#1
Walking, Fire Breathing, Tail Swiping, Dragon.
Archive: 21 posts
Hey all, this is my first time with the object showcase.Thought I'd start with something I made in the LBP2 beta, never published but its back and I remade it better than ever. Its a little dark but I'm just showing off some detail here. http://i8.lbp.me/img/fl/0086f82d042b79c72575103f403c9ae08a763b4d.jpg The head moves up and down with the right analog stick, Then R2 to breath fire. http://i9.lbp.me/img/fl/f99a26f2ccb58d6f8a5a5d50ea423bbe1871bc75.jpg The white cloud is from the Dragon smacking his tail to the groud with R1. (also here's a full shot of the dragon) http://id.lbp.me/img/fl/5cd83e6b8e50df134f8bcdd6e622c1efd6aed066.jpg Its not fully complete to my liking yet. There are some bugs I'd like to fix. I'd like to add the ability for the dragon to pick things up with its mouth and move objects with is head for some simple puzzles. The walking could use some work still. It looks good but it could be better. http://if.lbp.me/img/fl/56fd85714ad2e1f43639f94a71c3d276d3fcfa49.jpg Well, that's it for now, let me know what you think, Thanks. | 2012-11-27 15:58:00 Author: Vex_Doppel ![]() Posts: 108 |
You had me at dragon.... Looks really cool! | 2012-11-27 16:16:00 Author: Morgana25 ![]() Posts: 5983 |
You already know I love it. ![]() | 2012-11-27 16:34:00 Author: Lady_Luck__777 ![]() Posts: 3458 |
Thanks Gals, I plan on reworking it again but I'm kinda waiting to see what the Cross-Controler DLC will have when it comes out. I'm hoping it has all the new tools from LBP Vita. I could sure use ghosting and other nifty tools from the vita. Also I'm gonna have to ask around for a little help with the Dragon logic. I hope to remake another section in the beta, I had a top down flight section where it would be the dragon fighting grypons. | 2012-11-27 17:22:00 Author: Vex_Doppel ![]() Posts: 108 |
this looks pretty sick man! Love it. | 2012-11-27 17:47:00 Author: biorogue ![]() Posts: 8424 |
Aaaah. AAAAHHHHH. I want to ask something. Is that the evil magic eye you're using, or is it something else? The entire dragon looks freakishly menacing! | 2012-12-05 14:57:00 Author: Spanex ![]() Posts: 65 |
Aaaah. AAAAHHHHH. I want to ask something. Is that the evil magic eye you're using, or is it something else? The entire dragon looks freakishly menacing! Yeah, its the evil magic eye. The magic is surrounded by thin layer to give it a sunken in look. I aslo stickered the eye lids dark dark green. | 2012-12-05 15:46:00 Author: Vex_Doppel ![]() Posts: 108 |
Yeah, its the evil magic eye. The magic is surrounded by thin layer to give it a sunken in look. I aslo stickered the eye lids dark dark green. Wow! What an interesting method. I always found those eyes to be a bit too protruding. I may give it a try! | 2012-12-05 18:21:00 Author: Spanex ![]() Posts: 65 |
Okay, looks cool. Now use it in a level. | 2012-12-07 19:32:00 Author: SLS10 ![]() Posts: 1129 |
That Dragon looks awesome! A tip of my hat to you good sir for your dedication in creating this monstrosity. I love the tail hitting the ground idea, and the fire breathing. It would be sweet if you could upload a video of the dragon so we could see the walking mechanics. As far as help with the logic goes, you should try messaging some of the veteran creators. I bet they'd love to help you figure out how to make your dragon pick up objects. | 2012-12-13 16:00:00 Author: Unknown User ![]() |
Wow, this dragon is looking really cool!![]() Many greetings, Jürgen^^ | 2013-03-01 16:18:00 Author: CuriousSack ![]() Posts: 3981 |
As of now, I don't have the software to make videos. I could however create a demo and publish it. I'll work on it. | 2013-03-03 21:12:00 Author: Vex_Doppel ![]() Posts: 108 |
Hi Vex_Doppel, thats sounding great and if I'll find some time then I could do the video-record for you!^^![]() Many greetings, Jürgen^^ | 2013-03-04 07:16:00 Author: CuriousSack ![]() Posts: 3981 |
Cool dragon! Roaaaaarrrrr! Please create a level with this little pet ![]() | 2013-03-05 17:21:00 Author: avundcv ![]() Posts: 2526 |
Awesome Curious Sack!! That would be sweet. Just an update, I am almost finished with the demo level. I wanted to show off some fun stuff to do as the dragon so I'm doing some logic stuff. Its hard to make a valid level for him cause he takes up all layers. All 3 layers and all 4 thin layers. He's really too big but I think I've found an approach that will work. | 2013-04-14 09:58:00 Author: Vex_Doppel ![]() Posts: 108 |
Wow, very cool looking dragon. I look forward to seeing the demo level! ![]() | 2013-04-15 17:50:00 Author: shropshirelass ![]() Posts: 1455 |
Hi Vex_Doppel, my equipment is ready for action, so just tell me, when your demo-level is finished, and we can start the record!^^ Many greetings, Jürgen^^ | 2013-04-17 16:40:00 Author: CuriousSack ![]() Posts: 3981 |
Awesome! | 2013-04-20 05:33:00 Author: XxHAMADEHxX ![]() Posts: 113 |
Giah, I took long enough. I wanted a test level but I have a hard time showing something unfinished. Sometimes I gotta just publish it. So, I started making an entire level to introduce you to the dragon. Unfortunatley, I'm just not ambitious about it right now so i'm publishing a rough test of the dragon. http://lbp.me/v/qnb57tc | 2013-08-22 01:47:00 Author: Vex_Doppel ![]() Posts: 108 |
omg that looks like something in a movie or something another specifically this photo here http://i9.lbp.me/img/fl/f99a26f2ccb58d6f8a5a5d50ea423bbe1871bc75.jpg i'm serious it looks epic awesome job!!!!!!![]() | 2013-08-22 03:02:00 Author: Unknown User ![]() |
Hi Vex, your dragon is soo great, I've recorded it on video and I'm hoping that I can upload it in the next days!^^ Wow, I try to imagine a level where your dragon is the level-boss!^^ And some brave and fearless knights to stop this beast which is simply impossible!^^ Great work, more, more, more! Pleeeeaaaase!^^ Many greetings, Jürgen^^ EDIT: Here's the link to a video about your dragon demo http://www.youtube.com/watch?v=Ibs2eEMyzoE&feature=c4-overview&list=UUH6RWj7ex2Kzo290DidcHrg | 2013-08-26 09:09:00 Author: CuriousSack ![]() Posts: 3981 |
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