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Arena - Blast Zone - My First LBPK creation

Archive: 4 posts


Hi there! Arastoph here with a new and exciting project for LBPK!!
Introducing....


:star:BLAST ZONE:star:


In this arena based level you are located in an old abandoned space command centre, but more specifically in the shuttle bay of it!
Up to 8 players will be driving around in the shuttle bay which houses a massive rocket which needs to be launched to complete the level... there is one problem however, it is out of fuel!

http://i7.photobucket.com/albums/y272/arastoph/LittleBigPlanetKarting_1.jpg
^the rocket casts a shadow over the playing field and is a constant part of the arena

In this All vs All match up you will compete against your fellow sackpeople to obtain "rocket energy" from active nodes all around the arena floor. At any given time only one node out of the 8 will be active (the active node will be shown via your HUD) so it will be up to you to get there as quick as possible and obtain energy from it before it changes position!
The nodes are located on two seperate levels in the shuttle bay. The upper level can be accessed via jump pads and other contraptions including a super awesome grapple lift that when activated carries the player to the top of the level (as long as the keep L1 held down!) while opening a death trap below to all those unfortunate players who targeted it but missed grabbing hold of it before you! heehehehe i'm evil!

https://lbpk-production.s3.amazonaws.com/player_creations/65939/data.jpg
^collecting energy from an active node

Once you have obtained enough energy you need to deposit it in the rocket by going to the energy thruster charging dock located underneath the rocket. The dock moves up and down during gameplay which allows players when it is as maximum height to take grapple shortcuts around the level.

http://i7.photobucket.com/albums/y272/arastoph/LittleBigPlanetKarting_3.jpg
^The rising dock in the middle of the level is used to charge the rocket, the player must stay on the top to deposit energy

The level is complete when the rocket is full of energy (which is shown on the HUD) and begins to take off. Points are awarded for the amount of fuel a player brings to the rocket with multipliers awarded for how much you bring in one visit.
At the same time as doing all this you will have to fend off your fellow players and stop them getting high scores by using the wonderful array of weapons located around the course! Expect Chaos!!

https://lbpk-production.s3.amazonaws.com/player_creations/65963/data.jpg
^This will happen alot!

I hope this level will be very competitive but fun for everyone and i am looking forward to sharing it with you very soon!

As a parting gift here are a few screenshots of the current production progress of the level
Enjoy!

http://i7.photobucket.com/albums/y272/arastoph/LittleBigPlanetKarting.jpg
http://i7.photobucket.com/albums/y272/arastoph/LittleBigPlanetKarting_2.jpg
https://lbpk-production.s3.amazonaws.com/player_creations/65945/data.jpg
https://lbpk-production.s3.amazonaws.com/player_creations/55923/data.jpg

note - The level may look a little empty at the moment but don't worry i still have plenty of scenery that is going to be added!
2012-11-17 16:06:00

Author:
Arastoph
Posts: 216


Looks amazing.2012-11-17 19:35:00

Author:
Sackie
Posts: 55


Whoah, you can do all that on the karting game. Glad I bought it. Cant' wait to try it out2012-11-17 20:15:00

Author:
tripple_sss
Posts: 250


i'm looking forward to sharing it! i have really got to grips with the editor now and i am flying with this project
Just completed the overall look of bay one

https://lbpk-production.s3.amazonaws.com/player_creations/68313/data.jpg

http://i7.photobucket.com/albums/y272/arastoph/LittleBigPlanetKarting_1-1.jpg
http://i7.photobucket.com/albums/y272/arastoph/LittleBigPlanetKarting-1.jpg
2012-11-18 00:31:00

Author:
Arastoph
Posts: 216


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