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#1

Make Sackbots able to change suit mid-game

Archive: 3 posts


Title has the full suggestion.

I can see lots of thing this could be useful for. And it's probably really easy to add:

- Make a sackbot change layers (some thing activate or deactivate) and change color to show it
- In multiplayer game, sackbot mimics the player suit depending on who is controlling it at the moment.
- The more damage you have, the more broken the suit is.

Things like that.

What do you think?
2012-10-18 21:35:00

Author:
Patofan
Posts: 1185


- Make a sackbot change layers (some thing activate or deactivate) and change color to show it
- In multiplayer game, sackbot mimics the player suit depending on who is controlling it at the moment.


1. Possible with logic.
2. Set to Copy Owner.

But yeah, some sort of chip to make a bot change to a preset costume would be nifty.
2012-10-19 03:50:00

Author:
JamesDNaux
Posts: 757


1. Possible with logic.
2. Set to Copy Owner.

But yeah, some sort of chip to make a bot change to a preset costume would be nifty.

Didn't know about that option for 2. But it could have some uses, and avoid doing unnecesary logic.
2012-10-19 13:26:00

Author:
Patofan
Posts: 1185


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