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#1

Making things come out towards you......

Archive: 6 posts


Is there any way I can get something to move towards the screen, as in piston style. So it comes out at me and then either stays there or goes back.
I've tried using a piston, but they can't be attached to the front or back faces of materials/objects.
Please help!
2009-01-13 20:02:00

Author:
Coxy224
Posts: 2645


Do you mean having an object move from the "back" layer towards the "front" layer? Unfortunately, the game only allows Sackboy to move between the three layers. Everything else stays on whichever layer it's currently on and can only move in 2D.2009-01-13 20:08:00

Author:
Gilgamesh
Posts: 2536


Dont think so. I wish objects could move between layers also sometimes.2009-01-13 20:08:00

Author:
Trap_T
Posts: 431


Oh well, thanks anyways. I'll find another way to get a similar effect. Thanks.2009-01-13 20:10:00

Author:
Coxy224
Posts: 2645


The best I can think of is to have three emitters, one for each layer. It wouldn't be as smooth but would produce something similar.2009-01-13 20:49:00

Author:
EastwoodAndy
Posts: 70


If you look at the first of the metropolis levels, it has a vehicle that is two layers wide and then using some clever ramping it goes back and forth up a ramp... I know this is not a solution to the problem, but it might give some tips on how to make things appear to change layers.

The basic idea is something is wider than one layer and then interracts with things that are not so wide, making it appear like it's changing layers when it's really staying still.

I know it's probably not the solution, but it might give some ideas and clues to move you closer to it.

But Gilgamesh is basically right, things can't move in and out of layers right now. You could use emitters or fast moving pistons to simulate the effect though, but at the moment there is no way to transistion change objects right now.
2009-01-13 22:30:00

Author:
Elbee23
Posts: 1280


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