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#1

The VGA

Archive: 3 posts


'The three primary colours are white, black, and HOT PINK. Oh DAYUM.'
-- Old classmate during science class.

Anyway, I've decided to make myself semi-busy recently, so I farted this out:

http://ic.lbp.me/img/ft/2fc7b7b8e038a5cbf45f0dc3f1241e8ea5229a6d.jpg
Terrifying.

You can't really tell from the pics (maybe you can, I dunno), but it's a car gallery. That's right, it's a car gallery. I haven't really seen any other car galleries on the level showcase forums, so yay! Pioneer!

http://i4.lbp.me/img/bl/944c47ee30d0227212bf4bfba4d008e30cac7fe7.png (http://lbp.me/v/f1eph6)
Click on it. :kz:

So while a normal car gallery will focus only on the cars themselves (which they should, really), I decided I'd bring a new kind to LBP. Teleporters, robotic rivals, massive ramps, monster trucks, and a few hidden batteries to collect. There's also some poorly written comedy, but with immaculate grammar, of course...

http://ie.lbp.me/img/ft/89e6676abde0cd043c8ae67a8b58eec6e371497e.jpg
Don't worry, there's more than four cars...

One thing that is really, really worth remembering is that the teleport logic will work at its best with one player. It will support two, three or *GASP* four players, but there's a chance that it won't work, due to the nature of nearest player controlinators.

Credits? Velvet--Audio, once again, deserves a big pat on the back for providing the song 'Insomnomaniac B'. Seriously, this dood is too awesome. Ayneh was very helpful with clearing up this (https://lbpcentral.lbp-hub.com/index.php?t=74552-Can-t-edit-mah-level) problem with DLCs. Oh, and wheelbase911 and UNLEASHED_MUNKEY deserve some mention in this thread for putting up with my constant torturing play-testing.

I hope you guys enjoy my level!

Or else.
http://lbp.me/v/f1eph6
2012-10-12 23:02:00

Author:
Kaboosh99
Posts: 359


got it in the old queue bag.2012-10-12 23:34:00

Author:
biorogue
Posts: 8424


got it in the old queue bag.

Thanks! I'm always interested to see how many different ways you can say you've got a level queued.

Already I've updated this level three times. The first was for adding the collectables found number at the end of the level. The second was for fixing issues with magic mouths where one magic mouth would open, closing another one with more important stuff. The third was adding the 1% brightness sheets of hologram to the front of the level (which means you can't edit the stickers), removing unnecessary logic for the sliding door at the beginning, and a bunch of other things which I suddenly don't remember.

So... that concludes my post.
2012-10-13 10:12:00

Author:
Kaboosh99
Posts: 359


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