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Someone Just Tried to Buy my Next Level

Archive: 42 posts


So, after someone stole my level and tried to republish it without my name on it, the same person said that he would buy my next level for $20 on PSN. I was somewhat angry. I mean, these levels are not quick to make and can take 30 hours or more to create and fine tune. Its definitely worth more to me than $20.

So, that leads me to the question, if someone was willing to pay you money for your best level, how much money would it take for them to buy it from you? Assume you know they will pay you; that is not part of this question.
2012-10-11 14:09:00

Author:
ChrisF2112
Posts: 265


Not less THAN 20$ for each hour I put into the level IF the level is on request.
If it would be to buy a level in which I put my heart, raise to 300$ per hour at least.
2012-10-11 14:46:00

Author:
OmegaSlayer
Posts: 5112


How did someone steal your level? Presumably you ticked 'copyable' which means you gave it to them2012-10-11 15:09:00

Author:
GribbleGrunger
Posts: 3910


@Chris-: I'd ask like ... A giant heap of diamonds or something. c:

@Grunger-: He ticked copyable so that they could learn how he made it, not just to give it away but I get your point.
2012-10-11 18:21:00

Author:
nysudyrgh
Posts: 5482


Yup, made it copyable so that people could see the logic behind it if they wanted to. I kind of expected someone to republish it, but I really didn't expect them to try and cover up who had actually made the level, which is why I consider it stolen rather than republished. Really a downer on my view of humanity .

And for me, I think I'd want to get at least $20 dollars an hour for my work. I mean, if I spend ten hours making a level and somebody wants to pay me $200 for that, I think I'd find it hard not to accept. I mean that nearly covers my entire Vita purchase.
2012-10-11 18:23:00

Author:
ChrisF2112
Posts: 265


but I really didn't expect them to try and cover up who had actually made the level, which is why I consider it stolen rather than republished. Really a downer on my view of humanity .

Oh come on, you could see that coming from miles away. They'll take whatever they can get their hands on. :/
2012-10-11 18:26:00

Author:
nysudyrgh
Posts: 5482


Fine, I'm a bit naiive then. Call me what you will.2012-10-11 18:28:00

Author:
ChrisF2112
Posts: 265


Didn't want to sound offensive or something, sorry. .-.
On a side note, I'd like to find a guy who pays forward. >
2012-10-11 18:32:00

Author:
nysudyrgh
Posts: 5482


Didn't want to sound offensive or something, sorry. .-.
On a side note, I'd like to find a guy who pays forward. >

Haha- no offense taken. I was thinking of it, but I was fairly certain he wouldn't pay me even if he got my level, so I determined it was a waste of time. But still, That'd be the way to go.

And it's not all bad. I still got 800 something plays on my level.
2012-10-11 18:37:00

Author:
ChrisF2112
Posts: 265


And it's not all bad. I still got 800 something plays on my level.

I don't get how everyone gets so much plays. @_@
Am I doing something wrong?
2012-10-11 18:54:00

Author:
nysudyrgh
Posts: 5482


I had someone on the cool pages link to my level. That seems to be the surefire way for plays. Otherwise, as far as I can tell it's basically getting plays and yays really early on in the levels life. But that might be an interesting topic for another thread. How does LBPV determine who is on the Cool pages?2012-10-11 18:58:00

Author:
ChrisF2112
Posts: 265


Oh I see, it won't get popular then. >_>
Maybe a spotlight will do? ... Eh, I'm derailing your thread. :S
So uh, buy your level, yeah ... Ask him to pay forward and post his reply here!
2012-10-11 19:08:00

Author:
nysudyrgh
Posts: 5482


What the actual frak. What's next, is he gonna beg? It's pretty much bribery to me. You're not a GameStop.
I doubt he'd actually pay you either.
Sadly, it's true that even in the community of LBP there are fame-hungry freaks (if that wasn't already obvious) who'll do anything to get fame and/or infamy. I just think it's stupid that, after attempting to indeed STEAL one of your levels after you so generously (and quite honestly bravely) made the level copyable to give others a better understanding of the logic, this big damp sack of fresh steaming donkey excrement offered to pay you twenty bucks to make him a level.
You were right to turn him down. Like what the flying flip, that's like paying someone a nickel to make them a sports car. Not THAT extreme, but it sure feels like it.
2012-10-11 19:29:00

Author:
Sackpapoi
Posts: 1195


this big damp sack of fresh steaming donkey excrement

What a lovely insult. c:
2012-10-11 19:34:00

Author:
nysudyrgh
Posts: 5482


Why would you make something you worked so hard as you said copyable? You said you wouldn't sell it for 20$ but you pretty much just gave it for free for any one who wants it when you make it copyable...2012-10-11 20:39:00

Author:
ythyth
Posts: 400


Like he said, he was a bit naive. And the greedy community gladly took advantage of that.
He made it copyable so that everyone would understand how he made it.
2012-10-11 20:50:00

Author:
nysudyrgh
Posts: 5482


Why would you make something you worked so hard as you said copyable? You said you wouldn't sell it for 20$ but you pretty much just gave it for free for any one who wants it when you make it copyable...

For reasons mentioned above that will not be repeated.
2012-10-11 21:11:00

Author:
ChrisF2112
Posts: 265


Tell him to pay up front, then refuse to give the level.

What can he do? After all, he stole from you in the first place.

Eye for an eye brother. :kz:
2012-10-11 21:13:00

Author:
VelcroJonze
Posts: 1305


Tell him to pay up front, then refuse to give the level.

What can he do? After all, he stole from you in the first place.

Eye for an eye brother. :kz:

You're evil VJ :arg:
2012-10-11 21:51:00

Author:
yugnar
Posts: 1478


For reasons mentioned above that will not be repeated.

Not good enough for me,If you give your level,And it's good,Expect people to republish it.There's other ways to show your logic...
2012-10-11 22:14:00

Author:
ythyth
Posts: 400


If I decide to do it again, I'm building in failsafes that will automatically redirect people to my original level via level link if it is copied and they try to erase the absurd amount of times my name appears. That might be kind of fun to implement anyway.2012-10-11 22:36:00

Author:
ChrisF2112
Posts: 265


500 bucks per level2012-10-11 22:48:00

Author:
PPp_Killer
Posts: 449


If by God knows why the guy would want to buy your level, you should have sold it to him. Really, $20 for a level? Either he's rolling in money or he's just plain stupid. Honestly, that's like a rare case where you're scamming him without even trying.


Tell him to pay up front, then refuse to give the level.

What can he do? After all, he stole from you in the first place.

Eye for an eye brother. :kz:

Well when it involves money, it's not an eye for an eye when he's the one paying out of his pocket. In fact, I'm pretty sure you could be banned for it if Tarsier decides to favor the guy who got scammed out of 20 bucks. Regardless, I like this new you. You should watch Shining more to convert to fully evil.

Anyways, it's just a level. I haven't published a lot to call myself addicted, but I really don't see the logic of crying over the act of copying someone else's work.
2012-10-11 23:57:00

Author:
CyberSora
Posts: 5551


Also,I find it a bit odd you think 20$ is not enough when your other option is to get nothing for it...2012-10-12 00:50:00

Author:
ythyth
Posts: 400


If by God knows why the guy would want to buy your level, you should have sold it to him. Really, $20 for a level? Either he's rolling in money or he's just plain stupid. Honestly, that's like a rare case where you're scamming him without even trying.

I disagree, when you spend a ton of free time developing something that you really put heart into, it really gets to be worth much more than the actual value of the level would be in the market. Clearly my level should not be worth $20 to him, and I agree, he is an idiot for thinking so (assuming he would actually have paid me).

But to just sell him the level that I worked so hard on and have him claim it as his own, that just eats at me. The levels that I create are worth far more to me than to anyone else. I guess it's a bit of an emotional attachment to that which I create, and I'm sure some other creators on here feel the same way.
2012-10-12 01:00:00

Author:
ChrisF2112
Posts: 265


hahaha what?!?! Dude just make a crap level and take his $20. Screw ethics, that's just begging to be scammed XD


But nah in all seriousness... this guy's not playing the game right if he needs to BUY the experience from someone else. I would totally sell a level I made for $60 so I could buy another game with it. Dishonoured looks cool.. why not
2012-10-12 02:28:00

Author:
Nick930930
Posts: 878


i assume LBPV is your first LBP game? Yep I remember how naive I was when I played LBP1... good days. Not really, LBP1 gave me a headache until i discovered create mode.
On topic: In all honesty I wouldn't sell my level but on the internet I totally would tell everyone to follow VJ's advice!
2012-10-12 04:34:00

Author:
koltonaugust
Posts: 1382


i assume LBPV is your first LBP game? Yep I remember how naive I was when I played LBP1... good days. Not really, LBP1 gave me a headache until i discovered create mode.
Well, I own the other two but never bothered to really do anything with the online portion. I spent most of my time creating against my brother, doing pretty advanced logic for stuff that was only designed to be used in multiplayer offline create mode. So I'm pretty good at logic and a relatively experienced creator, but not so much experienced with publishing and the community.

And I'm not sure I believe you about not selling your level. Everything has a price, and if someone came along and told you they would pay you $1,000, or $10,000 for a level, I'm sure you'd sell it in a heartbeat. Clearly the offer would have to be higher than twenty dollars, but that does not mean there is not a price you'd be willing to settle for .
2012-10-12 05:32:00

Author:
ChrisF2112
Posts: 265


I just looked at the status of my level and noticed this.
http://vita.lbp.me/u/AlphaOmegaGames
Read his description of himself. This is the guy that republished my level.

Just in case he changes it, I'll write it here as well.
"I am ChrisF2112 Hi there ! I am ali people call me al i am 18 i am famous in lbp2 i known as " Q8-3LOOY "
I can't help but just laugh at this.
2012-10-12 07:11:00

Author:
ChrisF2112
Posts: 265


And the level description:
Drummer Unlimited is a fun music minigame that makes full use of touch to put you in the game. Drum your way through three songs and try to get the highscore. If you wonder how the level was made, simply load it onto your moon and check it out. Hope that can help someone in need of creation help! Made by AlphaOmegaGames i published this level on my other account ChrisF2112

And worst of all ... They all fall for it, no comment to be seen that sez: U STOL DIS LVL!
2012-10-12 15:46:00

Author:
nysudyrgh
Posts: 5482


Oh my great throbbing nasal cavity, this jerkwad stole your level, miraculously got thousands of more plays, claims it's his, everybody BELIEVES it's his, and now he wants you to make him a level for twenty measly bucks? Congratuflippinglations, Alphaomega, you have qualified for biggest steaming damp sack of donkey excrement lame excuse for a human of the year! What do you have to say for yourself?
Well, I just want to thank all of the chumps who played my--whoops, I mean, the level that I STOLE, and Chris, for being such a nice and brave fellow and being so chill about me sapping all the fame he should have gotten and the fact that I want to bribe him to make me another one so I can sap that too.
Thanks, jerkface! Tell him what he's won, Deborah!
Congratulations, barfnugget! You've won an all-exclusive trip to Scumville, population YOU! You've also officially sold out your soul to us--what's this? Oh, you have no soul! We'll just take your dignity then--oh wait, you don't have any of that either. Wow, you filthy peasant, you have absolutely nothing to lose, then! Have fun, thief!
I think I will, Deborah!
Ha ha, good! Nobody cares! Now onto the next contestant.

Okay, I'm not sure if it's really that bad, but that's just low dood.
2012-10-12 19:26:00

Author:
Sackpapoi
Posts: 1195


I disagree, when you spend a ton of free time developing something that you really put heart into, it really gets to be worth much more than the actual value of the level would be in the market. Clearly my level should not be worth $20 to him, and I agree, he is an idiot for thinking so (assuming he would actually have paid me).

But to just sell him the level that I worked so hard on and have him claim it as his own, that just eats at me. The levels that I create are worth far more to me than to anyone else. I guess it's a bit of an emotional attachment to that which I create, and I'm sure some other creators on here feel the same way.

Understandable. Now look at it this way: it's a level in game. It's a game you used money to purchase. The only recognition you'd get for your levels would be plays and hearts, but in reality that's considered completely useless in the real world. It as no value and it's only a small achievement in your life. Now $20 is a whole different story. The fact that you're getting paid for a level that has $0 worth in it is pretty much a steal for it.

Now maybe I haven't played LBP long enough to treasure every level I ever made: the most I clocked in LBP 1 was about 500-1000 hours, LBP PSP about half of that, and I'm barely scratching the surface with LBPV. I, however, don't believe in my levels should be a "2unique2sell" type of deal. And let me note that OP states that the level was copyable, so the fact that you don't want to sell the level even though multiple people probably went ahead and claimed it as their own is really a bit over obsessive. I get the idea of not wanting to sell your pride and joy, but then acting as though it's worth more than absolutely nothing is a bit of an overstatement.

Now answering the OP's question: Depending on the circumstances (like was the level made for a special occasion or such), then I would have sold it. It does no harm to me or the buyer and it actually makes my time productive because I'm earning money for my labor than just virtual appreciation.
2012-10-13 01:41:00

Author:
CyberSora
Posts: 5551


I take ?100 for the full level

Well actually I'd probably take ?20 and a whole bunch of cookies. Any takers? My next levels a cracker
2012-10-13 13:30:00

Author:
Coxy224
Posts: 2645


I take it, your money is already ingame.
Open your pop-it, and look in the objects category. There should be a heap of coins in there. NOW HAND OVER YOUR LEVEL! :kz:
2012-10-13 17:50:00

Author:
nysudyrgh
Posts: 5482


Understandable. Now look at it this way: it's a level in game. It's a game you used money to purchase. The only recognition you'd get for your levels would be plays and hearts, but in reality that's considered completely useless in the real world. It as no value and it's only a small achievement in your life. Now $20 is a whole different story. The fact that you're getting paid for a level that has $0 worth in it is pretty much a steal for it.

I don't think my level has zero worth in it. Selling it would be like selling a keepsake or precious memento that has a ton of meaning to me, but no meaning for the person I'm selling it to. In such a case, the person trying to buy would have to pay far more than the market value of the bauble or trinket because of the memories that are associated with it. Likewise, my level has plenty of memories that make it much more valuable to me than anyone else. I'd find it hard to resist an offer of $40, but I'm not sure I'd take much below that.

Besides, if I put 30 hours into a level I want that virtual love!
2012-10-13 19:40:00

Author:
ChrisF2112
Posts: 265


You guys are really arrogant if you really think your levels are worth over $50. At the risk of sounding like a thief apologist, it's only a level in a game.
But I can sympathize with you. Waaay back in LBP1, some guy stole my level and had the gall to say I stole it from him after his version got more likes. I gave up and deleted it after people spammed "*** you thief" on the level's comments and whatnot, but you should fight this.
2012-10-15 18:11:00

Author:
Chdonga
Posts: 388


You guys are really arrogant if you really think your levels are worth over $50. At the risk of sounding like a thief apologist, it's only a level in a game.
But I can sympathize with you. Waaay back in LBP1, some guy stole my level and had the gall to say I stole it from him after his version got more likes. I gave up and deleted it after people spammed "*** you thief" on the level's comments and whatnot, but you should fight this.
I stopped fighting it a while back because he relented and put my name in the description (as co-creator, lol). I still got my plays anyway thanks to another one of my friends who had a level on the cool pages (that Spiderman one, if you remember).

Anyway, back to on topic. Since you clearly don't want to give it away for free based off your story, and because you'd clearly sell for $50 based off your comment, that means that you place a monetary value on your levels. So, how much would you want for one of your best levels?

Perhaps a good amendment to the question would be that you would have to delete the level off your moon, and could only play it on the other players Earth. Thus he would have all the rights to the level.
2012-10-16 02:19:00

Author:
ChrisF2112
Posts: 265


You guys are really arrogant if you really think your levels are worth over $50. At the risk of sounding like a thief apologist, it's only a level in a game.
But I can sympathize with you. Waaay back in LBP1, some guy stole my level and had the gall to say I stole it from him after his version got more likes. I gave up and deleted it after people spammed "*** you thief" on the level's comments and whatnot, but you should fight this.
Well that sucks. Did you ever get it back? The stories I'm hearing in this thread are outrageous. Although I think they only meant IF they had to pay, they really wouldn't give one of their best levels away completely to some guy who stole another one of their levels for twenty bucks. Of course none of us would give away a level at all! Imagination is priceless, yo.
2012-10-16 20:07:00

Author:
Sackpapoi
Posts: 1195


Now that I think about it ... I once had a level published for month's while it was copyable, I even republished it three times. And it didn't get copied. c: That was on PSP though. (Or maybe it just wasn't good enough. .-. )2012-10-16 20:20:00

Author:
nysudyrgh
Posts: 5482


Anyway, back to on topic. Since you clearly don't want to give it away for free based off your story, and because you'd clearly sell for $50 based off your comment, that means that you place a monetary value on your levels. So, how much would you want for one of your best levels?

Perhaps a good amendment to the question would be that you would have to delete the level off your moon, and could only play it on the other players Earth. Thus he would have all the rights to the level.

If somebody tried to buy my level, I'd accept whatever he gives me, but I'd stick some indestructible easter egg to prove that I made it. Maybe hide an emitter somewhere in the level that emits my signature. Sure he may "own the rights" to my level, but I'd still want people to know I made the level and not the guy who bought it.
2012-10-16 22:54:00

Author:
Chdonga
Posts: 388


I would not sell my levels any prize!

I just want to make levels to entertain people, not selling poop like Infinity Wards
2012-10-16 23:27:00

Author:
doggy97
Posts: 964


If somebody tried to buy my level, I'd accept whatever he gives me, but I'd stick some indestructible easter egg to prove that I made it. Maybe hide an emitter somewhere in the level that emits my signature. Sure he may "own the rights" to my level, but I'd still want people to know I made the level and not the guy who bought it.

Yup, I mentioned something like this before. I said that I should hide level links throughout the level, then if he tried to erase my name it would just redirect you to the original level. Although emitters would be nearly impossible to find, especially if you hid them in other logic.

Just imagine, he tries to copy it and take credit for it, then when he tries to play it the level just tells the player its copied and redirects them. I'd laugh quite a bit.
2012-10-17 00:51:00

Author:
ChrisF2112
Posts: 265


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