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The Ultimate Level - Created by LBPC members

Archive: 14 posts


What do people think of the idea of the LBPC community using their best level designers, writers to come together and make the ultimate level?

Use one person to write a story, one person to take care of technical issues (switches etc), one person on the artistic side of things..... you get the idea.

When one person is finished with it, it could be published as copyable so the other person can take it and edit it.

All people involved in creating it would be acknoledged of course.

I think it would be a good idea that would embody the whole play, create share thing of LBP. What do you think?

We could all vote for who we think should fill each role?
2009-01-14 15:25:00

Author:
wexfordian
Posts: 1904


We have had many ideas of how we can have a community level. My personal favorite idea is that of the late Marino, in which we each had a space of several blocks, like say 10x10 big blocks, and in which each member of the forum makes a thing to be in that space, captures as an object, and sends it to the maker of the level to place in game.

I don't really like about having each person be only in control of writing/decoration, really. Doesn't let as many people in. I'd prefer what Marino's idea was, really :/.
2009-01-14 15:28:00

Author:
RockSauron
Posts: 10882


Yep 10x10 Block is fine ^^"
The problem is the thermometer >,<

And then there would be several paths? Because of the vertical blocks ... which should be connected by an elevator at the start of the level?
2009-01-14 15:39:00

Author:
Senrir
Posts: 126


Yep 10x10 Block is fine ^^"
The problem is the thermometer >,<

And then there would be several paths? Because of the vertical blocks ... which should be connected by an elevator at the start of the level?

Thats why I think it would be better to keep it simple, only have 4/5 people work on it and only one person at a time. Trying to co-ordinate a 100 people into making a level sounds like chaos.
2009-01-14 15:42:00

Author:
wexfordian
Posts: 1904


Thats why I think it would be better to keep it simple, only have 4/5 people work on it and only one person at a time. Trying to co-ordinate a 100 people into making a level sounds like chaos.

Perhaps so, but then it wouldn't be a LBPC "ultimate" level, then would it?
2009-01-14 15:42:00

Author:
RockSauron
Posts: 10882


4-5 isn't a "community" level.2009-01-14 15:45:00

Author:
Trap_T
Posts: 431


Well, it would be created by a few LBPC members that were voted for by all LBPC members......

Does that that count?
2009-01-14 15:48:00

Author:
wexfordian
Posts: 1904


Well, it would be created by a few LBPC members that were voted for by all LBPC members......

Does that that count?

Nope. After all, it merely is made by five people. Would it include the people here in some way? If so, then maybe, but it would seem better to actually make a community project made by the community instead of five people chosen from the community...

you can still do this, just don't call it the LBPC project if it's not made by LBPC :/.
2009-01-14 15:50:00

Author:
RockSauron
Posts: 10882


Just so you know I'm not trying to get myself involved in this. I'm merely voicing a thought. I think there are quite a few creators in these forums better than I in particular areas and would personally love to see what various people could come up with.

Just trying to share the love man!
2009-01-14 16:06:00

Author:
wexfordian
Posts: 1904


I would have to agree with Rocksauron.

I don't think you could call this a 'LBPC event'.
2009-01-14 17:30:00

Author:
Bear
Posts: 2079


If it's tried to be organized by the site, I can pretty well guarantee you it's not going to get off the ground. Or not much, it isn't.

About the only way anything is going to happen is if independently, a few of the creators here get together and go on iScribble to make a level together, and then that all gets passed around and people work on it for a while. And especially without online multi-creator... It could end up clumsy if not done right.
2009-01-14 17:49:00

Author:
Mark D. Stroyer
Posts: 632


Which what the name of this idea, i completely agree with wexfordian and i think that a great level could emerge from this.

BTW, if you search for people, i'm in
2009-01-14 19:00:00

Author:
Takelow
Posts: 1355


On a side note, Marino proposed 20x20 big grid spaces......2009-01-14 20:00:00

Author:
Astrosimi
Posts: 2046


Well, it's an interesting concept. Some people are much better at say, story writing than they are at say, lighting or art direction.

I could see a problem being that of thermometer usage. People who are good on the art or lighting side of things want to max the thermometer. People making complex objects max the thermometer as well. Someone writing a story might want to make something deep and complex, and by execution needs to take up a lot of memory. Which one takes priority?

If you give, for example, 25% of the thermometer to say art, then that might change depending on materials used or what's being tweaked. You can't really seperate the theremometer as it is.

Certainly, a person like Luos could optimise the code... but I just can't see a level being all it can be from people who are highly specialised in one area or another.

I'm by no means against people specialising and working together, it's a very good idea. It's just that giving a specific specialty creator as much freeway as they can will make thermometers pop all over the place. :eek:
2009-01-15 21:51:00

Author:
Elbee23
Posts: 1280


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