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Scoring Q's for 1st person shooter.
Archive: 1 post
I'm creating a 1st person shooter level nut I can't get the scoring to work. I just want 1 point per hit, total of 10 hits (points) wins game. I don't know how to set it so each hit is 1 point and game ends at 10. Right now after 1 hit the game ends and it says I have 200 points. Here is how I have the global settings set (Game Enders); Time Limit= Infinite. Hits limit=10. Score limit=100. Level Results Type= Score Limit. Scoreboard Type= Score. The Specific Weaponizer is set to. Ammo Type= Amount. Ammo Amount= 1 How or where do you set how many points each hit is worth? Also. I don't want the engine sound so I have the engine noise disabled in the Handling Tweaker, but the sound is still present. Why? Thanks in advance ! | 2012-12-01 23:26:00 Author: SirGreenDay Posts: 144 |
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