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Introducing The Ghost Creators - Sabre

Archive: 29 posts


http://i3.lbp.me/img/ft/e73639cd51cf22f0133e6761b2d33b68169dfb79.jpg

Today we launch a new series of interviews, where we go one on one with the Ghost Creators, to give you, the LBP community, the chance to get under the skin of the creators and find out what makes them tick. Over the coming weeks we'll go in depth with a wide range of different creators, but for now, what better way to start things off than with the founder of the group himself...


Introducing - SABRE

Creator Name: Josh
Creator Age: 20
Region: U.S
PSN: Sabre_ http://lbp.me/u/Sabre_
Twitter: @Sabre__ https://twitter.com/Sabre__
Published Levels:
-LBP1 (Deleted them but had 8 )
-LBP2 (11)
-LBPV (0- Currently working on one)

Okay, lets start right at the beginning, what is your first LBP Memory?
My first LBP memory was, I thought the game was going to be boring after I bought it. When you go through the introduction and stuff I was just like yeah yeah lets get to the fun stuff, but as each level came along it got more fun to play and then when I was able to play community levels and build my own levels once I got enough materials and objects gathered that I was going to have a blast with this game.

What was it that first hooked you about LBP?
Well my brother L1ghtmare was playing with me on a shooting game called "Socom" and he brought up something about LBP on there. And when I asked him he told me how you could create your own levels and play other peoples levels and that to me was already a plus because it sounded like something I would really get into specially creating levels. So I typed it in on Youtube and found a batman level that was done really well and since then when I saw that video I just thought if people can make stuff like that then I know I could make some really great stuff to. Since then I bought LBP, and began playing it


Tell us about the first level you ever made?
My first level was horrible, I used a lot of community made objects from the story mode and used that black rubber material as a road lol and it was just terrible. The way I had it setup though, made it fun but it was a bit difficult to complete but was definitely fun creating for first time using such stuff. When I finished making it, in my eyes I thought "Yeah this will definitely get some stars" but after I published it and it got rated 2 stars it kinda disappointed me but at the same time it made me wanna strive to get better and really put time into my levels.

And how have you improved as a creator since then?
Yes, I improved a whole lot sense then. Eventually as I kept publishing more and more levels the stars began to rise from 2 to 3 to 4 but never could get 5 stars but 4 was satisfying enough for me to know that I've came up since the first time I made a level.

What is your best moment in LBP?
My best moment in lbp would be when I published my sonic level. It reached over 13k plays and I was just shocked it got so many. I'm really talented when it comes to remaking some games and for that level to get so many caught me off guard due to how fast I've made the level.

If you could change one thing about LBP what would it be?
I always thought having an extra layer or so wouldn't be so bad. Since I use 3D a lot, there was times if there was more then 3 layers to shift from then I could of made some awesome stuff but guess it's 3 for a reason. Same goes for LBP2, if we had more layers it would be nice to have Sackbots back there walking without doing it the glitch way.

What would you say are your strengths and weaknesses as a creator?
My strengths would be anything involving detail. I love 3D, Scenery, just doing visuals overall and remaking games that doesn't require to much logic to be done but enough to make it like the game suppose to be. My weaknesses would be creating music, gameplay, logic a little, coming up with ideas, and leaving projects unfinished which I have few of those still.

If you could improve one aspect of your creating what would it be?
I would improve my gameplay, if I had better gameplay ideas I think it would take my creating to another level and it wouldn't be difficult for me to bring out levels more often then I have been doing.

What are your influences and inspirations?
I think my brother light is my influence because, through every level if I had something that didn't look right or fit well with the level he would tell me straight up without beating around the bush about it or lying saying it was good. And that alone kept my eyes open to what things to do and not do in my levels. My inspirations comes from my fans really, anytime I have a level out or level locked and people message me wanting to see it soon or want me to get back working on it, it gives me motivation to complete it and not leave it on my moon collecting dust.

You created the Ghost Creators, what first gave you the idea to do that?
I use to come across creators who made some excellent levels and seen it go to waste with 10 or 20 plays and I always thought it if I could make a group and gather these guys up together we could probably change all of that. So I thought of the group called Ghost Creators. At first I didn't think the name sounded right but as I thought about it these guys who are out there and not getting noticed are like ghosts whose trying to be see for there work they put into these levels there creating. So I asked a friend what he thought about the name and he said he likes it and from there I created the group and started hunting for these kind of creators to bring them in and help them get out there anyway I could and even gather them up to make some group projects in the future.


As a group, what do the Ghost Creators hope to achieve?
My whole idea was to get these guys noticed because, every last one of them deserve it. I hate to see good talent go to waste all because how hard it is to get your level noticed over bomb survivals and copied levels blowing up the cool pages. So what we want to achieve is catching the eyes of the LBP community to show them what we can do and show them hey there is a group out there who cares about finding creators like these guys with talents and helping them get noticed and becoming together as one. Also making levels that the community wants, and striving to better ourselves along the way.

How many members do the Ghost Creators have?
We currently have 47 members.

The Ghost Creators have just released a new Hub level, can you tell us about that?
Well we have a previous hub showcase but it only holds 16 levels in there and since then the group has grown a lot and we felt that everyone's level should be in the hub so we created a massive like hub level to display all of our creators in the group levels. The hub wasn't just made just for that reason though, we wanted to give the community some really great levels to play on there free time and keep them busy over the weekend with some awesome levels by these guys/girls. Also to show people who we are and hopefully keep them interested in wanting to see more from our group which we plan on doing for those who are interested in what our group does.

What can we expect from the Ghost creators going forward?
You can expect more awesome levels from the creators and also a upcoming series we're working on at the moment. We wont give to much out on that just yet, but it's looking well so far and should have a teaser trailer coming out sometime this month.

Where can we find out more about the Ghost Creators?
You can check out on Lbp.me http://lbp.me/u/Ghost_Creators , there you can see whose all in the group from the hearted creators list and also check out alot of good levels in the hearted list. Also you can check us out on Youtube http://www.youtube.com/user/LBPGhostCreators/featured and see some of our levels on there and follow us on twitter @Ghost_Creators https://twitter.com/Ghost_Creators

Can you tell us about some of your own levels?
-These past few levels that were recently made, took quite some time to come up with which is a weakness of mine. Such as my Motif Underworld level. The idea came from the game Outland, I began to make the game but as I was inexperienced with Sackbots it kind of took my motivation away on wanting to go through with it so I ended up changing the idea into a platformer.

http://i1019.photobucket.com/albums/af317/Sabre_LBP/APhoto_7-1.jpg

http://i1019.photobucket.com/albums/af317/Sabre_LBP/APhoto_9.jpg

After I started looking through some stickers and came across Motif stickers I began using those and the level just started to look better and better and I stuck with the design and named the whole level Motif Underworld and went from there.

Motif Underworld - http://lbp.me/v/-0yd-7


http://www.youtube.com/watch?v=iseGR5j6ors&list=PL1A56FF0F0E66B7C4&index=1&feature=plpp_video

-Another level that I enjoyed making was my Multi-Mansion level. It started just as an idea I was making cause I was bored in create mode then it turned into something great. I just started building to paths and decided I should make a level with more then one path you can take since you don't see platformers like that much so I did. Now no matter how good the idea was at the moment, the only thing that backfired on me was my own weakness of gameplay and I just thought how am I going to build 2 sides full of gameplay so that was a slap in the face. But I continued to build it and it turned out to be fun/lil challenging level to few and turned out great.

MultiMansion - http://lbp.me/v/8cxpxe

Can you list some creators you admire?
-Think one of them would be my brother of course lol. L1ghtmare always caught my attention when it came to his gameplay skills. He would just hop into a empty level and within a hour or so have so many gameplay ideas built and ready for a new level he's coming up with and it always turned out a blast. I sit back and watch to learn few things and try to better myself from it but so far no luck but I've been told i'm getting there.

L1GhTmArE - http://lbp.me/u/L1GhTmArE

-Another creator would be IrishDevil79. I think what caught my attention was his "Alien Resurrection" because, I always wanted to create a story series but never could come up with any ideas so I made levels based off of games like uncharted, or this unfinished project on my earth now. And every time I go back to play his series it motivates me to come up with ideas and I admire his skills when it comes to that and how he does his 3D and visuals.

IrishDevil79 - http://lbp.me/u/IrishDevil79

Moving on to levels, can you list some that caught your eye?
I admire Alley_Cat_8633 SoD series. From the first level to his last the whole series was just like something I would like to make one day. I like how on his feeding frenzy level your going through the cave and you got the cave monsters just chasing after you to give you that rush like you have to keep running and then when more begins to chase you, it just amazing. The level just catches your attention and brings you into it. And like his other levels with the action and things setting on fire, soldiers fighting it was just one awesome series to play and I enjoyed every bit of it. Here's his link to check out the series.

SoD: [Act 1-1] Mt Kalan - http://lbp.me/v/zknred .

-The next level I admire made by "Dajdaj03" is his Arabesk series. The introduction was just amazing and his voice acting and cut scenes were on point it was just great level hands down. I admire it cause like I said before i'm really into story levels and something well put as this level just motivates you to want to make something great just like this. All I can say is check it out if you haven't done so and you'll see what I mean.

ARABESK Part 1A : Introduction [1P ONLY] - http://lbp.me/v/40ek6b

-Another level well more like a movie that caught my eye was made by TheNotorious-187 called BLACK44. I'm the type of guy whose into army games and stuff and I always wanted to make something army related. When I saw this film you couldn't help but just love how he put this together. I admire it cause of his talent he put in to making it look so realistic, his talent for character making just made this film just flat out amazing and background was just jaw dropping.

BLACK44 - http://lbp.me/v/de0wzr

I could go on for few more but for my last and final one is from Powder-001 level called "Audrey Dreaming". The menu was just perfect. I liked the bedroom and how you pick a dream to watch from different sections of the room. It was a well put menu and I never seen nothing done so great like it. The dreams were done well from sound, environment, everything. I could go on about it but checking it out is all I can say for you to do.

AUDREY DREAMING (Bedroom - MENU) - http://lbp.me/v/1b344x

So as you see levels I admire most usually are series based things, cause of the fact I'm really wanting to start my own just in time when the right idea comes. And when it do come, I hope you like it.


Do you have any future plans and projects?
I have a top-down project on my moon collecting dust, its already built and all the logic is pretty much done. I'm just having few issues at the moment and little lazy to fix them so it's just sitting there on hold for awhile.

http://i1019.photobucket.com/albums/af317/Sabre_LBP/APhoto_44.jpg

http://i1019.photobucket.com/albums/af317/Sabre_LBP/APhoto_45.jpg

Also got Ms. Pac-man that's unfinished that might not ever go back to but here are photos..

http://i1019.photobucket.com/albums/af317/Sabre_LBP/APhoto_14.jpg

http://i1019.photobucket.com/albums/af317/Sabre_LBP/APhoto_15.jpg


As for plans, soon as I get enough costumes going on the vita, I would like to make a series on there and maybe on the ps3 version as well.

And finally, can you give us 3 tags that describe you as a creator?
Artistic - Cause I'm really into detail, scenary and visuals and stuff.
Platformer - As you see cause majority of my levels are platformers at the moment.
Funny - Wouldn't say i'm always funny but whoever is with me I try and make it a good time.

(Interview by SpaceMonkey187)
2012-11-05 21:32:00

Author:
thespacemonkey187
Posts: 318


All bow to Sabre, our master.

*bows*
2012-11-05 22:29:00

Author:
Wolffy123
Posts: 406


All bow to Sabre, our master.

*bows*

lol you silly man..

@SpaceMonkey, Thanks for the interview man appreciate it
2012-11-05 22:41:00

Author:
Sabre_
Posts: 653


Oh, this is cool! Great to see things like this being done. I've been curious about Ghost Creators for a while now so it's fascinating to get a behind the scenes insight into the group.

I had no idea it was sabre who had founded the group. I have to say kudos to him for that. It's a great initiative and a pretty successful one too. I've been noticing how much you guys support each other, especially when one of you publishes a new level and things like that can make a big difference. Same with the hub . I played it just the other day and would definitely recommend it ? great design and packed with good levels.

Nice interview too. I thoroughly enjoyed reading it. It's always nice to know what makes a particular creator tick, how they started and who inspired them. I really loved Motif Underworld btw ? it's one of those levels that really sticks in the memory - so beautiful!

I have to say it sort of restores one?s faith in the whole Create Play Share (that?s probably in the wrong order, lol, but you know what I mean) to see something like this. Sabre deserves the exposure too. He?s not only a cracking creator but he?s been tireless lately in giving masses of detailed and honest feedback in the Level Showcase and that sort of thing is a bit thin on the ground at the moment.

So congrats to sabre and to spacemonkey! Looking forward to the next one!
2012-11-05 23:18:00

Author:
shropshirelass
Posts: 1455


*claps* Sabre_ FTW! XD

Now it's my time to be put on the grinding post? Oh....umm ok this could get very ugly.
2012-11-05 23:33:00

Author:
robotixpro
Posts: 354


awesome guys! Great interview and always nice to learn a little more about the creators you admire and respect. Can't wait to see more! Sabre! Finish the Mrs. Pac Man level!2012-11-05 23:37:00

Author:
biorogue
Posts: 8424


Lol I second that motion! 2012-11-05 23:41:00

Author:
robotixpro
Posts: 354


What a great start to the new interview section. Great to be a member.2012-11-06 01:25:00

Author:
JustinArt
Posts: 1314


awesome guys! Great interview and always nice to learn a little more about the creators you admire and respect. Can't wait to see more! Sabre! Finish the Mrs. Pac Man level!

Iol I would biorogue but it just seem like I have no time to get to it, but when I do I think I need the logic help for it.. I also have Galga which I didn't show but everyone who attempted to help me with that quit so lol.
2012-11-06 01:37:00

Author:
Sabre_
Posts: 653


Pretty cool interview man!
I remember having played and even reviewed some of your levels, Sabre, and they sure are pure awesomeness. Congrats on your join to the Ghost Creators! I myself have a good friend in there, he says they're awesome! Looking forward to much more of your work!
2012-11-06 01:51:00

Author:
yugnar
Posts: 1478


For the longest time, I've always been curious to know if L1ghtMare was related. And now I know because the talent seems to run in the family. What an incredible interview you put together there Notorious. I could'nt be more proud and ecstatic to be part of this group. I do hope you finish Galaga cause that was one awesome game I grew up playing. And so far no one has re-created that game yet. I think. Welldone guys2012-11-06 03:40:00

Author:
tripple_sss
Posts: 250


Pretty cool interview man!
I remember having played and even reviewed some of your levels, Sabre, and they sure are pure awesomeness. Congrats on your join to the Ghost Creators! I myself have a good friend in there, he says they're awesome! Looking forward to much more of your work!

Thanks man this group couldn't of became what it is without these guys...glad I made it.


For the longest time, I've always been curious to know if L1ghtMare was related. And now I know because the talent seems to run in the family. What an incredible interview you put together there Notorious. I could'nt be more proud and ecstatic to be part of this group. I do hope you finish Galaga cause that was one awesome game I grew up playing. And so far no one has re-created that game yet. I think. Welldone guys

I would man I really would but I need a really good logic expert to help me complete it...without someone like that it's gonna collect dust until someone comes along lol.
2012-11-06 06:00:00

Author:
Sabre_
Posts: 653


Iol I would biorogue but it just seem like I have no time to get to it, but when I do I think I need the logic help for it.. I also have Galga which I didn't show but everyone who attempted to help me with that quit so lol.

What kind of logic problems do you have? I may be able to help you! Logics is my thing!
2012-11-06 08:43:00

Author:
AntonyHelen
Posts: 127


Great interview Its great reading about other creators and their inspiration.
I have to admit i do Admire some of the levels you ghost creators make they are definitely the sort of levels i like to see.

@Sabre that top down level looks great.
2012-11-06 11:32:00

Author:
Lordwarblade
Posts: 761


because my English is not good, I do not understand everything, but I'm sure it's good. say at least my good old lovely ---Google Translator--- ..... nice interview, very detailed ^^2012-11-06 12:10:00

Author:
FabFio71
Posts: 584


Wow, this interview was great!!! I hope to see more like this, its fun to see how people improved into becoming a great creator, like you did ^^

And now I'm gonna check out your levels!
2012-11-06 14:11:00

Author:
DominationMags
Posts: 1840


What kind of logic problems do you have? I may be able to help you! Logics is my thing!

Just getting the Ai to do exactly how they do in the game..When one set comes in shooting the spins up to the top..basicly the game logic.. the ship itself is already done and bullets and all that but just the computer Ai really is hard to get done.


Wow, this interview was great!!! I hope to see more like this, its fun to see how people improved into becoming a great creator, like you did ^^

And now I'm gonna check out your levels!

Thanks man I appreciate that


Great interview Its great reading about other creators and their inspiration.
I have to admit i do Admire some of the levels you ghost creators make they are definitely the sort of levels i like to see.

@Sabre that top down level looks great.

Thanks man we appreciate that, and yeah hopefully I can get that topdown finished and ready for people to play. The level itself is huge and done on the building part, its just the way I made my character i'm having spawning problems so once that's fixed and I add in little story to it it'll be ready.


because my English is not good, I do not understand everything, but I'm sure it's good. say at least my good old lovely ---Google Translator--- ..... nice interview, very detailed ^^
Haha well hopefully you understood some of it then
2012-11-06 17:22:00

Author:
Sabre_
Posts: 653


Great interview folks - always nice to learn more about people in the community - Sabre, I gotta say I had to stop myself from drooling a little at those screenshots! very nice work in progress - I can't wait to (hopefully) see some of it published!

Thanks very much to both you and Spacemonkey/Notorious for this view into your group and what you're all working on I look forward to more!
2012-11-06 18:53:00

Author:
rialrees
Posts: 1015


wait, wait, wait. So in places you mentioned L1ght as your brother but I took as in..Bro or very good friend. He's your for reals, real life brother? Unreal! I miss that dude around here and enjoyed working with him on the Spotlight crew. Wow, I'm blown away.2012-11-07 01:16:00

Author:
biorogue
Posts: 8424


This interview was very nicely put together, and it's great to learn more about these creators. Keep up the great work!2012-11-07 02:16:00

Author:
fireblitz95
Posts: 2018


Just getting the Ai to do exactly how they do in the game..When one set comes in shooting the spins up to the top..basicly the game logic.. the ship itself is already done and bullets and all that but just the computer Ai really is hard to get done.


Oh ok, I got it...
I'll try to think of something when I'll have the time...
I'm currently working on a lbpv competion, so I'll be busy until then... :/
2012-11-07 09:54:00

Author:
AntonyHelen
Posts: 127


Great interview folks - always nice to learn more about people in the community - Sabre, I gotta say I had to stop myself from drooling a little at those screenshots! very nice work in progress - I can't wait to (hopefully) see some of it published!

Thanks very much to both you and Spacemonkey/Notorious for this view into your group and what you're all working on I look forward to more!

Thanks for the comment Ria hopefully I do get it done cause I really do want to just can't get myself to lol. Well the Topdown I might get done but as for pacman don't know to much about yet but hopefully soon.
2012-11-07 23:12:00

Author:
Sabre_
Posts: 653


What a lovely interview! Very interesting and well-structured answers, it made for a good read! Thank you to whoever conducted the interview, but I'd like to give a large thank you to Sabre! Well done man, you're now well-established within the creatorverse and are quite obviously very creative and talented. I look forward to seeing more updates from you and Ghost Creators! I recently subscribed to the YouTube channel so make sure you keep us up-to-date with all your awesome work!
Thanks, Kieran.
2012-11-08 00:00:00

Author:
indiebud
Posts: 80


What a lovely interview! Very interesting and well-structured answers, it made for a good read! Thank you to whoever conducted the interview, but I'd like to give a large thank you to Sabre! Well done man, you're now well-established within the creatorverse and are quite obviously very creative and talented. I look forward to seeing more updates from you and Ghost Creators! I recently subscribed to the YouTube channel so make sure you keep us up-to-date with all your awesome work!
Thanks, Kieran.

Oh, that's my queue to get back to work isn't it? xD
2012-11-08 02:03:00

Author:
Wolffy123
Posts: 406


Oh, that's my queue to get back to work isn't it? xD

Yep
2012-11-08 06:51:00

Author:
thespacemonkey187
Posts: 318


Yep

Give me a week to finish up LBLV1 and then I will get started. If I don't, I give you permission to yell at me to get going
2012-11-08 19:59:00

Author:
Wolffy123
Posts: 406


Oh, that's my queue to get back to work isn't it? xD

Haha yeah Sono gotta keep the vids coming! lol


What a lovely interview! Very interesting and well-structured answers, it made for a good read! Thank you to whoever conducted the interview, but I'd like to give a large thank you to Sabre! Well done man, you're now well-established within the creatorverse and are quite obviously very creative and talented. I look forward to seeing more updates from you and Ghost Creators! I recently subscribed to the YouTube channel so make sure you keep us up-to-date with all your awesome work!
Thanks, Kieran.

Thanks Indie, glad you liked the interview we'll keep you updated for sure man .
2012-11-08 21:22:00

Author:
Sabre_
Posts: 653


Lol Wolfy.2012-11-09 00:07:00

Author:
robotixpro
Posts: 354


Locked per OP request.2012-11-10 13:33:00

Author:
Lady_Luck__777
Posts: 3458


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