigass dragon on the bridge appears to have dissappeared? I tried killing it with headshots from a bow and arrow, on the ledge bellow it near the doorway with rats in, but 300 arrows did maybe half his helath worth of damage, with no other option I tried attacking head on and managed to get past it to the area behind and opened the gate to undead parish before being burnt to death. when I respawned in undeadburg, I climbed up to collect the easy souls as usual but the dragon was gone. scince then I have returened a number of times after dieing and resting at bonfires but it still won't come back. is this a glitch or did I really just have to run past it to get rid of it?
2012-12-20 22:00:00

Author:
Smudge228
Posts: 533


Don't worry about the dragon, you need to defeat the other boss you mentioned, sheep face.2012-12-20 23:25:00

Author:
LieutenantFatman
Posts: 465


Getting hot flushes!

Dark Souls 2 Artwork (http://www.eurogamer.net/articles/2012-12-21-a-dark-souls-2-inkling-first-flakes-of-artwork-flutter-out)
2012-12-21 12:52:00

Author:
Kiminski
Posts: 545


Wow, looking superb! Looks like they have nailed a good atmosphere, really liking the appearance of those characters, although one does resemble a necromorph (Dead Space), hehe.2012-12-21 12:58:00

Author:
LieutenantFatman
Posts: 465


Dark Souls 2 Artwork (http://www.eurogamer.net/articles/2012-12-21-a-dark-souls-2-inkling-first-flakes-of-artwork-flutter-out)

Gimli, you okay bro?

But yeah, the chariot has me intrigued.
Vehicle-based combat perhaps? :3
2012-12-21 14:14:00

Author:
CirkuzFr3ek
Posts: 194


I believe I've heard mwntion of some kind of chariot in this game for travelling? wouldn't that make the levels more open?
just started a playthrough of dark souls now, what do i do after ringing the first bell? is it down to darkroot garden? down to that place with all the ghosts? through that door to darkroot basin? or do I have to fight the sheep with big swords?
Also, that bigass dragon on the bridge appears to have dissappeared? I tried killing it with headshots from a bow and arrow, on the ledge bellow it near the doorway with rats in, but 300 arrows did maybe half his helath worth of damage, with no other option I tried attacking head on and managed to get past it to the area behind and opened the gate to undead parish before being burnt to death. when I respawned in undeadburg, I climbed up to collect the easy souls as usual but the dragon was gone. scince then I have returened a number of times after dieing and resting at bonfires but it still won't come back. is this a glitch or did I really just have to run past it to get rid of it?
Well it depends, the correct route is the Sheep with Big Swords (Capra Demon) but if you chose the Master Key as your starting gift theirs a shortcut, that lets you bi-pass some areas.
As for the dragon, I don't know. It should come back usually when you get on the bridge, even when you've opened the area underneath it.


@Kiminski
Nice concept art work find. Majority of them were in the Edge Magazine interview. The chariot guy is cool.

@LieutenantFatman
In the interview I believe they described them as being hollowed, and that the spider attaches itself to the hollowed guy and then controls them. Something like that.


Also for the game, they said in the interview it would be the same size as Dark Souls (and open world) but more 'dense' so to speak, like details and other stuff being more packed in. As for the chariot enemy, that's all it is I feel, a chariot enemy. I don't think the players themselves will be able to have vehicles, though they have said boats might be used to travel between lands or at least that's rumored but there would be no gameplay. So it would be like you get on the boat, then loading screen pops up, and then you appear in a new place. Though that's just rumor right now
2012-12-21 17:39:00

Author:
argetlam350
Posts: 212


We're finally gonna get some gameplay later today.


Today, IGN will debut the world exclusive first look at Dark Souls II.

Come back today at 12PM PT/ 8PM BST for a 12-minute demo that reveals the first gameplay and includes an introduction to a number of new mechanics, dungeons, creatures, scenarios and combat. We will also have a video Q&A session, both of which feature FromSoftware director Yui Tanimura, and Namcobandai global producer, Tak Miyazoe, both hosted by IGN's Marty Sliva.

http://www.ign.com/articles/2013/04/10/dark-souls-2-gameplay-reveal-coming
2013-04-10 13:58:00

Author:
Ayneh
Posts: 2454


wow I'm pretty excited for that. it's worth mentioning gametrailers have also mentioned having new dark souls 2 content up on thursday sometime, Though it could just be the same demo.2013-04-10 16:12:00

Author:
Smudge228
Posts: 533


The demo just finished. A few of the differences from Dark Souls were:

Slicker animations and heavier use of lighting effects
There are now pitch black areas where you need a torch
The variety and number of scripted sequences and deaths has increased
It seems you can throw healing stones around you to heal during battle
The enemies react differently depending what kind of weapon you use
You can now move while aiming a bow
Not sure what to make of it so far.
2013-04-10 20:24:00

Author:
Ayneh
Posts: 2454


I think some of it looks much better (more fluid animations, better graphics, more dynamic enemies and what seems to be a better battle system) plus I was blown away by the dragon bridge sequence however I'm not sure what to think of the scripted-ness of some sections, might be a bit of a put off (the bridge collapsing for instance looked like one of those fuuuuuuuu- kinda moments) plus more pitch black-tomb-of-the-giants-esque areas are certainly not welcome
also the dragons looked a bit generic to me, though the armadillo looking enemies who back slamed the player looked rather cool.
2013-04-10 20:54:00

Author:
Smudge228
Posts: 533


So watched the gameplay vid and for the most part, I liked what I saw though I suppose actually playing the game would be an entirely different animal. I did find the one bit where the armadillo-man backrolled onto the PC who was trying to backstab it funny; it would be nice if this game downplayed the usefulness of backstabs in combat compared to the first, in terms of both PvP and PvE as it was oftentimes far too much of a go-to tactic for many and too effective not to abuse at times.

I do hope they also balance the weapons a bit more as well so that strength weapons are a bit more viable compared to dex ones; if nothing else, the axe that the PC used seemed more useful than the Battle Axe from DS1. Also, I really hope that there is a way to avoid dying in that bridge sequence; a strong possiblity of dying is what the Souls games are all about, but I sort of feel cheated whenever death is mandatory to move forward.
2013-04-12 00:42:00

Author:
Dapiek Absaroka
Posts: 512


Also, I really hope that there is a way to avoid dying in that bridge sequence; a strong possiblity of dying is what the Souls games are all about, but I sort of feel cheated whenever death is mandatory to move forward.
I'm guessing you might be able to run back and just make it as the bridge is destroyed, otherwise it'd be a pretty cheap death I agree.

They mentioned there would be another way to get across but it wasn't obvious what that was from the video, unless they meant you can ride one of those flying wyverns across.
2013-04-12 09:24:00

Author:
Ayneh
Posts: 2454


So there is a Dark souls 2 coming huh? It looks pretty cool so far. I still haven't beaten Dark souls yet myself... Not that I really been trying lately. Game is a bit hard for me since I'm not a hardcore gamer. I'm kinda stuck in the game atm too. but anyways. Will this game have far more armor/outfit options? on DarkSouls it seems that there is not much armor/outfit equipment. I find that nothing has been better then the armor I started with yet. which is pretty boring for me... plus I always been a bit of a sucker for playing dress-up in games haha. *mew2013-04-12 09:58:00

Author:
Lord-Dreamerz
Posts: 4261


actually, in dark souls 1 you should start coming across more and better armour sets within the first third of the game, and there are ALOT in game. I'd imagine this one will be the same. If you have the halberd weapon I'd definately recomend trying that to get past whatever bit your stuck on, or if not then try hunting a black knight with a regular sized sword, that thing lasted me from start 'till finish with ease.
speculators suggest that the fort near the dragon bridge is painted world of ariamis by the way
2013-04-12 16:19:00

Author:
Smudge228
Posts: 533


The fact that I can now move around while aiming a bow is wonderful news to me.
Gosh, that always bugged me.


So there is a Dark souls 2 coming huh? It looks pretty cool so far. I still haven't beaten Dark souls yet myself... Not that I really been trying lately. Game is a bit hard for me since I'm not a hardcore gamer. I'm kinda stuck in the game atm too. but anyways. Will this game have far more armor/outfit options? on DarkSouls it seems that there is not much armor/outfit equipment. I find that nothing has been better then the armor I started with yet. which is pretty boring for me... plus I always been a bit of a sucker for playing dress-up in games haha. *mew

If you start out with the Master Key, you can go to the tower near the Taurus Demon Boss Fight, and open a usually locked door. There, you'll have to challenge Havel, a bloke with a lot of armor that deals quite a bit of damage with his club of GOSH-I-HATE-THINGS-THAT-EXIST.
But he's slower than a snail without any work ethic, so you can just avoid his blows and backstab him into next tuesday, where he'll be forced to grocery shop and get forever confused form all the PRICES AND VALUES.

Afterwards, you get a ring, and you enter a grassy area full of titanite ogres, whom are east to kill. There's also a Hydra that shoots water that's next to an armor set, but you can just run for your life and grab the set.

After meeting up with Andore the Blacksmith, go the route with the freaking titanite demon that shoots thunderbolts and lightning (very, very frightening). Kill it, or just run past it and get into Darkroot Basin. Follow the straight path, killing all the suicide shrubs unitl you get to a glowy glowy gate. There's an illusionary wall to the left of that, so hit it with your sword, and you'll get a convenient bonfire. Then, you'll see an opening to the right of the gate, go there. There's more suicide shrubs, and golem knights, but those are easily disposeable. There should be a set of Elite Knight Armor next to a slumbering Stone Knight, so just grab it and run if you want.
2013-04-13 19:27:00

Author:
CirkuzFr3ek
Posts: 194


After meeting up with Andore the Blacksmith, go the route with the freaking titanite demon that shoots thunderbolts and lightning (very, very frightening).

Actually this is exactly where I am semi stuck in the game. the things in the forest Kill me like crazy. And I can't even make a dent in that lightning beast. My character is a LV30 heavy knight who uses Axe + halberd & shields of course atm. also I have no magic skills it seems. I just defeated this big old blueish knight guy right before the Blacksmith area which took me like 20 mins of boring battling and got nothing out of it. And funny thing. I mistakingly Killed the Shop keeper earlier in the game in this castle place. *mew
2013-04-13 20:10:00

Author:
Lord-Dreamerz
Posts: 4261


Actually this is exactly where I am semi stuck in the game. the things in the forest Kill me like crazy. And I can't even make a dent in that lightning beast. My character is a LV30 heavy knight who uses Axe + halberd & shields of course atm. also I have no magic skills it seems. I just defeated this big old blueish knight guy right before the Blacksmith area which took me like 20 mins of boring battling and got nothing out of it. And funny thing. I mistakingly Killed the Shop keeper earlier in the game in this castle place. *mew

Think you might be jumping ahead there. You'd be better off killing the Bell Gargoyles and Capra Demon and maybe exploring the depths before exploring the Darkroot areas.
2013-04-14 02:37:00

Author:
Dapiek Absaroka
Posts: 512


Been busy lately but thought I'd drop in to say my two cents of the gameplay demo.
I loved it it a lot. The atmosphere is a bit darker which I like. Even though I enjoyed Dark Souls more then Demon's Souls, Demon's Souls did have a better atmosphere.
I like the dual wielding, that looks pretty entertaining and the ability to actually shoot the bow and move is good to.
As for the bridge part, more then likely they do have some means of getting across without dieing but how who knows.
The Silver Chariot looks like a ba******* enemy/boss.

EDIT:
Also heres a link to the newest trailer, didn't see it posted here yet. Mostly shows what we saw in the gameplay video:
http://www.youtube.com/watch?v=qbeyBjmBD3E
2013-04-14 19:06:00

Author:
argetlam350
Posts: 212


Well here's my shield called the Tower Shield:

https://apps.facebook.com/darksoulsii/?gallery&action=view&id=2275

Yeah not that great, first time really doing any form of digital art. Drew it and then scanned it in. The design I liked since it was simple and with Greatshields I prefer simple over complex designs.
2013-04-23 04:38:00

Author:
argetlam350
Posts: 212


Well the release date for Dark Souls II looks like might be for next year judging by this thread:

http://soulswiki.forumsrpg.com/t22145-release-date-confirmed-march-2014

The banner is legit so looks like we have to wait for quite some time still. Guess we will wait for E3 though to see if it is fully true.
2013-06-02 04:26:00

Author:
argetlam350
Posts: 212


Yes, looks like it will be March next year for the release date. I wonder if it will be just for the current generation consoles.2013-06-03 12:29:00

Author:
LieutenantFatman
Posts: 465


Yes, looks like it will be March next year for the release date. I wonder if it will be just for the current generation consoles.
I think so. Fromsoft has said all ready they don't really plan to make the game for next gen, at least from what I've heard they could always change their minds but since I don't see the new logos for PS4 or Xbox One on this sign nor on their main site, I still shall assume that they do not plan to make the game for next gen.
2013-06-03 19:56:00

Author:
argetlam350
Posts: 212


That's a shame, but then I guess they may still be considering it.
Jumping between two consoles is a bit of a pain, but then it's often at the end of a consoles life that the best games arrive, so I suppose it's somewhat inevitable.
2013-06-03 20:27:00

Author:
LieutenantFatman
Posts: 465


That's a shame, but then I guess they may still be considering it.
Jumping between two consoles is a bit of a pain, but then it's often at the end of a consoles life that the best games arrive, so I suppose it's somewhat inevitable.
True but I think that since next gen won't be backwards compatible there will be lots of players who will keep their current gen. Plus Sony and Microsoft won't drop their support for this gen for another few years even with next gen right around the corner.
Also it has been confirmed that yes, Dark Souls 2 is coming March 2014.
http://www.gameinformer.com/b/news/archive/2013/06/03/namco-bandai-leaks-dark-souls-ii-release-window-with-giant-banner.aspx?PageIndex=1&CommentPosted=true
2013-06-03 23:47:00

Author:
argetlam350
Posts: 212


http://www.youtube.com/watch?v=qcjlrp5urB0
New Dark Souls 2 trailer. I like the new catch phrase "Go Beyond Death". Prepare to Die still sounds better but the Go Beyond Death phrase sounds cool to and that glass mirror shield boss looks awesome.
2013-06-10 20:01:00

Author:
argetlam350
Posts: 212


looks pretty good, definately the best thing to get shown off at microsofts conference. don't really like the the line 'go beyond death' it really has no ring to it at all.2013-06-10 20:14:00

Author:
Smudge228
Posts: 533


http://www.gameinformer.com/games/dark_souls_ii/b/xbox360/archive/2013/06/12/getting-crushed-by-turtles-in-dark-souls-ii.aspx?CommentPosted=true#commentmessage
Apparently thus far, no one has managed to actually beat the Mirror Knight in the Dark Souls 2's demo at the E3 convention.

As for the new catch phrase, I like it. Not as good as Prepare to Die but it's not bad either in my opinion.
2013-06-12 23:16:00

Author:
argetlam350
Posts: 212


Some intresting little tidbits I picked up on the interwebs :
-dual wielding class
-classes are now be choosen through a series of questions
-player vs player arena
-magic seems to use stamina now
-pyromancy seems like it can be cast via wand instead of a pyromancy hand
-The mirror boss seems to incorparate PVP (Like the old monk boss fight from Demon's souls)

As for the phrase,I was hoping to hear"prepare to die,again"
2013-06-25 16:12:00

Author:
vezonfan01
Posts: 293


They've announced the winners of the Dark Souls 2 Shield Contest, here's two links, one shall be to facebook and the other to a forum site which has an image of all 9 shields that won in case you don't have a facebook account:

https://www.facebook.com/media/set/?set=a.509074252498957.1073741831.119869331419453&type=1
http://soulswiki.forumsrpg.com/t23334-dark-souls-ii-shield-design-contest-winners-announced

Now the first six shields will be in Dark Souls 2 while the other three will not be just to let everyone here know so the lion shield (I believe it was called IRE or something like that), the Tally Shield, and the Eye Round shield, though won by getting most votes (the ENB shield I believe was disqualified due to the fact that the pig face is indeed a copy and paste job), they will not be in the game, while the six that were choosen by Fromsoft shall be in game.
I for one really dig the two greatshields and the sunbro round shield a lot.
2013-07-18 19:21:00

Author:
argetlam350
Posts: 212


I've been playing the PC version of dark souls since it was on steam sale. Other then what is an abnormally high amount of SL1 ********* hanging around the parish to mess with "new" players, it's definitely the best version with DSFix. I can't wait for DS2 to come out with true 60fps and the improved combat.2013-07-19 08:47:00

Author:
theswweet
Posts: 2468


Looks like Fromsoft and Namco are planning something to show soon. Just a teaser so could be anything. To me it kind of looks like Man at Arms is going to do something since the shop looks similar but who knows.

http://www.youtube.com/watch?v=EIxz01b81-0
2013-08-14 22:32:00

Author:
argetlam350
Posts: 212


New trailer for Dark Souls 2 that shows some of the classes and the preorder bonuses

http://www.youtube.com/watch?v=P-o2KMm-5tQ&feature=youtu.be
Going to have to go and upgrade to the collector's edition tomorrow. XD
2013-09-19 02:43:00

Author:
argetlam350
Posts: 212


So, I'm upset about two things. 1; the PC version is releasing later then the PS3/360 versions... and 2, it's looking like the PC version won't have the collectors edition in America.

Oh well; still excited.
2013-09-20 16:53:00

Author:
theswweet
Posts: 2468


Think I might have to wait for the PS4 version assuming there is one.2013-09-20 18:07:00

Author:
LieutenantFatman
Posts: 465


Think I might have to wait for the PS4 version assuming there is one.

It might but probably only through the Gaiki service (however it is spelled) since Fromsoft has said in past interviews that they didn't play to make the game for next gen.
2013-09-20 23:59:00

Author:
argetlam350
Posts: 212


Here's some leaked beta gameplay footage:

http://www.youtube.com/watch?v=-2DYBU4aaXA&feature=player_embedded
All I can say is screw that boss. XD **** skeletons.
2013-09-30 21:04:00

Author:
argetlam350
Posts: 212


Beta codes were sent out late last night. I managed to get in, so can't wait to test the beta out this Saturday.2013-10-09 19:29:00

Author:
argetlam350
Posts: 212


Well don't know who got into the beta here but it was epic. Really love the new animations though they are slower then those in Dark Souls but seem more realistic. Then the combat is great, enemies are tougher, there is a return of red phantom enemies like Demon's Souls, definitely has a familiar atmosphere more towards Demon's Souls then Dark Souls which is good since Demon's Souls did have a better atmosphere. The two bosses were pretty unique, at least new in concept compared to past boss fights. Then there was some lore stuff that definitely show how the game is a sequel. Don't wish to reveal much of it though.2013-11-25 01:44:00

Author:
argetlam350
Posts: 212


The BETA was definitely really fun... but man, die a few times and you are screwed. Barely killed the skelly lord.2013-11-26 04:43:00

Author:
theswweet
Posts: 2468


A few of Dark Souls 2 covenants revealed on Facebook page:

-Way of Blue: Covenant with divine protection of gods of Blue. When apostles of Blue are invaded by dark spirits, they can receive assistance from other Way of Blood members.

-Blue Sentinels: Covenant to protect the blue apostles from the merciless beings. Let players be automatically summoned in the worlds of Blue apostles who have been invaded by dark spirits.

-Covenant of Blood: Covenant of immortals haunted by blood. Its purpose is to sacrifice blood for Nahr Alma, god of war, through repeated invasion to many player's world.

-Heirs to the Sun: Worship of the sun, now a lost belief, was once widespread amongst great warriors. Its purpose to help other players.

-Bell Keepers: The twin bells symbolize the bond between two lovers who could never be united. The bell keepers are their eternal guardians.
2013-12-07 02:30:00

Author:
argetlam350
Posts: 212


ok, so I'm seeing reference to the bells of awakening as well as to the sunlight worship being a lost belief, to me that last one seems to suggest sequel? or parallel set in a far off land maybe?2013-12-07 12:35:00

Author:
Smudge228
Posts: 533


Yes it has all ready been confirmed the game is a sequel, there is a interview from E3 that has the head game director saying so and that Lodran is as quote "a long lost word, a myth or legend." So yeah it's a sequel and at least Heirs to the Sun covenant confirms it for sure. As for the Bell Keepers well it is interesting, they have a imagine on their facebook that quotes - "'Bell Keeper Covenant'- This covenant protects the twin bells... Could this be linked to the twin bells in Dark Souls? The members of the Bell Keeper Covenant will be summoned to invade a player's world in order to protect certain specific areas."
Another interesting thing about that image is that it shows another color for invaders. Of course we've seen Red for those that invade normally or a part of the blood covenant. Then there is blue for the Sentinels. Yellow for the sunbros of course. But for the Bell Keepers, they are black when they invade. Interesting to see a new color for invader types.

EDIT:
Also we do know the setting for this game is in a realm called Drangleic due to the beta having a merchant you tells you about the place and what has happened here is some info:
"Like Boletaria in Demon's Souls and Lordran in Dark Souls, Drangleic was once a powerful and prosperous land which fell into decadence and ****ation after a series of unfortunate events. According to Merchant Hag Melentia, one of these events was a war which was started when "the giants crossed the sea". Another possible cause of Drangleic's fall from grace was the spread of the curse of undeath.

During the glory days of Drangleic, the realm was ruled over by King Vendrick, a just and honarable king who led his country to prosperity with the help of his high-ranking knights, who were selected by the king himself for demonstrating both valor and charity.

Drangleic was also known for its brave soldiers, The Defenders, who were known for using both pyromancies and advanced swordplay techniques to slay their foes. Due to this, the Defenders were the most feared soldiers in all of the kingdoms. The only warriors who were able to put a challenge to the Defenders were the Silverdrake Knights of Lindeldt, whose ability for casting miracles during battle made them worthy rivals to Drangleic's army."
2013-12-07 16:42:00

Author:
argetlam350
Posts: 212


Well starting topday, Dark Souls II: Into the Light starts to come out. For those that don't know, Dark Souls II: Into the Light is a comic that shall be a prequel to the game in some form explaining slightly what is going on in Dark Souls II.
The comic will be free digitally through the Dark Souls facebook page, and they shall release two pages every day, up until the release of Dark Souls II. Here is a link to the page where the comic pages will be released at on Facebook:
https://www.facebook.com/media/set/?set=a.547965298609852.1073741834.119869331419453&type=3

EDIT:
New video from VaatiVidya (great youtuber for Dark Souls lore), and it talks about his interpretations of some of Dark Souls 2 lore from the info we got in the beta:

http://www.youtube.com/watch?v=s8vPJwTKy8w
2014-01-08 20:57:00

Author:
argetlam350
Posts: 212


New trailer for Dark Souls II, the Curse Trailer and it is epic:

https://www.youtube.com/watch?v=YnwHliay6DE
2014-01-15 03:48:00

Author:
argetlam350
Posts: 212


http://www.lbpcentral.com/forums/attachment.php?attachmentid=47556&d=1389762811

Hello.
2014-01-15 05:15:00

Author:
theswweet
Posts: 2468


Some new screenshots:
http://gematsu.com/gallery/dark-souls-ii/january-16-2014
2014-01-17 04:36:00

Author:
argetlam350
Posts: 212


They've been releasing photos of the shield design winners that will have their shields in game through facebook.2014-01-29 16:20:00

Author:
argetlam350
Posts: 212


So apparently voice chat has been added,though it seems it will only be with allies
http://www.youtube.com/watch?v=ythl2kfMqQw&list=UU6yzV_xgKn8r77FkcmZyMSg
On a side note, it seems there are now four ring slots.
2014-01-31 22:34:00

Author:
vezonfan01
Posts: 293


Loads of info on reddit, here's info from two posts, some info the same is between the two:


Stuff I've learned so far (Don't worry no spoilers):
?You can make your character almost as fat as Smough
?You only start with 1 estus flask
?Still hard as balls (if not harder)
?Penalty for going offline during an invasion
?Starting gifts do not include a master key, but there is one that makes the game harder
?It is possible to burn certain items (human effigies?) at bonfires in order to prevent invasions for a specific amount of time
?Resistance has been removed and some of it's effects may be implemened into agility
?Strength increases guardbreak damage of strength weapons
?Dexterity increases poison/bleed damage
?There are more upgrade paths, like a poison upgrade path
?You can rest at bonfires while being invaded or hosting friendly summons
?Beards
?Enemies are smarter (more aggressive when you heal, attack in groups, etc)
?Game will be rated T but still as violent (if not more) than Dark Souls
?You can jump by clicking the stick
?It is possible that all classes start at level 1, this is unknown
?There are now 4 ring slots
?10 item slots
?3 weapon slots in each hand
?You can now backstab and riposte with a shield
?When dual wielding, you can press Y to do stronger but slower attacks
?Endurance now only gives stamina, Vitality now only gives equip burden, Vigor gives health, Resistance was removed, Intelligence now affects pyromancy damage, and Agility gives roll speed, move speed, parry speed, and possibly other things.
?No longer level via bonfires
?Headshots cause a stun animation which can be riposted
?There is a starting gift that increases difficulty when burned at a bonfire (more black phantoms maybe?)
?You can now play left handed and block with a shield in your right hand (in DS1 you could only hit people with a shield in your right hand)




THE START: Opening cinematic is similar to Curse trailer with added scenes. Your character is told to go to Drangleic and jumps into the whirlpool. You wake up and talk to the three old ladies who help you "remember" your class, starting gift, and appearance.

CHARACTER CREATION: Not as many classes so far, maybe 7? One new one that I noticed was Explorer who had some cool armor that featured a bird on your shoulder. I picked Sorcerer. Starting gift items were similar, HP ring, healing item, something that sounded useless. I took Human Effigy. Character creator seems much improved and has more options. I used all the pre-sets and made a smexy pink-haired girl. Seemed to be missing Twin-Pigtails... No twin-piggies, no buy...? You can add a tattoo to your character's face.

TUTORIAL: Forest area with gravestones that tell you all the controls. Area is bright but there are those braziers you can light everywhere. Will we return here later when it's all dark...?

MAJULA: Pretty seaside town with many NPCs already there. The BGM for the area was...interesting.

The Emerald Herald-She tells you to become the new king and gives you an Estus flask. She hangs around the Majula bonfire in various poses. Leveling up can only be done with her, it seems. Kind of annoying that you need to warp back to Majula to level up. Maybe this changes later?

Crestfallen Man-Same character as in the comic. He talks a lot and lets you join Way of Blue. I think he said something about four powerful foes you'll run into along the way.

Armor Merchant and Blacksmith-Items are for sale but everything was too expensive for me. You were not given many free souls at this point. Perhaps there will be a tutorial boss added in so you can start with a few thousand souls. The lack of early souls ended up being an issue for me...

Cat-A nice looking cat who seems to be a Pardoner and sells some cool rings. One is a cat ring that negates fall damage. One strengthens connections to those in the same covenant. One allows you to hear the voice of your foes... Co-op and voice chat rings?!

Siegmeyer 2-A scruffy guy with a huge sword who is stuck because the door won't open.

COVENANTS AVAILABLE: Way of Blue-Already known

Covenant of the Fittest(forgot actual name)-In this one, you win fights and receive Awestones. By offering them to the covenant, you rise on a leader board. Basically a dualist covenant with bragging rights.

THE BONFIRE: Big changes here. You cannot level up but a new option called BURN has been added. By Burning Human Effigies you can weaken the connection to other worlds and stop invasions. So you can turn human to summon or use it at the bonfire to turn off multiplayer. You can also burn another item that increases the difficulty of the area. Self-Gravelording! This item may have been one of the starting gifts... Either that or I saw it in a loading screen.

TORCH: Seems to have a time-limit now. I saw numbers that looked like 5 minutes. Torch not needed in these early areas.

ESTUS: Remember people complaining about too many Lifegems...? Heh heh heh... From trolled us hard... We will really need those! The Estus you start with only has...ONE CHARGE! You need to upgrade it to get more. Everyone will be using only Lifegems early on. I was starting to run out of them after dying a few times. Yikes!

ITEMS/GEAR: There's a Horn item that is used to "be forgiven for unjustified disconnecting." Yankers are in trouble in this game!

Bronze Coin-Shatter this item to temporarily increase drop rates.

A brittle armor that breaks quickly but gives you a big power boost right before.

Great Scythe!

Bleeding and Dragon upgrade stones.

Looks like we have FOUR ring slots!

STATS: Seems like the Resistance stat is gone. Back to only 9 stats. From what I remembered, it seems Agility was nerfed but also had Resistance rolled into it. Each stat also increased your HP slightly so maybe Vigor is the useless stat this time...? The stat page and menus were much improved from the Beta and have text on them now. However, they still need some work.

THE EXPERIENCE: When picking a class, I noticed very few of the characters had shields and Sorcerer was one of them. Starting weapon was a dagger. The Soul Arrow magic was powerful but dagger and no shield was making things rough. After dying a few times I figured I'd get something better. The weapons I could buy were all too expensive and I couldn't wield them. An okay shield I had looted required 6 STR. The Sorcerer starts with 3 STR!! I had to use all my itemized souls and farm just to get those three levels! The best weapon I looted that I could use was...Broken Sword! Yes, I played for an hour with a freak'in broken sword as my strongest weapon. Prepare to die... Enemies in packs will swarm you and you have no chance. I think they've made it harder to run through the levels by using bottleneck areas. You need to be patient. I got pretty far and then died when I was trying to show off something to a friend. Then I tried to rush through and died like 3 straight times. Had to take it slow to get back to where I had gotten originally.

THE ONLINE: The game feels super empty and lifeless without the online features. Playing this connected is definitely the way to go. Getting your messages rated may be very important early on because of the lack of healing items.

GRAPHICS: These were a big step up from DS. Some really amazing stuff. The art style is quite different however, felt cartoonier. I noticed some hitches in the frame rate but I think it was loading going on in the background as you crossed zones.

ENEMIES: Some really creepy ones. Those naked things with the giant...sacks... Terrifying! There are some weird rat things that follow you long distances. Some giants. Good stuff! You would also hear what sounds like ravenous beasts in the background. You never know if that means something is going to jump out at you. Very unsettling.

BRANCHING PATHS: I was confident they were going to make the start of the game more straightforward... Trolled... Seems like there's at least four different ways you can go and they were all hard! I'm pretty sure I found the proper way and got through a forest area to the place where the first demo was. (with Turtle Knights) However, this area was altered a lot and I ended up in a totally different spot. It felt like I went pretty far, including two bonfires, but there were no bosses yet. I did see another player encounter a boss in what I assume is the "wrong way." It was a giant you face on a somewhat small platform. The player got knocked off it immediately. Since I had seen that, I didn't go that direction. There's also a cool scene where you see giant footsteps in the mud and if you follow it you find one of the giant Cyclops guys.
2014-02-01 18:36:00

Author:
argetlam350
Posts: 212


I am attempting to properly beat Dark Souls sometime soon so that I may enjoy this installment to the fullest. It looks so nice with everything improved and polished on! Can't wait to create an acrobatic fire-juggling dual-weapon lady who'd rather die then put up a shield 2014-02-02 06:32:00

Author:
Mnniska
Posts: 531


I wish February would go faster.2014-02-02 17:29:00

Author:
argetlam350
Posts: 212


I do as well.To stave off my souls hunger I've been replaying Demon's Souls and Dark Souls to trophy hunt them,its been rather insightful actually.2014-02-02 22:12:00

Author:
vezonfan01
Posts: 293


Theres been a latest version of the game that a few lucky people have been able to play, here are there impressions and notices of what is different from Dark Souls and other things. Be warned of spoilers though:
http://www.youtube.com/watch?v=xk9Pq_hmiH0
http://www.youtube.com/watch?v=Q_iJXztTYUc
2014-02-05 19:26:00

Author:
argetlam350
Posts: 212


With Dark Souls 2 being only a few weeks away from release, a new trailer has been shown called Hollow Lullaby, which kind of serves as a look back at Dark Souls as well as looking at Dark Souls 2 and talking about what the game is truly, at least that's what I got from it:
http://www.youtube.com/watch?v=YIVAmgEXvLI
2014-02-19 18:51:00

Author:
argetlam350
Posts: 212


New trailer has been released, like Dark Souls, it is the prologue split into parts that are going to be released perhaps daily? I don't know for sure but here is part one:

http://www.youtube.com/watch?v=Ohmm8KdUUoY
2014-03-07 04:05:00

Author:
argetlam350
Posts: 212


So apparently the PC version comes out at the end up april. Great.2014-03-07 19:28:00

Author:
theswweet
Posts: 2468


So far I'm loving the game.2014-03-15 03:04:00

Author:
argetlam350
Posts: 212


Apparently the PS/Xbox versions of the game have bad textures and gimped lighting. The difference between the trailers and actual game are pretty dramatic. Was the beta like this?

It's weird, they were making a big deal about using light as a gameplay element. I hope the PC version isn't the same.


https://www.youtube.com/watch?v=ykbT03r_9Zo
2014-03-15 19:43:00

Author:
Ayneh
Posts: 2454


Though yes it is disappointing how the lighting stuff shown earlier seems to of been chucked from the final product, I still enjoyed the game (yes I've finished my first playthrough, have a few things to do still but soon NG+). Overall I'm satisfied with the game as is, even if the graphics and lighting seem to of been lost from the first shown gameplay vids.2014-03-16 01:20:00

Author:
argetlam350
Posts: 212


Hmm. Think I'll wait for a new one of the series to be made for PS4 before I buy another. I haven't even completed Darksouls yet. Not sure if I even will. So not much point in me buying the this 1. It doesn't seem very different from the last one anyways. Plus that lower graphics thing seems kinda lame. *mew2014-03-16 02:03:00

Author:
Lord-Dreamerz
Posts: 4261


I'm having fun with the game but the graphics are pretty bad. I heard they were going to fix the framerate and update the lightning but this is no different from the first DS. Bad framerate and poor graphics, it's a shame. The PC verision probably looks nicer.

Game is fun though!
2014-03-16 14:35:00

Author:
Mnniska
Posts: 531


have they actually released any images or footage from pc yet?
honestly yeah it's dissappointing the graphics are so significantly worse, especially considering the marketing however I played and loved the first game despite it's gosh awefull graphics so really it doens't make much difference to me. that said, the false advertising here is really unacceptable.
my copy won't be arriving for another few weeks yet due to me accidentally forgeting to unselect the send as one parcel if possible option on my order containing an out of stock DVD, just wondering how long your playthrough took argetlam? and do you know if there are any significant side areas such as the painted world or ash lake from the first game?
2014-03-16 20:54:00

Author:
Smudge228
Posts: 533


Okay people explain to me how Dark Souls graphics are bad. I mean sure they aren't the greatest but people act as if they are crap which they are not at all. And I've been going back and forth between Dark Souls and Dark Souls 2 and the graphics are an upgrade even if just slightly they still are better. Just saying it's one of my peeves when people complain about graphics for any game, can't stand it really granted I can see where people are unhappy with how Dark Souls 2 graphics seem to of diminished from what was shown in early gameplay but it's when people act like graphics should be the main thing about the game. Rant over with, sorry.


Anyways, my playthrough was about fifty hours,but could be longer for new comers to the series or those that might not be as experienced. There is an area kind of like the Painted World you could say, it involves the Abyss Covenant. A challenging part of the game. You enter three areas through three shines but offering humanity and your main goal is to light three flames but in order to do so you have to face several dark phantom NPCs. Once you do that it leads to a secret boss.
2014-03-17 03:17:00

Author:
argetlam350
Posts: 212


Umm I don't remember many people saying that the graphics are actually flat out bad. Just that they are not as good with what was shown before release. Which is a understandable disappointment.

And also a personal annoyance of mine is when video-gamers say visuals and graphics don't matter at all. For one thing it's a video game, meaning the whole thing is nothing but images and sounds coming from a screen on a box and or whatever. And as a artist and art lover I am a very visual based person. Of course I play video games for far more then just pretty art. But art and even story telling is still a big factor for me often.

But even with all that said. It is true that Darksouls isn't the type of art-style I like in general, As I prefer cartoon styles and dislike realism typically. Which is true. But I still find it a little bit disappointing that it's not as good looking as they advertised. But then again that's not the only reason I don't plan on buying it. I have quite a few others reasons too as I explained on my last post. Anyways, Just saying. *mew
2014-03-17 03:56:00

Author:
Lord-Dreamerz
Posts: 4261


Okay people explain to me how Dark Souls graphics are bad. I mean sure they aren't the greatest but people act as if they are crap which they are not at all. And I've been going back and forth between Dark Souls and Dark Souls 2 and the graphics are an upgrade even if just slightly they still are better. Just saying it's one of my peeves when people complain about graphics for any game, can't stand it really granted I can see where people are unhappy with how Dark Souls 2 graphics seem to of diminished from what was shown in early gameplay but it's when people act like graphics should be the main thing about the game. Rant over with, sorry.
If you remember from the videos, From Software were saying light was going to be an important gameplay element.

They said you would have to make a tactical decision whether to use a torch or not in a lot more areas than in the previous games, they also mentioned you could do things like clear obstructed windows to bring more light into an area and change how enemies behave.

More fundamentally, light affects what you can see and how far through the entire game. It's not so much the game is less pretty (or less atmospheric, which is a big part of any Souls game) but that it affects gameplay.
2014-03-17 10:13:00

Author:
Ayneh
Posts: 2454


ah ok, sounds probably like it's around the same length as the first game then, should take me quite a while. A friend of mine received his copy so I've had a short go in the start most area as I didn't want to spoil too much, and yeah the graphics certainly aren't bad, in fact they're noticeably better than dark souls 1 (especially the fabric movements) unless the game gets noticeably different I'd say that they also don't affect gameplay, though again, I played only the first area. my main concern with regards to the graphics lies with the way the game was advertised in trailers. recently, ubisoft got a lot of flack for worsening watch dogs graphics from one trailer to another, but at least they showed potential buyers before release. from never mentioned the worsened graphics. all pre-release trailers don't use worsened graphics. worse yet, the back of the game box features stills taken from the earlier build of the game, and therefore are absolutely not representative of what's in the box.
personally I don't feel this debate should be on the value of graphics in a game but on how much companies should be allowed to show off games using footage not taken from or used in the game, especially if they never state that it isn't.
2014-03-17 19:28:00

Author:
Smudge228
Posts: 533


Here Fromsoft has answered about why the graphics have such a big shift from what they showed at E3 and to the final product:
http://www.ign.com/articles/2014/03/19/dark-souls-2-from-software-responds-to-graphics-downgrade-claims

Sorry about my rant again but I just had to put it down. Anyways I'm going back to Dark Souls 2 to complete NG+.
2014-03-19 14:56:00

Author:
argetlam350
Posts: 212


Picked up the game last week, got lucky and just happened to snag the last black armored edition. Yes, the graphics aren't quite as good as trailers indicated but they do seem a step up from the first two games. My only major complaint is having to go back to the Emerald Herald whenever I want to level up; I get she's supposed to be a composite of the Maiden in Black and the Fire Keepers but those arbitrary trips back to town really kill the sense of momentum the first Dark Souls had.

More importantly, I'm fairly confident in saying any notion that the game would be any easier then previous souls games isn't really true; I made it past the first few areas easy enough by falling back on my experience with DeS and DS though I've hit my first real roadblock in Huntsman's Copse. Then again, the build I'm running right now isn't exactly all that well-focused, as I'm trying to have a build that let's me play around with new gameplay mechanics (dual wield power stance, hexes, agility). As such, my stats are all over the place and not really good anywhere...
2014-03-23 03:02:00

Author:
Dapiek Absaroka
Posts: 512


MiracleofSound made a Dark Souls 2 Song:
https://www.youtube.com/watch?v=0-8vp4akcPc
2014-03-28 06:24:00

Author:
argetlam350
Posts: 212


Looks like we're not going to see the superior lighting from the trailers in the PC version.


https://www.youtube.com/watch?v=L3xXtdg6tN0
2014-04-09 01:23:00

Author:
Ayneh
Posts: 2454


Looks like we're not going to see the superior lighting from the trailers in the PC version.


https://www.youtube.com/watch?v=L3xXtdg6tN0

Well, atleast we won't have to mod the internal resolution this time around. That's a plus...?
2014-04-10 03:18:00

Author:
theswweet
Posts: 2468


So how bout dat pvp

Videos removed- bypassing language filters
2014-04-23 16:03:00

Author:
Bremnen
Posts: 1800


I might get the PC version at a later time, also vatividya has a comparison and review:

https://www.youtube.com/watch?v=nnLAw8cTXKw
2014-04-25 16:44:00

Author:
argetlam350
Posts: 212


There was a contest on IGN to design weapons and/or armor for Dark Souls 2. For the armor contest you won a seven foot statue of the main knight guy we saw in the promos and trailers and for the weapons it was one of those shield designs that were chosen in the design contest on Facebook. There's some pretty bad *** stuff in there and the winners are pretty epic. I made a shield but didn't get into the mentions sadly. Oh well, here's the link so you can look at the awesome stuff:

http://www.ign.com/articles/2014/04/30/fan-made-armor-and-weapons-that-should-be-in-dark-souls-2
2014-05-01 04:31:00

Author:
argetlam350
Posts: 212


just finished the game yesterday. overall I felt it was a fun, but unnecessary sequel, just didn't really try to do anything new y'know. I found especially shocking that they had previously stated the games story would be more easily followed, yet somehow this is the first souls game where I've had no clue whats supposed to be going on at all, and I'm not talking about lore here.
slightly off topic but has anyone seen the 'project beast' leak? it appears to be a new sony exclusive souls game, likely a demons souls sequel. I'm more excited for this game since it's supposed to be helmed by the original director which gives me hope that we'll see the franchise try something entirely new like we did with the jump from demons souls to dark souls.
2014-05-04 17:02:00

Author:
Smudge228
Posts: 533


Yes I actually just made a thread about this Project Beast.

As for Dark Souls 2 story I feel it was easier to follow yes, you are an undead looking for a cure of the curse. You are told that Vendrick may hold the key to the cure but to get to Castle Drangleic you must fight four of the kings trusted allies or once were allies. As you fall deeper down the rabbit hole though we learn quite a bit about Drangleic and it's citizens that not everything has been well for a long time. How King Vendrick himsel was once human and undead and found the four lord souls suggesting that truely the four lord souls never disappear but are reborn. We also learn about some things of Nito and Seath suggesting that Drangleic is where Lordran once was thousands of years before. We learn about the queen who isn't all she seems to be and that everything went down hill when she came to Drangleic and convinced Vendrick to fight the giants across the sea.
Ultimately in the end we learn that the undead curse can never be stopped, that it's a never ending cycle and that ultimately the choice of what you do with this knowledge is up to you for you are now the new king, the next monarch, Like Vendrick before you, and Gywn at the beginning of it all. There is no stopping the cycle.
2014-05-04 18:11:00

Author:
argetlam350
Posts: 212


seriously? you learnt all that from one playthrough? I went to drangleic to cure my curse, was immediately laughed at and told i really ought to become the next king instead, went and killed the guys to gain passage to the castle, went in and met the queen who told me to go down to the crypt but didn't tell her guards not to murder me on my way there, found the hollowed king and gained passage to a mansion at which point I have literally no idea what went on for the remaining 8 or so hours up until I was forced to sit on the throne and be sealed away for all eternity or something. dark souls 1 didn't necessarily do a good job of telling me why I would want to be doing alot of the early tasks, but by the end I knew where i was going, who I would fight when I got there and what my ultimate task was (to kindle the bonfire) if I invested more time I'd start to learn it wasn't all so clear cut but beyond the fat boy slim boss fight everything made sense and it had a real sense of closure.
dark souls 2 felt to me kind of like the opposite, as the game went on I understood what was going on less and less to the point where I was laughing at the ridiculousness of it all. Why did a dragon give me the ability to enter giant dreams? how did I know to go ask for it? why did I even need it? what was the purpose of the emerald herald? why did I ever think a king whose kingdom has fallen to the curse of undeath would also have a cure to it? I'm sure I must've missed something crucial because if not then what the hell are all the answers?
2014-05-04 20:53:00

Author:
Smudge228
Posts: 533


Yes I actually did learn that from one playthrough, granted it is speculation but I did use lore from the game to put it together. Aldia's keep is actually quite important in itself. It's where the king's supposed brother did experiments to recreate the drakes of old, and it's where the elephant knights came from as well as the malformed undead in Sinner's Peak come from as well. Even perhaps where the Lion Warriors came from as well. The dragon himself currently is speculated if that Aldia himself, that perhaps when he managed to create the drakes, he decided to turn his experimentation on himself turning himself into a dragon. As for being able to go into the past it is to explain what had happen to Drangleic and the war with the Giants, plus something similar to that of the Artorias of the Abyss DLC in that no one knows the truth of what happened. A mysterious warrior killed the Giant Lord as for who no one actually knows. One of the NPCs talks about it, can't remember who. Of course ultimately we don't know what Vendrick took from the Giants but whatever it was it allowed him to make the golems we see in Castle Drangleic.

As for the Emerald Herald, the Emerald Herald herself was a creation to try and prevent the Undead Curse, granted how I have no idea but ultimately that failed which is why she guides you, by means of so to explain the curse is unstoppable, that it's everlasting despite what anyone does. What you do with that knowledge though is what shapes the future events of the world.
2014-05-05 21:42:00

Author:
argetlam350
Posts: 212


Dark Souls 2 story and ending explained by VaatiVidya. Pretty dang good stuff and makes sense:

Part 1
https://www.youtube.com/watch?v=2hwCGxhFOlM

Part 2
https://www.youtube.com/watch?annotation_id=annotation_3725056739&feature=iv&src_vid=2hwCGxhFOlM&v=nNo9Ow6XG10
2014-05-15 04:24:00

Author:
argetlam350
Posts: 212


Dark Souls 2 is getting DLC. The Lost Crowns Trilogy:
https://www.youtube.com/watch?v=Ioo0ukZ6P-4
2014-06-04 19:11:00

Author:
argetlam350
Posts: 212


not sure what to think of this.
it seems given the time delay from release until now that the content here is likely been cut from the main game, which is backed up when you consider a pre release trailer or interview thing I remember of from saying they started working on dark souls 2 inspired by the cold and snowy climates, hence the fur armour. no cold or snowy climates in the main game and just a few months later a ?10 cold and snowy climate dlc pack is being released?
that said the game has been enjoyable enough to more than warrant the extra content, provided it is sizable enough to justify the price. it just would have been nice not to have been (in all likelihood) lied too in pre-release information, something which has been all too common in regards to this game.
2014-06-04 21:25:00

Author:
Smudge228
Posts: 533


Well they never lied about not doing DLC. They after all never did say they wouldn't make DLC. It was always worried as they didn't have plans at the time when asked the question. Then in one of the interviews they mention it being a possibility:

Dark Souls II - Combat Preview
"There is definitely potential [for DLC]," he explained. "Again, it's all about fan feedback. Right now we are concentrating on completing what we've got, but I think there are next steps on how we can expand on Dark Souls 2.

"So I'm not really ready to say look forward to more information, but I think the potential is definitely there."

So I fail to see where they lied actually. I also feel that they yes could of started on this when they were doing Dark Souls 2 but I think it would be after Dark Souls 2 was basically done so to speak. Especially when considering the quote above. As for the VGA trailer where there was snow well, you can take cinematic trailers for the final product, we got nothing like the Iron Keep that was shown in the VGA cinematic trailer, nor the giant dragon skeleton we see the knight walk through, nor the underground sewer area. I mean taking a CGI trailer as being the final product of the game, especially the first trailer we even see of the game is a bit of a shot in the dark to do with any game no offense.
2014-06-05 05:19:00

Author:
argetlam350
Posts: 212


Ah don't worry none taken. whilst it would appear that their dlc comment was retracted without me noticing, I still stand behind the snow level part for several reasons. first being the obvious fact that even though it's common to do so I still don't think it's OK for game developers to be showing trailers, pre rendered or not, which don't feature content at least intended for the final game. second is that I was actually referencing an interview, I can't remember if it was an article or video sadly, wherein the developers explain that the reasoning behind the fur and cloak of their cover boy knight for the game was that the game was built around the ideas of wanting to incorporate ice and bleak coldness into the franchise and until this dlc, there was literally none.
again, I'm quite excited to see more content for what was, on the whole an enjoyable game. that said with all the retracting of statements and the not retracting of others, from has definitely lost some goodwill.
2014-06-05 11:25:00

Author:
Smudge228
Posts: 533


New info on Crown of the Sunken King:
http://www.gameinformer.com/games/dark_souls_ii/b/ps3/archive/2014/07/15/dark-souls-ii-the-crown-of-the-sunken-king.aspx
2014-07-15 17:37:00

Author:
argetlam350
Posts: 212


So anyone play the Sunken King. It's pretty awesome, adds perhaps the newest best boss in the game. Sinh the Slumbering Dragon is such an amazing fight. The location itself is incredible and even if considerably smaller then the Artorias of the Abyss DLC, it is jammed pack with stuff. Plus it adds to the lore, not only for the location alone but also to the story. You can now access a new area with the Ashen Mist Heart once you retrieve the Sunken King Crown. It's where you find King Vendrick, all you do is interact with his armor and you will be taken to Memory of the King which gives dialogue that adds lore to the story, giving credibility to the fact that basically it is true that the curse can never be truly stopped. Along with the lore behind Elana who similar to Nashandra is a fragment of the abyss that reformed over time. I love this DLC can't wait for the Crown of the Old Iron King on the 26th of August.2014-07-25 20:39:00

Author:
argetlam350
Posts: 212


...

You need to use spoiler tags, not everyone has played the dlc yet.

I'm not sure if I like the the strength of the enemies in the dlc. The enemy difficulty isn't a linear progression from the main game to the dlc, like going from area to area in the main game, it's more a gap like going into NG+ which makes it a pain if you want to stay at SL150 or keep your soul memory below a certain range for pvp. I also wish the items/weapons/equipment were more interesting..
I haven't finished it yet but, so far, it's pretty good overall.


The latest patches buffed everything the community hates and complains about :/
They need to stop buffing dark, lowering the uses of hexes isn't enough when the damage was already a 1 or 2 shot kill BEFORE they buffed it


Did they mess up matchmaking for co-op in a patch or something? I get summoned for Pvp in seconds but only get summoned for co-op maybe twice in an hour.
2014-08-04 02:50:00

Author:
Bremnen
Posts: 1800


Oops about the spoiler thing. Oh well added them now.

Anyways the Japanese site has an image up for the next crown with a description for the Crown of the Old Iron King:

http://www.darksouls.jp/pc/dlc/dlc2.html

Chapter 2 - The Crown of the Iron King
At the end of Iron Keep, lies a sot and smoke covered stage called the "Tower of Black Mist", and another challenge for one of the lost crowns. Erected within the untrodden crater are the shadows of a glorious past. Players who have not purchased the DLC can also be summoned to the more difficult area.
2014-08-05 20:44:00

Author:
argetlam350
Posts: 212


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