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#1

Garden Raiders

Archive: 18 posts


Hi LBPC'ers .. please try out my first lbpk track '' Garden Raiders " This was an idea i had for a mnr track but it never got done due to me knowing i could do it better on lbpk.. ive lost track of how long its taken or how many system crashes i had while making it but it was a few.. hope y'all enjoy it and any feedback ( good or bad is very much appreciated .. thanks ( p.s. ) i tried to upload some photo's or a link to lbp.me but couldn't as im pretty clueless lol..2012-11-16 16:18:00

Author:
Laidbackcat
Posts: 34


https://karting.lbp.me/v/1abd This would be your level link, try to post the link next time.
It makes it much easier for us of the Spotlight Crew to find it. None the less, I found it and will be playing it later today.
2012-11-16 16:52:00

Author:
fireblitz95
Posts: 2018


Wow!!!!!
This track is amazing! The idea is ingenious I really did enjoy this track its visual treat! you can see all the hard work you put into this environment, from the tricycle, and the pond and the snails and the frogs and the sandbox!! I guess the my only grip I have is the snail trail, apparently i kept hitting the trail even after I passed it. I'm assuming it was from it. Gosh just the visuals are so nice seriously I know i said a lot but its. Keep it up the good work I look forward to seeing more of your work!!
2012-11-17 02:20:00

Author:
Unknown User


qued it up will play it later keep on creating2012-11-17 07:57:00

Author:
WESFUN
Posts: 1336


Thanks for posting the level link Fireblitz.. is there a tutorial on how to post a link from lbp.me at all plz ?... and tyvm for feedback S3V and your cue WESFUN. I tried taking the speed of the emmiters ect. right down to 0.1 on the snails but it seems they do catch you out still, so... be wary of snails I guess,also I did try adding a salt shaker but that didn't stop em2012-11-17 14:04:00

Author:
Laidbackcat
Posts: 34


haha. Very track indeed! I remeber your stuff in Modnation!2012-11-17 14:46:00

Author:
Unknown User


Got it qued based on the feedback, but try posting pics. It'll help get more attention from your level. Expect feedback later today2012-11-17 16:08:00

Author:
tripple_sss
Posts: 250


If you want to post the link or pics just bring it up in lbpk.me and copy the link and post it here.2012-11-17 17:03:00

Author:
Dfw86
Posts: 138


Just queue'd it. Looking forward to trying it out tomorrow night hopefully 2012-11-17 19:51:00

Author:
amazingflyingpoo
Posts: 1515


queued! 2012-11-17 22:47:00

Author:
Chup
Posts: 95


Thanks again all.. Got too many levels qued to let everyone know ive got them err.. qued, but will defo get round to leaving comments/reviws on here or in game, which really is a fantastic game ( apart from gameroom system ) ( and the crashes) . So excited by the things people are/will be making but must say , logic makes my head hurt, i feel like a monkey bashing a typewriter tbh : )2012-11-18 09:30:00

Author:
Laidbackcat
Posts: 34


First of all, here is a tutorial for how to grab snapshots from the game, upload them, and then add them to a post: https://lbpcentral.lbp-hub.com/index.php?t=75674-How-to-Add-Snapshots-from-Your-Level-to-a-Post

I got a chance to play this level just now and it is my favorite community level that I have played. I really enjoyed the atmosphere and you had so many clever ideas. My favorite was probably where you had the player driving along the surface of the water and designated the safe area with lily pads! That was great, and I could even see fish in the water Everything from the decorations to the animals were just superb, and it seemed that with each lap new things would begin happening.

I seriously don't have anything to complain about. I struggled in certain areas, but that would be due to the game killing me because I used a FF or something which ended up throwing me off a ledge I did tend to end up going into the grass a few times and dying because of Auto-Reset, which was rather annoying. Did you ever consider putting fence up or shutting off Aut-Reset? With the amount of detail in this level, I imagine that you had a good reason for having the settings that you used, but I figured I would mention that since it was pretty much the only thing I had an issue with that you have control of. I don't think you should republish because of it or anything, I just wanted to mention it in case it was something to consider for future levels

Great work with this level! I hope that it gets plenty of plays and loving and I look forward to seeing what you come up with next!
2012-11-19 00:54:00

Author:
amazingflyingpoo
Posts: 1515


Thanks for trying out my track and your detailed feedback. Im not a fan of fences and use them as little as possible anyway and for this one I wanted an open feel. Fencing is a massive budget eater and its often worth making your own. when your at a high budet try deleting it all and see how much you get back, you'll be amazed, auto reset off is usually a bad idea also as people can then drive anywhere in the level and get lost ect. I'll add some track tips in the help section and although i cant offer any advice in terms of logic ect. will probably be able to help with any track issues, and I must give credit to Argorokx for the water section as he's the one who came up with the original driving on water glitch ( among others ) in modnation2012-11-19 10:11:00

Author:
Laidbackcat
Posts: 34


I finally was able to play this track the other day and just wanted to say it was fantastic. Loved the lily pads, the giant animals, and I really liked the sandbox part. It had a lot of wonderful ideas in it and you definitely pulled them off really well. I always thought you had some of the most creative ideas for tracks in modnation, and I'm really happy to see you're doing well with the LBP editor, which is definitely way more powerful than the modnation editor. Really looking forward to your next project!2012-11-28 00:03:00

Author:
Unknown User


When I saw your level on TheAdipose's Karting Korner, I know I HAVE to play it. So many moving parts in the level, I love it!

Queued it up and should be able to play it this week. I'll add a review to this post once I play it.
2013-01-16 06:50:00

Author:
chronos453
Posts: 175


Not sure if you still frequent the forums or not, but I wanted to stop by and congratulate you on your long deserved pick for this excellent level.

I am also curious why you deleted and republished the level?
2013-05-21 12:44:00

Author:
amazingflyingpoo
Posts: 1515


This track is so cool, reminds me of a sort of 3D version of Micromachines, the lilly pad driving section was especially praise worthy!2013-06-17 23:47:00

Author:
atheistsw
Posts: 147


Fast, fun and great to look at! Congrats also on the team pick for this level!2013-08-02 14:16:00

Author:
Unknown User


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