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Introducing The Ghost Creators - tripple_sss

Archive: 16 posts


http://i3.lbp.me/img/ft/e73639cd51cf22f0133e6761b2d33b68169dfb79.jpg


In part 3 of our interview series we go in depth with a creator who is constantly striving to find new and ingenious ways to make jaws hit the floor. Limits? This guy sets none! Enjoy.

Introducing tripple_sss



Creator Name: Sereiryth
Creator Age: 32
Region: US - California
PSN: tripple_sss
LBP.me - lbp.me/u/tripple_sss
Twitter: N/A
Published Levels:
LBP1 - 1

Lost Ruins of Panatra


LBP2 - 5

Simply Elektrifying
(LBPC1)A Plethora of Proxy's and Shox's:The Recruit
The Guardian's forestry of virtue and danger
I Dream of Genie:The Bottle
Level Hub
(Fishnapped:Going Upstream on Ghost_Creator's Acct . TBA)


LBPV - 0 (Yet )

Hey Tripple. Can you tell us about your first LBP Memory?
Having first played the story mode and thinking what's this ridiculous game I'm playing and turning to other games for almost 6 months before attempting to play it again

What was it that first hooked you about LBP?
When I first dabbled with the create mode, I thought to myself what kinds of things can I create

Tell us about the first level you ever made?
Oh my gosh, the very first level I made was your typical run, jump over obstacles with about a thousand score bubbles til the end where the scoreboard was. Looking back it made me laugh at how much of a noob I really was.

How have you improved as a creator since then?
I'm somewhat of an OCD where if it doesn't look or feel right to me, then I'm not gonna continue with it. So every level needs to be better than the last or I'll junk it, lol.

What is your best moment in LBP to date?
Getting my first spotlight on LBPCentral. It showed me that I must have done something right to get the pick. And of course, when Sabre asked me to join the group. Thought to myself that he thinks my levels were more deserving of plays and recognition, and that meant a great deal to me. Thanx Sabre.

If you Could change one thing about LBP what would it be?
MM picks. There's too many inconsistencies. There are plenty of well deserved picks, but there are also plenty that just makes me scratch my head and wonder, HOW??

What would you say are your strengths and weaknesses as a creator?
My strengths would have to be my attention to detail and gameplay elements. I'm constantly looking for new ways to make contraptions never seen before. My weakness would most definitely be music, time it takes to create, and movie making. I can spend a month working on a door contraption, lol.

If you could improve one aspect of your creating what would it be?
Definitely faster time coming up with ideas and gameplay elements

What are your influences and inspirations?
Not knowing what I'm capable of until I try was literally the reason I was inspired to create

You are a member of the Ghost Creators, What does the group mean to you?
What the group means to me is having the chance to help one another to become better as creators by way of certain exposures, and the ability to diversify your thinking by some form of insightful help. Remember if 2 heads are better than one, imagine 38+ heads of diverse creators.

Okay, Can You tell us about some of your levels?

Well, it practically takes me roughly 3-4 months to create a level. So the first level I was proud of was The Guardian's Forestry of Virtue and Danger. I've always liked the Gardens theme and wanted to create something of that nature. Also, I've never created a boss so this was something of a challenge. The boss took me a month to create and if you pay attention, it's similar to Holguin's missile boss battle. When it comes to boss battles, he's the best at it IMO. I received an honorable mention for that level, so you can imagine how disappointed I was after spending 4 months creating it. Still, that wasn't gonna stop me from creating. I wanted so much to have a spotlight, so that was my next objective.
That's where I Dream of Genie came in. I needed to make the spotlight team play my level and say wow. And boy did they, lol. At the time, that was my best work IMO. So I knew deep down that they have to like my level, or that's the last time I'm gonna try making another level. Luckily for me, they picked it. But more importantly, Lockstitch commented on that level stating that he enjoyed watching the different transitions of my level. Which reflects on creators I most admire

The Guardian's forestry of virtue and danger - http://lbp.me/v/948w-1


http://www.youtube.com/watch?v=LJzMrZOP-sI&list=PL362F28194779072D&feature=plcp

I Dream of Genie: The Bottle - http://lbp.me/v/c7nhcb

http://i6.lbp.me/img/ft/de6691b4e24286c9945c47905f3c6d559251787d.jpg

http://i0.lbp.me/img/ft/9c03e58da816730e62dbef8e07223567ba3aa633.jpg


http://www.youtube.com/watch?v=hslUoBN6d3I&list=PL362F28194779072D&index=2&feature=plpp_video

Are there any creators that you especially admire?
It's obvious that it's Lockstitch. He's been an inspiration of mine ever since I played his first LBP1 levels. He always seem to come up with new and innovative contraptions. Things I strive to do as well.

Lockstitch - http://lbp.me/u/Lockstitch

Holguin86 would be my next creator I admire due to the fact his levels are not only unique and fun and challenging, but he creates the best boss battles IMO

Holguin86 - http://lbp.me/u/Holguin86


can you list some levels that you admire?
All of Lockstitch's levels, but particularly Remnant:Ignotus. This level has practically everything I strive to make as a creator. The amount of unique contraptions that are not only unique, but flawless and smooth in every transition. The materials that go hand in hand with one another. And the geometric shapes of each individual piece of platform that only Lockstitch can conjure up reflecting his trademark ways.

Remnant: Ignotus - http://lbp.me/v/0ekvxt

Holguin86's level "Missile Works" is another I totally admire for his gameplay elements that spits out challenging, yet fun. This level has a boss fight at the end that if I did'nt know any better, came from one of the story mode. That's how good he is in making boss battles.

Missile Works (1-Player) - http://lbp.me/v/xwk-62

Rio_Lotta's latest level "Eternal Lake" was extremely detailed and the 3D layout was practically placed perfectly. He has a keen sense of unique style of details that no other creator has. Yet, the atmosphere of this level makes you feel as if you're right in there.

Eternal Lake [Prologue] - http://lbp.me/v/g8hgsq

You got yourself a Vita. How does creating differ from LBP2 and LBPV?
Well since I just started dabbling with the create mode, most are very similar to LBP2 but a few are quite different. Such as the color schemes to some of the materials are rotated horizontally and there's the use of the touch pad feature. Obviously since the vita has that feature, there's a tag for it. So that's practically new but quite intriguing. I wish I could state more but like I said, I just started playing around with the create mode.

Out of all the new tools that LBPV has to offer, what is it that most excites you?
Mostly it's the touch pad feature. It seems to me that there's an array of uses I could do with it. For example, the touch tag can be used to make objects explode or open up doors per say. You can also use to move objects around. I believe if you can think it up, then you can create it. That's definitely one feature I can get used to compared to LBP2 that you can't do. Well I hope I can come up with some crazy contraptions for you guys in the near future. You'll just have to wait til then.

Do you have any future plans and projects that you would like to share?
Just finished my part in the group's series level, Fishnapped:Going Upstream and planning on part 2 of I Dream of Genie

And finally, give us 3 tags which describe you as a creator?
Innovative, Detailed, Slow


"You're only as good as you allow your limits to be"


Next up - SonofaSack96

(Interview by SpaceMonkey187)
2012-11-16 20:31:00

Author:
thespacemonkey187
Posts: 318


Awe-haw-some! Another great interview! Nice work fellas.2012-11-16 22:33:00

Author:
biorogue
Posts: 8424


Another great interview. I'm really enjoying this series.

Phew, glad we got it right with the Spotlight for I Dream of Genie That level was beautiful and certainly showed off tripple_sss's eye for detail. Glad to hear there's going to be a sequel.

That Group project sounds intriguing too. Any idea when it'll be finished?

PS Rio_Lotta is a "she" not a "he", I believe
2012-11-16 22:36:00

Author:
shropshirelass
Posts: 1455


Great interview guys! As usual, nice to know more about members of your group Love the videos too!

Interesting and informative read.
2012-11-16 23:28:00

Author:
rialrees
Posts: 1015


@Shropshirelass, thanx for the kind words and as for the series goes, we're almost ready to publish them. We've got the teaser, intro and my level all complete. Just waiting on the 3rd one from Sabre to finish up his. Well, here's a teaser pic of mine.
http://i1.lbp.me/img/ft/4213be283f516eb6330fb40511863ad2e1ac700a.jpg
http://i3.lbp.me/img/ft/ba364c90d3cdf8ecc7a173bf72a9f93742c61fff.jpg
2012-11-16 23:42:00

Author:
tripple_sss
Posts: 250


@Tripple No problem man glad you accepted to join

@Shropshirelass, we plan to publish the teaser, its already completed but we just looking for the right time to publish at the moment.
2012-11-17 01:14:00

Author:
Sabre_
Posts: 653


*gasp* *droooooolz* That looks so sweet! Can't wait to see it.2012-11-17 01:36:00

Author:
biorogue
Posts: 8424


Another great interview, folks. I seen Tripple's great process through his levels, every time he publishes a new one. I like to see how his upcoming new level goes.2012-11-17 01:45:00

Author:
JustinArt
Posts: 1314


Sorry for being late to THE PARTY.
@ SpaceMonkey/Notorious/BRILLIANT CREATOR...the interviews have been exceptional. I enjoyed every word and the insight into the Creators in our incredible group. And looking forward to the next installment.

@ Sabre...it was great to read what makes you tick. You are an awesome individual with a heart of gold. I am proud to be a member of your Team. GC ROCKS!

@ robotixpro...loved to hear about what inspires you. Thanks for sharing a glimpse into your essence.

@ Trip...you are an incredible individual as well. Your positive mindset and encouraging words in our Group threads is motivating. Now finish the Genie series.
2012-11-17 03:09:00

Author:
RickRock_777
Posts: 1567


AWWWW SHEEEET I'm next! D:

Lol great interview Tripple! I learned a few things about you
2012-11-17 03:42:00

Author:
Wolffy123
Posts: 406


@Rick, thanx man. That means alot coming from you. Genie part 2 is in the works, unfortunately, I'm quite slow in creating. But, I promise you, it'll be incredible.
@JustinArt, I can definitely say the same bout you. You're levels has always been inspirational and now you're more well rounded with the talent you have in creating music. Looking forward to what you have installed for us. Hopefully soon, lol.
@Biorogue, hopefully we'll have them published real soon. Until then, you're gonna have to wait. Sorry

@Wolffy, I can't wait to see what you have in for us. Christmas is just around the corner and I can't wait to open the presents
2012-11-17 03:44:00

Author:
tripple_sss
Posts: 250


@ Trip...I know Part 2 will be incredible. That's why I can't. 2012-11-17 03:50:00

Author:
RickRock_777
Posts: 1567


@tripple_sss and Sabre Wow I love all the detail in those pictures, very nice! Hope you find a good time for launching your trailer soon. 2012-11-17 08:51:00

Author:
shropshirelass
Posts: 1455


@Shropshirelass, thanx for the kind words and as for the series goes, we're almost ready to publish them. We've got the teaser, intro and my level all complete. Just waiting on the 3rd one from Sabre to finish up his. Well, here's a teaser pic of mine.
http://i1.lbp.me/img/ft/4213be283f516eb6330fb40511863ad2e1ac700a.jpg
http://i3.lbp.me/img/ft/ba364c90d3cdf8ecc7a173bf72a9f93742c61fff.jpg

I've had a sneak peek of this level. Get ready for more jaws to hit the floor.... that's all I'm saying
2012-11-17 09:56:00

Author:
thespacemonkey187
Posts: 318


I've had a sneak peek of this level. Get ready for more jaws to hit the floor.... that's all I'm saying

Agreed. We better not get complaints of people getting bruises on their chins :/
2012-11-17 17:06:00

Author:
Wolffy123
Posts: 406


Locked per OP request.2012-11-24 14:05:00

Author:
Lady_Luck__777
Posts: 3458


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