Home LittleBigPlanet 2 - 3 - Vita - Karting LittleBigPlanet Karting [LBPK] Suggestions
#1
Temporal invulnerability after portal.
Archive: 5 posts
This is the only thing I partially agree with Greg Miller's IGN review. It is ridiculously frustrating when you use a portal weapon (a.k.a. that weapon that has got a "forward" symbol for it) and inmediately crash with a hazard, wall, or another weapon. You end up in the very same last place you were before using the portal. What I'd suggest is to give the player a very short invulnerability when the portal's effect is just over, like 1 sec. This way the player can quickly realize what's going on in the place where he lands after teleporting. What do you think, people? | 2012-11-08 21:09:00 Author: yugnar Posts: 1478 |
It is very frustrating! | 2012-11-09 00:36:00 Author: Chris---Kristy Posts: 83 |
I agree with you, but what can this change? o: | 2012-11-09 06:59:00 Author: Schark94 Posts: 3378 |
Well why not fix it yourself? (true it will only work for your levels, but at least yours wont have the problem) You can probably do this. Portal Weaponator> Weapon sensor (Weapon sensors trigger on autodestruct when used on weapons) >Emitter that emits a No Damage Boost or Area Attack that has invincibility checked and only lasts for about a second | 2012-11-09 07:04:00 Author: JKthree Posts: 1125 |
That was driving me crazy in story levels | 2012-11-19 02:04:00 Author: Pookachoo Posts: 838 |
LBPCentral Archive Statistics
Posts: 1077139
Threads: 69970
Members: 9661
Archive-Date: 2019-01-19
Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.