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#1

Extra level ideas.

Archive: 9 posts


Soo, recently I have found a lot of ideas for levels. They vary in required creator skill and I am willing to part with a few of them I think. They are just concepts and you may find the don't work for some reason or another but I am fairly confident they will. They allow a lot of room for you to customize and tweak the idea to make it your own so you can still be original. If you are interested in some ideas post here, and some sort of example of past work would be nice. I don't want to give away a good idea just so it can be ruined by a creator with insufficient talent. If no one wants them then more for me =)2009-01-13 19:03:00

Author:
Hexagohn
Posts: 335


Let's do it! 'Cept I dont have much to prove my talent... but I assure you I'm not average. Give me a test or something if you want first..2009-01-13 19:57:00

Author:
Trap_T
Posts: 431


Ummm, why not just show me samples of how you go about things as you make the level? Sort of have me playtest it. Ok, I will PM you an idea or two do you want hard enough I havent been able to do it or just really hard? Or do you want an easier one?2009-01-14 10:03:00

Author:
Hexagohn
Posts: 335


Hmm extra ideas ^^"

Will surely give me a break from the series Im making

Break is good
2009-01-14 10:14:00

Author:
Senrir
Posts: 126


Ummm, why not just show me samples of how you go about things as you make the level? Sort of have me playtest it. Ok, I will PM you an idea or two do you want hard enough I havent been able to do it or just really hard? Or do you want an easier one?

Anything is fine, preferably something I'll have to think about
2009-01-14 12:16:00

Author:
Trap_T
Posts: 431


I'm interested in what kind of ideas you're throwing around. I will be finishing up another major project in the next couple of weeks but am always looking for something to do next and appreciate having a week or so to play with ideas before I start on something concrete.

Of course, if you want to collaborate too, that's cool.

If you want credentials, check here (https://lbpcentral.lbp-hub.com/index.php?t=t=6626&highlight=palancthar) for pics and YouTube - [LBP] The Idol of Palancthar by Thegide for a video playthrough.
2009-01-14 21:05:00

Author:
Thegide
Posts: 1465


Alright, I don't have to many great ideas left at the moment. I have shared them already (the ones I don't plan on using). If I think of more I wan't to share I will post here. I will PM you if I am going to give you one.2009-01-15 16:21:00

Author:
Hexagohn
Posts: 335


I am working on two radically different projects right now. One is a medieval based level and the other is a shooting sci-fi one.

They are radically different but technical complex. I'm finding it good to work on two at once as if I get stuck or bored with one I can swap back to the other one.

Still though, it would be interesting to see some of your ideas, but I am sure they will all be done in good time. Just remember to keep a record of them somewhere.

You could allude to them in blog entries as well. That's what I sometimes do.
2009-01-15 22:04:00

Author:
Elbee23
Posts: 1280


I am working on two radically different projects right now. One is a medieval based level and the other is a shooting sci-fi one.

They are radically different but technical complex. I'm finding it good to work on two at once as if I get stuck or bored with one I can swap back to the other one.

Still though, it would be interesting to see some of your ideas, but I am sure they will all be done in good time. Just remember to keep a record of them somewhere.

You could allude to them in blog entries as well. That's what I sometimes do.

Not a bad idea, but for the sake of the person I ultimately give it to I would prefer it not be open to the public. That way they can release it and have it be original.
2009-01-16 02:08:00

Author:
Hexagohn
Posts: 335


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