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Score Givers
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I have two controlinators, and each of them has a score giver on its circuitboard. Both controlinators are transmitters (one blue, one orange), if that matters at all. If player 1 does something, he gets 50 points. If player 2 does something, player 1 gets his 50 points. Which means that if player 1 and 2 both do something once, player 1 gets 100 points, but player 2 gets none. Obviously this isn't what I want. Not sure if any of the following details matter, but I'll give them out anyway. - The score givers are on microchips, which are on the circuitboards of the controlinators. - There are no score givers anywhere else. - There are several 'receiving' controlinators that are controlled by the transmitters. - Each score giver has a small amount of logic to get it to behave. An OR gate (there are two modes in my level) and an AND gate for each input of the OR gate. One or two permanent switches are used. I have no idea what I'm doing wrong, so could anybody put me on the right track? | 2012-12-07 19:53:00 Author: Kaboosh99 Posts: 359 |
The issue will have something to do with player signitures. Whatever is wired into the Score Giver, will effect who gets the points. Trace all the logic, from the Score Giver, back to whatever triggers it's activation. If it's too difficult to trace the logic backwards, an easy work-around would be to place your current Score Givers inside another Microchip, and wire the current SG input, into the new MC input. Then wire the 'Active' output of the Controllinator into the SG. What this does, is it means that the Score Giver is activated by the Controlinator itself, but the Microchip the SG is within is only active when you want to award points. This system garantees that only the player who is inside that Controlinator will ever recieve points from that Score Giver. | 2012-12-07 21:11:00 Author: Ostler5000 Posts: 1017 |
The issue will have something to do with player signitures. Whatever is wired into the Score Giver, will effect who gets the points. Trace all the logic, from the Score Giver, back to whatever triggers it's activation. If it's too difficult to trace the logic backwards, an easy work-around would be to place your current Score Givers inside another Microchip, and wire the current SG input, into the new MC input. Then wire the 'Active' output of the Controllinator into the SG. What this does, is it means that the Score Giver is activated by the Controlinator itself, but the Microchip the SG is within is only active when you want to award points. This system garantees that only the player who is inside that Controlinator will ever recieve points from that Score Giver. I could kiss you. Thank you. | 2012-12-08 04:23:00 Author: Kaboosh99 Posts: 359 |
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