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LittleBigPlanet PS Vita update 1.04 now available

Archive: 32 posts


From Tarsier Studios' website:


PS Vita Update 1.04 Now Available

Patch 1.04 for LBP PS Vita is now available.

Those of you have been affected by very long loading times will glad to hear this patches fixes this issue! We also took care of a few other issues as you can from the patch notes below. The update is 89MB large.

Patch Notes:

Fix for issue where loading times would become excessively long
Fix for a GPU crash that would occur in create
Fix for a bug where the popit would never open in the pod if the user had closed the game during the pod introduction sequence
Fix for a crash that occurred frequently due to a memory leak
Fix for emitted objects becoming corrupt and unusable when used in a different level than the level they were captured in
Fix for locked levels being accessible through the recent activity search function

To download it click the orange arrow at the top of the LiveArea. Once it’s downloaded click the orange arrow again to install the patch.

Read the original post here (http://tarsier.se/littlebigplanetvita/littlebigplanet-ps-vita-update-1-04-now-available).
2012-11-09 17:18:00

Author:
Taffey
Posts: 3187


Finally is here thank you .2012-11-09 17:47:00

Author:
neto333
Posts: 68


Woohoo! If anybody has a chance to play, I'm very curious if they notice a significant difference in loading times.

And besides just the loading, this looks like a great update, fixing that emitter problem as well. Nice work Tarsier!
2012-11-09 17:49:00

Author:
ChrisF2112
Posts: 265


i don't feel any difference in the loading times, but i need to test more levels.... anybody feel better the loading times?2012-11-09 18:03:00

Author:
neto333
Posts: 68


i don't feel any difference in the loading times, but i need to test more levels.... anybody feel better the loading times?The long loading times resulted from the neverending save issue. If the game has stopped doing that the load times should go from several minutes to 20-ish seconds at most.2012-11-09 18:10:00

Author:
Taffey
Posts: 3187


Cool, I was still crashing after the last patch.


i don't feel any difference in the loading times, but i need to test more levels.... anybody feel better the loading times?

It doesn't sound like you are eperiencing excessive loading times then. LBPV load times for me are slightly longer than LBP2...I don't think that's bad or will change...it's not "excessive".
2012-11-09 18:11:00

Author:
fullofwin
Posts: 1214


before the patch i didn?t have any problem, no longer than 2 minutes to load a level, but now is taking forever to load a level, what is happening...... since the update i haven?t be able to play any level.
Edit: please help this is turning really bad
2012-11-09 18:22:00

Author:
neto333
Posts: 68


before the patch i didn?t have any problem, no longer than 2 minutes to load a level, but now is taking forever to load a level, what is happening...... since the update i haven?t be able to play any level.
Edit: please help this is turning really bad It sounds like you weren't really affected by the loading bug in the first place... I'd be happy if it got down to 2 minutes. Sometimes when my Vita starts doing its saving thing it takes 5 minutes! I just have to set it down and go do something else until it finishes. Loading levels is simply out of the question during those times - that will stretch it out to almost 10 minutes.
2012-11-09 18:28:00

Author:
Taffey
Posts: 3187


I just loaded 4 levels from my queue, most of which loaded in under two minutes.
Going to try some more.

Edit..... initial loading is faster but some still take 5 minutes afterwards.
2012-11-09 18:31:00

Author:
catsand
Posts: 201


The long loading times resulted from the neverending save issue. If the game has stopped doing that the load times should go from several minutes to 20-ish seconds at most.

Hello,

I just loaded 8 levels : load times were 1'15'', 1'45'', 35'', 1'05'', 1'25'', 25'', 20'' then 1'45''. It is not getting worse with time and it is better than before the patch, even if there are still long downloads (these durations are measured after the game logo and download button appear, which also may take a while).

++
Nath.
2012-11-10 00:48:00

Author:
Unknown User


didnt notice any change at all when it comes to the loading times.....2012-11-10 00:59:00

Author:
RONNYNS
Posts: 34


Ok, the loading times weren't really afrected by the patch. The thng is, try to save a level in your moon, try to capture an object, etc. Things that started the EVIL DEADLY SPINNING ICON OF DEATH, are now saved much more quicker. I could capture objects in less than 5 seconds yesteday, and save level in less than 30 seconds! It was pretty beautiful. So, you'll probably load levels without that sign bothering you, which means loading times will get better.2012-11-10 14:14:00

Author:
yugnar
Posts: 1478


Everybody seems to be happy with 2 minutes to load a level? When it's fixed entirely I'll think about returning to LBPVita. Until then, I'm playing other games.2012-11-10 15:13:00

Author:
GribbleGrunger
Posts: 3910


Everybody seems to be happy with 2 minutes to load a level? When it's fixed entirely I'll think about returning to LBPVita. Until then, I'm playing other games.

You're a pretty fickle guy to let this keep you from playing considering how over the moon looney enthusiatic you were about LBPV pre-release.

How long a load is acceptable to you...and is it even realistic?
2012-11-10 18:03:00

Author:
fullofwin
Posts: 1214


Didn't get any better for me, either. Dissapointing.2012-11-11 03:44:00

Author:
Unknown User


I was a bit worried that people would think loading times were going to change drastically and be disappointed, and I was right about that.

On the other hand, I've been more than happy with the patch, as it seems to have gotten rid of that annoying endless saving, that was really the bane of my existence. Loading a level for a couple minutes is fine by me, it's a fair trade-off for LBP on the go.
2012-11-11 05:41:00

Author:
ChrisF2112
Posts: 265


You're a pretty fickle guy to let this keep you from playing considering how over the moon looney enthusiatic you were about LBPV pre-release.

How long a load is acceptable to you...and is it even realistic?

I'd accept 20 to 30 seconds (which was the case for a day or two). If I can make a cup of tea when a level is loading in (and I literally can) then I consider that unacceptable. You can't' use fickle in this context either. I loved the singleplayer game/I am now disappointed because I've played the online portion of the game. That's not fickle. I don't have that much time for gaming, but when I do play games, I expect them to work
2012-11-11 08:22:00

Author:
GribbleGrunger
Posts: 3910


I did some timing tests, the load times for me are 20-30 seconds (from tap to play). This isn't new, I've never experienced longer loads or the spinning globe, just never bothered to time it.

Los Alamos for example is about as awesome and complete a level as you can expect on LBPV, it took 28 seconds. It probably takes 15 seconds to load when downloaded (did not try) so server load of 15 seconds is not too shabby. Gribble, load this level and see how long it takes for you, you definitely should play it anyway.

I believe the patch was to address the spining globe only, which make load times excessive...the 1-2 minute loads must be the internet connection...

I'm happy if the memory corruption and crashes in create are truely fixed now...I won't really know until I start my next project.
2012-11-11 15:30:00

Author:
fullofwin
Posts: 1214


Well, I must say this patch has made LBPVita the (almost) perfect game. In the level I'm creating, I use a ridiculous amount of emitters, and, consequently emitted objects.
And, beore the patch, it was IMPOSSIBLE to Create! I was about to quit it. To capture an object, it could delay up to 2 minutes!
Now I can capture 10 objects in less than a minute! It is SO beautiful.

And I think the loading times are quite acceptable for this console's capacity.
2012-11-11 16:32:00

Author:
yugnar
Posts: 1478


So I finally had the free time to install the patch, but now I get an error when trying to go online. Is this happening to anybody else?2012-11-11 23:57:00

Author:
Chdonga
Posts: 388


Am i the only person who didnt have any problem with loading times before this patch?
Running off of the same wifi as my PS3 i tend to have far far quicker loading times for vita levels than lbp2 levels.
2012-11-18 01:38:00

Author:
Skalio-
Posts: 920


I'm still getting the same load times (though the occasional level that doesn't load doesn't happen anymore). My main concern is the loading of lists of levels. It takes forever to be allowed to even start loading a level.2012-11-18 02:38:00

Author:
koltonaugust
Posts: 1382


I'm not sure what this patch actually fixed. After working for a bit I still get in the state where levels fail to load and I have to restart.

Maybe Sony should remove LBPV from stores to avoid "spreading" buggy software until the problems are fixed. <- Team un-pick reference.
2012-11-18 14:29:00

Author:
fullofwin
Posts: 1214


My load times are still terrible. Usually ten minutes to load a level. I always have to touch my vita a few times in the process to keep it from going to sleep.

I have a decent work around though. I read a book when levels are loading.

I have almost finished book one of the Game of Thrones series waiting for levels to load. lol.

I am sick of complaining about the loading issue, so I think I will stop now. It was like the psp version corrupting your file. You just learn to deal with it, or you stop playing the game. And I love lbp to much to quit.


I'm not sure what this patch actually fixed. After working for a bit I still get in the state where levels fail to load and I have to restart.

Maybe Sony should remove LBPV from stores to avoid "spreading" buggy software until the problems are fixed. <- Team un-pick reference.

Yeah, it's a shame you got your team pick taken away. Hope you get it back soon.
2012-11-18 17:57:00

Author:
VelcroJonze
Posts: 1305


My load times are still terrible. Usually ten minutes to load a level. I always have to touch my vita a few times in the process to keep it from going to sleep.

I have a decent work around though. I read a book when levels are loading.

I have almost finished book one of the Game of Thrones series waiting for levels to load. lol.


LOL Told you it worked! And I'm already in book 2 of the Game of Thrones series jeje
2012-11-18 18:46:00

Author:
yugnar
Posts: 1478


LOL Told you it worked! And I'm already in book 2 of the Game of Thrones series jeje

Yep, thanks for the tip Yuggy! Been wanting to read these books for a while.
2012-11-18 19:17:00

Author:
VelcroJonze
Posts: 1305


People who are still complaining about long loading times fail to understand what this patch fixed. Your 2 minute loading time is NOT a bug, and will NEVER be fixed. It is the nature of the console, the game, and the level being loaded. What this patch did fix is a common bug that causes the level to take significantly longer than 2 minutes to load, or just never load.

THAT is why you're not noticing a difference.
2012-11-18 20:23:00

Author:
xero
Posts: 2419


Personally, the ability to download a level to the device and play it offline WAY makes up for the loading times. While at work, I've been able to pop a few levels onto the Vita while doing other things, and play through them quickly at a later time.

I haven't had them take more than 20 seconds or so unless there was an issue (which only happened a few times for me).
2012-11-20 13:15:00

Author:
CCubbage
Posts: 4430


No one is complaining about 20-30 second load times (I hope!); I'm sure Velcro would be ecstatic with that. If 10 minutes is really typical that's pretty un-acceptable. It would be nice at least to understand why some have loading problems and others don't. Router settings, proximity to servers, etc. It's just a pity that someone who goes out of their way to play lots of community levels has loading issues...2012-11-20 15:19:00

Author:
fullofwin
Posts: 1214


My load times are still terrible. Usually ten minutes to load a level. I always have to touch my vita a few times in the process to keep it from going to sleep.
Are you certain you installed the patch? Which levels exactly are you trying to load? Is it the loading of the levels that takes so long or the loading of the creator's earth?

Ideally you would make a topic on GetSatisfaction about this. Everyone's problems with the game will be seen much sooner if posts are made there. The QA teams can't comp through dozens of forums and hundreds of threads to find out what bothers players.
2012-11-20 15:46:00

Author:
Syroc
Posts: 3193


Hey Syroc.

Yes, I have defiantly installed all patches for the game.

You can't play online if you don't.

I have posted numerous times in Chazprime's thread, at get satisfaction.

It is mostly loading the creators planets that takes forever.

But like I said, I am done complaining about it, so I won't be doing that anymore.

I have almost gotten used to it after two months.
2012-11-20 21:52:00

Author:
VelcroJonze
Posts: 1305


Hey Syroc.

Yes, I have defiantly installed all patches for the game.

You can't play online if you don't.

I have posted numerous times in Chazprime's thread, at get satisfaction.

It is mostly loading the creators planets that takes forever.

But like I said, I am done complaining about it, so I won't be doing that anymore.

I have almost gotten used to it after two months.

Same happens to me. First it loads every picture on the list then it moves onto the earth. After that it finally allows me to start loading my levels. The process takes about 5-10 minutes. It doesn't take nearly as long in the queue if I hadn't added any new levels. Only when new levels are in the list does it take a long time. The actual loading of the level takes less than a minute normally.
2012-11-22 06:41:00

Author:
koltonaugust
Posts: 1382


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