Home    LittleBigPlanet 2 - 3 - Vita - Karting    LittleBigPlanet Vita    [LBPV] Suggestions
#1

Please give our sackfolk REAL and proper climbing skills!

Archive: 44 posts


"Faking" a climb isn't as fun or engaging than having it as a proper skill, since it is one of THE staple platforming tools in many video games. If anything, it should be added as a Gamplay kit tool. Ledge climbing, Ladder Climbing, Wall Climbing, "Monkey Bar-like" Ceiling Maneuvering, all of that with proper "Sackboy/girl" physics, animation and none of that "vaulting and/or repeatedly tapping the R button while nudging the analog stick" just to "fake" what should be "REAL!" climbing. Sure, there are MANY workarounds! But using Logic, Joints and grabbable materials just unnecesarily fills up the thermometer.

This addition should help with the Thermometer, as I said above. Imagine all of those thousands of Community levels (even the Story Levels) if this was in the game from the start. And I'm guessing this is also requested and suggested for LBP2, right? It's very understandable, really. Platforming games aren't just running and jumping anymore in this current Gen, you know.
2012-10-06 20:01:00

Author:
Unknown User


One of the few (very few) suggestions I agree with, and could be implemented.2012-10-06 21:07:00

Author:
poorjack
Posts: 1806


Well,This has been suggest many times on the LBP 2 section,Sure it would be nice,But honestly we can ask for a lot of things to be built in,But if were gonna ask for stuff,In my opinion we should ask for stuff that can't be achieved,Beside if climbing was built in,It would be boring after a while ,It's just going up places which can be made in so many ways,While if someone would make it from logic,I would be interesting to use it in his levels,My point is,It would be nice to have it but in my opinion it shouldn't be updated to add it because the story would probably use it a lot,Maybe in a DLC...2012-10-06 21:25:00

Author:
ythyth
Posts: 400


I don't agree with this. If it was built into the game it would be overused, and like ythyth said, it would just get boring. Climbing up walls in a level is fun, but it's unique in every level that has it, where if it was actually in the game it would be the same thing every time. It's good for people to manually add features like this themselves, and I wouldn't consider it being "faked," since you can't do it in the first place.If a player adds a feature like wall climbing themselves then it IS more unique, and it makes the level more special since it has its own gameplay twist.

I'm sorry, but I just don't think this is a good idea.
2012-10-06 22:05:00

Author:
TheMonkeyBlade
Posts: 687


Well,This has been suggest many times on the LBP 2 section,Sure it would be nice,But honestly we can ask for a lot of things to be built in,But if were gonna ask for stuff,In my opinion we should ask for stuff that can't be achieved,Beside if climbing was built in,It would be boring after a while ,It's just going up places which can be made in so many ways,While if someone would make it from logic,I would be interesting to use it in his levels,My point is,It would be nice to have it but in my opinion it shouldn't be updated to add it because the story would probably use it a lot,Maybe in a DLC...


Of course it should be DLC! While I dread the fact that this hasn't been done from the start, I would indeed give support for buying Gameplay kits! Like the Paintinator in the Metal Gear Solid Expansion pack, or the water in the Pirates of the Caribbean expansion pack. I would fork over more money for those than for simple stickers and costumes. If anything, if this idea has to be sold with something else, how about using a character from another game that does it all the time? Uncharted, Infamous and Assassin's Creed comes to mind, but we already have some stuff from those titles. Maybe not enough, but...

As for how simple and/or boring it is, the point isn't the method of how to get from one point to the other, but how, OK, "logical" simply choosing to climb would be. Sure, we can just make paths with falling platforms, conveyor belts, disappearing/reappearing platforms, elevators, lifts, vehicles, blocks, platforms that lethalize themselves every few seconds, ropes, vaults, or simply using the grappling hook to get to places. Heck, not even a simple thing to code like "Teleporting" hasn't been done yet (Well, not without the expense of "faking" it in any way possible that pretty much voids the award for "Acing" a stage). But really, what's so wrong about doing some good old-fashion climbing? And as realistical as it would be, heh, for a rag doll made of hessian fabric.



OK, an Action Figure made of Hessian Fabric! Man, I love Stephen Fry in these games.
2012-10-06 22:17:00

Author:
Unknown User


I don't agree with this. If it was built into the game it would be overused, and like ythyth said, it would just get boring. Climbing up walls in a level is fun, but it's unique in every level that has it, where if it was actually in the game it would be the same thing every time. It's good for people to manually add features like this themselves, and I wouldn't consider it being "faked," since you can't do it in the first place.If a player adds a feature like wall climbing themselves then it IS more unique, and it makes the level more special since it has its own gameplay twist.

I'm sorry, but I just don't think this is a good idea.

Ah, but no matter how they do it, they really can't escape the laws of physics of the game. However they do it would be creative, sure! It is even something to be appraised for! But yeah, as there are grabbable surfaces, there should be climbable ones, too. Heck, like many new features, it WILL be overused. Just like all those water levels in the first game when the Pirates of the Caribbean expansion pack was first released. And like many features, after a while, it will be as mundane as placing Magic Mouths to make speech and other messages appear in-game.
2012-10-06 22:30:00

Author:
Unknown User


Ah, but no matter how they do it, they really can't escape the laws of physics of the game. However they do it would be creative, sure! It is even something to be appraised for! But yeah, as there are grabbable surfaces, there should be climbable ones, too. Heck, like many new features, it WILL be overused. Just like all those water levels in the first game when the Pirates of the Caribbean expansion pack was first released. And like many features, after a while, it will be as mundane as placing Magic Mouths to make speech and other messages appear in-game.

But our point is,Simply climbing isn't adding any new gameplay options,It just climbing,The thing is climbing isn't exciting,So about the 3rd time I'll see it in a level I'll probably just feel like it's wasting my time,While seeing something someone created is more exciting...
Btw,If you want a good ladder climbing tutorial:http://www.youtube.com/watch?v=485PTLu8ZrU
Anyway,This isn't a competition between the built in features and the user created ones,It's just that ya,Seeing a community made tool is much cooler the using the same old tool you've seen a ton of times...I'm not saying that just cause it can be done it shouldn't be added,It's just that something as easy and simple as climbing...It's boring doing it over and over again in different levels,While making one as we said could never make someone bored,His basically trying a tool he never saw before.
I wouldent call user made features "Fake" I find them much more neat cause if it's made good,You got yourself a brand new tool to use,And you made it all by yourself...
Btw you can use the "Edit" Button to add more text to your massage next time instead of posting another.

And there's plenty ways of making a teleportation device without killing sackboy...
2012-10-07 02:38:00

Author:
ythyth
Posts: 400


User created ones also tend to have cool and unique animations, while an actual tool would look the same everytime. There IS gameplay that climbing up walls can have, but if it's user created then the gameplay could have it's own special twist. I think that something player created is more fun and more amazing then a tool you get in the game, since you know they put work into the logic. There really wouldn't be a point in Tarsier adding a wall climbing tool since people CAN make it themselves, and if they did make it, it would kind of ruin the effect of climbing walls.

Well, that's at least what I think. Everyone has their own opinion, but the whole point of this thread and all the other suggestion threads is to share your opinion, right?
2012-10-07 03:01:00

Author:
TheMonkeyBlade
Posts: 687


I think they should add climbing perhaps as a powerup that allows you to clime up anything set to grabbable but from the front or behind. and you'd be able to climb up ledges to with it i think.

or better yet just add a chip you can just stick on any material like the attach o gel chip from the muppets pack. i welcome any interesting addons to the game even if they are a bit gimmickry and don't have a crazy ton of uses. not everything added to the game needs to be pure gold. *mew

It would be a fun enough idea to add. it may get a bit overused at first but it's still something that would make levels quicker to create if you already wanted to add something like this in your levels. all that custom logic one would need to make something close to it all is hard to do, messy, and never looks 100% right. even creators like Holguin86 think it would be nice to have added to the game for real.


If you there was anything you could change about the game, what would it be? This could be anything from adding materials or tools to eradicating H4H.

Ledges and ladders - staples of the modern platformer - would complete the toolset in my opinion. That is all.

https://lbpcentral.lbp-hub.com/index.php?t=74620-Creator-Spotlight-29-Holguin86&p=1048924#post1048924

PS: you know... even if they added it to the game that would not stop you from making your own custom logic for your own version, just like how some people still make their own bounce pads. sure it may feel a bit waste of time to make your own. but if you don't want to go to the trouble of making your own logic then that's your own problem. at least a basic version you can use would be there in your tool bag if you wanted it. *mew
2012-10-07 03:20:00

Author:
Lord-Dreamerz
Posts: 4261


I think they should add climbing perhaps as a powerup that allows you to clime up anything set to grabbable but from the front or behind. and you'd be able to climb up ledges to with it i think.

or better yet just add a chip you can just stick on any material like the attach o gel chip from the muppets pack. i welcome any interesting addons to the game even if they are a bit gimmickry and don't have a crazy ton of uses. not everything added to the game needs to be pure gold. *mew

It would be a fun enough idea to add. it may get a bit overused at first but it's still something that would make levels quicker to create if you already wanted to add something like this in your levels. all that custom logic one would need to make something close to it all is hard to do, messy, and never looks 100% right. even creators like Holguin86 think it would be nice to have added to the game for real.



https://lbpcentral.lbp-hub.com/index.php?t=74620-Creator-Spotlight-29-Holguin86&p=1048924#post1048924

PS: you know... even if they added it to the game that would not stop you from making your own custom logic for your own version, just like how some people still make their own bounce pads. sure it may feel a bit waste of time to make your own. but if you don't want to go to the trouble of making your own logic then that's your own problem. at least a basic version you can use would be there in your tool bag if you wanted it. *mew

Exactly! And yet, what's taking so long for those two simple tools to get here, I wonder? And I agree, it could also be a power-up, like the grabbinator, but only for climbing. But I think making it as a game tweaker chip, or simply a material tweaker option to make a material climbable (in all surfaces or per edge) would make much more sense. Though, I think the former would make some of the naysayers a bit more happy, since restricting it as a power-up would also make others think twice in situations that require the other power-ups due to the fact that you can actively equip one at any given time.


User created ones also tend to have cool and unique animations, while an actual tool would look the same everytime. There IS gameplay that climbing up walls can have, but if it's user created then the gameplay could have it's own special twist. I think that something player created is more fun and more amazing then a tool you get in the game, since you know they put work into the logic. There really wouldn't be a point in Tarsier adding a wall climbing tool since people CAN make it themselves, and if they did make it, it would kind of ruin the effect of climbing walls.

Well, that's at least what I think. Everyone has their own opinion, but the whole point of this thread and all the other suggestion threads is to share your opinion, right?

Indeed. Of course nobody is right or wrong when it comes to opinions. What I interpreter from your post is your feelings on how same-ish the animation could be regarding climbing up walls or ledges. But tell me, how would you create a climbing animation? How "realistically" will that look like when sackboy/girl climbs up a pipe ladder, for instance? Would it be different than you climbing one? Or how about climbing a steep rocky wall? If "rock climbing" can be unstable, one could tweak the wall to make our sackperson slip and slide down if he or she ever stops climbing while gravity does it's job. Oh, how "realistically" would you animate sliding down a steep rocky slope as they try to hold on to their grip and not fall down? But I won't argue, like the one before me said: Even if it's just a built-in feature, it won't stop ANYONE from making their own version.
2012-10-07 04:30:00

Author:
Unknown User


Personally, I think it would be great for certain levels! But that's just it- CERTAIN levels. Every other level would just take longer to finish. They could be used very effectively but they could also make bad levels worse or even just push mediocre levels to bad levels.2012-10-07 07:08:00

Author:
koltonaugust
Posts: 1382


Climing is a great feature until someone over does it.


http://www.youtube.com/watch?v=UGKsGtv6Dqo
2012-10-07 13:51:00

Author:
Rabid-Coot
Posts: 6728


Exactly! And yet, what's taking so long for those two simple tools to get here, I wonder? And I agree, it could also be a power-up, like the grabbinator, but only for climbing. But I think making it as a game tweaker chip, or simply a material tweaker option to make a material climbable (in all surfaces or per edge) would make much more sense. Though, I think the former would make some of the naysayers a bit more happy, since restricting it as a power-up would also make others think twice in situations that require the other power-ups due to the fact that you can actively equip one at any given time.



Indeed. Of course nobody is right or wrong when it comes to opinions. What I interpreter from your post is your feelings on how same-ish the animation could be regarding climbing up walls or ledges. But tell me, how would you create a climbing animation? How "realistically" will that look like when sackboy/girl climbs up a pipe ladder, for instance? Would it be different than you climbing one? Or how about climbing a steep rocky wall? If "rock climbing" can be unstable, one could tweak the wall to make our sackperson slip and slide down if he or she ever stops climbing while gravity does it's job. Oh, how "realistically" would you animate sliding down a steep rocky slope as they try to hold on to their grip and not fall down? But I won't argue, like the one before me said: Even if it's just a built-in feature, it won't stop ANYONE from making their own version.


It is possible to make sackboy move hes body legs or hand or what ever you want and make "Animations"...
2012-10-07 15:29:00

Author:
ythyth
Posts: 400


I have to disagree with this one. I think it's fine where it is. it's been lbp charm of platforming. If you really want climbing then just make a sackbot version in your level since sackbots can do anything.2012-10-07 17:00:00

Author:
Sunbunny23
Posts: 995


Climing is a great feature until someone over does it.


http://www.youtube.com/watch?v=UGKsGtv6Dqo

If I were Snake I would've just invented a jetpack. But on topic. You can just make a sackbot that can climb. Making enhanced abilities on a sackbot is what brings challenge and joy to LBP. If we had all these animations and stuff, it would be boring because it would've been pre-made. If you make your own climbing animation, you get to have more fun. Point speaking: pre-made stuff in LBP is boring.
2012-10-07 17:41:00

Author:
amoney1999
Posts: 1202


If I were Snake I would've just invented a jetpack. But on topic. You can just make a sackbot that can climb. Making enhanced abilities on a sackbot is what brings challenge and joy to LBP. If we had all these animations and stuff, it would be boring because it would've been pre-made. If you make your own climbing animation, you get to have more fun. Point speaking: pre-made stuff in LBP is boring.

EXACTLY! You can always try comphermc's climbing sequence if you're really killing for a climb animation anyway. Just look it up in LBPlanetorials, it is really smooth and not so hard to setup!
2012-10-07 22:32:00

Author:
yugnar
Posts: 1478


His climb sequence is great for LBP2, but in Vita, animation is too janky.2012-10-07 23:18:00

Author:
poorjack
Posts: 1806


So, I should just give up on this?2012-10-08 00:59:00

Author:
Unknown User


Well if they made it in to a chip that you can just place on any object then you can't really call that a premade object.

So since so many of you don't like premade stuff in this game i'm guessing that means you hate the bounce pads, all the powerups, and over half of everything else in your tool bag too. That's right folks you heard them, lets remove half the game and make it so you have to create everything by hand and lets make create mode as hard to use as possible while we are at it to... Stop being ridiculous people. all your talk of climb logic is only ok if the logic in question is a controlled sackbot level. meaning it's worthless for a level where you are just are your own normal sackperson.

plus you can't animate sackbots in anyway you want. you can't make then turn around and climb up something with their back turned to the camera, meaning you can only do it the way comphermc did with the object sack is climbing on in front of it.

One thing i don't like seeing from this community is people trying to shoot down other people's ideas all the time. I don't know how many times i've came on and read the suggestions forum on this site and over half of what i see is people trying their best to bring down other peoples ideas. sure a lot of ideas people passed around may not be the best at all everytime, but there is no reason for people to say all the time.(I don't like this idea, you should just stop being lazy and make it yourself with logic!) it's really rude and disrespectful to others. sharing your opinion is fine And all. but try to be more caring about the topic owner's feelings. And really there is nothing to worry about if you dislike somebody's idea anyways as more then most of the time ideas no matter how many times a person asks for them won't make it's way in to the game anyways. so really at the end of the day you are only upsetting the topic owner a bit and nothing else. *mew
2012-10-08 01:38:00

Author:
Lord-Dreamerz
Posts: 4261


One thing i don't like seeing from this community is people trying to shoot down other people's ideas all the time. I don't know how many times i've came on and read the suggestions forum on this site and over half of what i see is people trying their best to bring down other peoples ideas. sure a lot of ideas people passed around may not be the best at all everytime, but there is no reason for people to say all the time.(I don't like this idea, you should just stop being lazy and make it yourself with logic!) it's really rude and disrespectful to others. sharing your opinion is fine And all. but try to be more caring about the topic owner's feelings. And really there is nothing to worry about if you dislike somebody's idea anyways as more then most of the time ideas no matter how many times a person asks for them won't make it's way in to the game anyways. so really at the end of the day you are only upsetting the topic owner a bit and nothing else. *mew

But the whole point of suggestions are peoples opinions. I personally don't like this idea, some people do. I would like ladders that you can climb, but I think that adding wall climbing would be pointless, and so do a lot of others. It's not rude to share my opinion. I never said that you're lazy for wanting wall climbing, all I said that it was already able to be done. I don't think that people were being rude here. We're just pointing out flaws of this idea. Every idea has flaws, which means that every suggestion thread has people pointing out some of the problems the suggestion has.

I really don't see how we're upsetting the topic owner for sharing our opinions. what if I was upset because I had no say in what I thought? Everybody deserves a say, even if it's against the idea. If it's something completely rude, then you shouldn't say it, but if it's simply saying your opinion, and saying why it's your opinion, then you should say it.
2012-10-08 04:00:00

Author:
TheMonkeyBlade
Posts: 687


But the whole point of suggestions are peoples opinions. I personally don't like this idea, some people do. I would like ladders that you can climb, but I think that adding wall climbing would be pointless, and so do a lot of others. It's not rude to share my opinion. I never said that you're lazy for wanting wall climbing, all I said that it was already able to be done. I don't think that people were being rude here. We're just pointing out flaws of this idea. Every idea has flaws, which means that every suggestion thread has people pointing out some of the problems the suggestion has.

I really don't see how we're upsetting the topic owner for sharing our opinions. what if I was upset because I had no say in what I thought? Everybody deserves a say, even if it's against the idea. If it's something completely rude, then you shouldn't say it, but if it's simply saying your opinion, and saying why it's your opinion, then you should say it.

it's not just wall climbing. it's the ability to climb any object you want to be climbable. so say if you wanted only ladders climbable then you would only add the clime chip on to your handmade ladders. you say you don't think you are upsetting the topic owner at all yet his last post clearly shows he feels his idea perhaps may be a waste of time because of the opinions being shared here about it. And suggestion topics are not always only asking what others think about the idea. sometimes it's just simply sharing the idea in the hopes the people who work on the game may consider adding it. *mew
2012-10-08 04:45:00

Author:
Lord-Dreamerz
Posts: 4261


it's not just wall climbing. it's the ability to climb any object you want to be climbable. so say if you wanted only ladders climbable then you would only add the clime chip on to your handmade ladders. you say you don't think you are upsetting the topic owner at all yet his last post clearly shows he feels his idea perhaps may be a waste of time because of the opinions being shared here about it. And suggestion topics are not always only asking what others think about the idea. sometimes it's just simply sharing the idea in the hopes the people who work on the game may consider adding it. *mew

Yes! That is exactly what I mean! And it doesn't even have to be the entire surface of the material, either! But, I now feel like maybe this topic is still falling on other deaf ears. Will this even reach Tarsier? I feel bummed now, too.
2012-10-08 06:59:00

Author:
Unknown User


it's not just wall climbing. it's the ability to climb any object you want to be climbable. so say if you wanted only ladders climbable then you would only add the clime chip on to your handmade ladders. you say you don't think you are upsetting the topic owner at all yet his last post clearly shows he feels his idea perhaps may be a waste of time because of the opinions being shared here about it. And suggestion topics are not always only asking what others think about the idea. sometimes it's just simply sharing the idea in the hopes the people who work on the game may consider adding it. *mew I'm not trying to upset anyone, all I'm trying to do is say what I feel about this idea, but I keep having people telling me how MY idea is wrong. I even mentioned how some people like it, and some don't, which is kind of obvious. But I guess that me being one of the people that doesn't like it makes me rude. This makes me feel like my opinion isn't welcome, yet everyone else's is.2012-10-08 15:39:00

Author:
TheMonkeyBlade
Posts: 687


Well if they made it in to a chip that you can just place on any object then you can't really call that a premade object.

So since so many of you don't like premade stuff in this game i'm guessing that means you hate the bounce pads, all the powerups, and over half of everything else in your tool bag too. That's right folks you heard them, lets remove half the game and make it so you have to create everything by hand and lets make create mode as hard to use as possible while we are at it to... Stop being ridiculous people. all your talk of climb logic is only ok if the logic in question is a controlled sackbot level. meaning it's worthless for a level where you are just are your own normal sackperson.

plus you can't animate sackbots in anyway you want. you can't make then turn around and climb up something with their back turned to the camera, meaning you can only do it the way comphermc did with the object sack is climbing on in front of it.

One thing i don't like seeing from this community is people trying to shoot down other people's ideas all the time. I don't know how many times i've came on and read the suggestions forum on this site and over half of what i see is people trying their best to bring down other peoples ideas. sure a lot of ideas people passed around may not be the best at all everytime, but there is no reason for people to say all the time.(I don't like this idea, you should just stop being lazy and make it yourself with logic!) it's really rude and disrespectful to others. sharing your opinion is fine And all. but try to be more caring about the topic owner's feelings. And really there is nothing to worry about if you dislike somebody's idea anyways as more then most of the time ideas no matter how many times a person asks for them won't make it's way in to the game anyways. so really at the end of the day you are only upsetting the topic owner a bit and nothing else. *mew

O_O you are taking this TOO seriously...

"plus you can't animate sackbots in anyway you want. you can't make then turn around and climb up something with their back turned to the camera, meaning you can only do it the way comphermc did with the object sack is climbing on in front of it. "

Technically it could be possible. making sack animation has been done before. Knight vs Knight anyone?

"So since so many of you don't like premade stuff in this game i'm guessing that means you hate the bounce pads, all the powerups, and over half of everything else in your tool bag too. That's right folks you heard them, lets remove half the game and make it so you have to create everything by hand and lets make create mode as hard to use as possible while we are at it to... Stop being ridiculous people. all your talk of climb logic is only ok if the logic in question is a controlled sackbot level. meaning it's worthless for a level where you are just are your own normal sackperson."

But the bounce pad and power ups is part of lbp platforming. you never seen sackboy climbing had you in the older lbp games right? Besides the climbing thing is completely different compare to bounce pads and power ups. Climbing is a activity,bounce pad is an object, power ups is also an object but you can carry it with you.

" it's really rude and disrespectful to others"

I wouldn't say we are disrespectful to others about the idea. It's just common sense. When i think about what you said then that makes me think the time when we give people advice of their level in reviews is disrespectful, but that's just me. Also i wanted to point that out cause they sound similar.
2012-10-08 16:31:00

Author:
Sunbunny23
Posts: 995


This whole thread is just a war of opinions now, just because people have different opinions then others doesn't make them rude. It's rude to tell other's how their opinion is false, which is what everyone here is basically doing. I'm not trying to be the bad guy, but obviously I am, since a lot of you make it out to be that way.2012-10-08 17:04:00

Author:
TheMonkeyBlade
Posts: 687


I have gone to getsatisfaction.com and posted my suggestion over there. Turns out, one of the similar sounding topics there is already openly "Under Consideration" by the devs. Meaning, it might happen in the future. And I'm glad for at least that! So, I guess I did wasted time posting this topic here.2012-10-08 20:54:00

Author:
Unknown User


I have gone to getsatisfaction.com and posted my suggestion over there. Turns out, one of the similar sounding topics there is already openly "Under Consideration" by the devs. Meaning, it might happen in the future. And I'm glad for at least that! So, I guess I did wasted time posting this topic here.

Ya i wouldn't count on the fact that that wasn't a waste of time too,There's a lot of ideas under consideration ever since LBP2 came out,I don't think an idea from there ever made it's way to the game,I think that when the dev say the idea is "Under consideration" It's they're way of saying the idea isn't horrible and well...It'll be under consideration,Except that then they never think of your idea again...
2012-10-08 21:26:00

Author:
ythyth
Posts: 400


Ya i wouldn't count on the fact that that wasn't a waste of time too,There's a lot of ideas under consideration ever since LBP2 came out,I don't think an idea from there ever made it's way to the game,I think that when the dev say the idea is "Under consideration" It's they're way of saying the idea isn't horrible and well...It'll be under consideration,Except that then they never think of your idea again...

Well, if you think about it, Tarsier is made up of the community. Literally. So there might be a chance that it get's added. I know I won't use it, but I guess some people will, if it does get added. I guess SOME gameplay could be unique, but others will be repetitive. VERY repetitive. It does all depend on who uses it.
2012-10-08 21:57:00

Author:
TheMonkeyBlade
Posts: 687


I have gone to getsatisfaction.com and posted my suggestion over there. Turns out, one of the similar sounding topics there is already openly "Under Consideration" by the devs. Meaning, it might happen in the future. And I'm glad for at least that! So, I guess I did wasted time posting this topic here.

I doubt it would happen. if tarsier did this then mm have to do the same to lbp2 cause if lbpv only gets it then it would be unfair. it's already enough that we have a memorisor and lbp2 doesn't.
2012-10-08 22:26:00

Author:
Sunbunny23
Posts: 995


I doubt it would happen. if tarsier did this then mm have to do the same to lbp2 cause if lbpv only gets it then it would be unfair. it's already enough that we have a memorisor and lbp2 doesn't.

I actually disagree with THIS. it doesn't matter if it's unfair. It didn't before. LBP PSP only had 2 thick layers, while LBP1 and 2 had three. LBPV is a new game in the franchise, meaning that it should be better, and have more features.
2012-10-08 22:32:00

Author:
TheMonkeyBlade
Posts: 687


This seems like an unreasonable request. Your asking them to patch in entirely new animations and gameplay mechanics that don't even exist in the games campaign.

Maybe in a next generation LBP... but I wouldn't bother demanding something this illogical.
2012-10-08 22:37:00

Author:
Nick930930
Posts: 878


This seems like an unreasonable request. Your asking them to patch in entirely new animations and gameplay mechanics that don't even exist in the games campaign.

Maybe in a next generation LBP... but I wouldn't bother demanding something this illogical.

They could add it as a level pack, like they did with attract-O-gel and the paintinator
2012-10-08 22:41:00

Author:
TheMonkeyBlade
Posts: 687


I actually disagree with THIS. it doesn't matter if it's unfair. It didn't before. LBP PSP only had 2 thick layers, while LBP1 and 2 had three. LBPV is a new game in the franchise, meaning that it should be better, and have more features.

psp is not powerful enough to handle the full ps3 lbp experience. :/ It does matter if it's unfair. The people of lbp2 will complain cause they cannot afford a vita causing it to go into some war of lbp. memorisor is OK cause it was tarsier's idea and lbp2 haves the move. You can't just have it leaving unfair to the console that actully is suppose to work with each other.
2012-10-08 22:55:00

Author:
Sunbunny23
Posts: 995


psp is not powerful enough to handle the full ps3 lbp experience. :/ It does matter if it's unfair. The people of lbp2 will complain cause they cannot afford a vita causing it to go into some war of lbp. memorisor is OK cause it was tarsier's idea and lbp2 haves the move. You can't just have it leaving unfair to the console that actully is suppose to work with each other.

Yes, but with LBP PSP, some people probably couldn't afford a PS3, leaving them with the same problem.
2012-10-08 23:04:00

Author:
TheMonkeyBlade
Posts: 687


Yes, but with LBP PSP, some people probably couldn't afford a PS3, leaving them with the same problem.

True but ps3 and vita is actully suppose to be partners for gaming.
You got
Cross-play
Cross-controller
Cross-buy
which is suppose to have equally the same experience. Which is why you can't have one of the games to have an unfair advantage to its console partner.
2012-10-08 23:12:00

Author:
Sunbunny23
Posts: 995


True but ps3 and vita is actully suppose to be partners for gaming.
You got
Cross-play
Cross-controller
Cross-buy
which is suppose to have equally the same experience. Which is why you can't have one of the games to have an unfair advantage to its console partner.


And yet none of those services actually work with LBPV and LBP2...It's a different game,MM and Tarsier are different company's,It's totally up for Tarsier to do what ever they want with they're game and totally up for MM to do the same for they're.
2012-10-08 23:43:00

Author:
ythyth
Posts: 400


The suggestion given in the site I mentioned before covers all games of this series. I tagged mine for both LBP2 and Vita. Also, most of the new additions in LBPV are bount to be added in the future DLC pack for LBP2. And that includes the memorizer and clean-up tools for the emitters, so yeah.

You know, I really didn't made this topic for argumenting or debating anything. Just to share what I wanted to suggest! Really, I have ALL titles in the series, except Karting, which is coming soon. What I suggested, I would like for all the games, not just this one. But it's unlikely to happen for LBP1 and PSP. So, It all only narrows to the latest 3 titles of this series. But, heh, I don't know how climbing will affect the Karting game!
2012-10-08 23:50:00

Author:
Unknown User


The suggestion given in the site I mentioned before covers all games of this series. I tagged mine for both LBP2 and Vita. Also, most of the new additions in LBPV are bount to be added in the future DLC pack for LBP2. And that includes the memorizer and clean-up tools for the emitters, so yeah.

You know, I really didn't made this topic for argumenting or debating anything. Just to share what I wanted to suggest! Really, I have ALL titles in the series, except Karting, which is coming soon. What I suggested, I would like for all the games, not just this one. But it's unlikely to happen for LBP1 and PSP. So, It all only narrows to the latest 3 titles of this series. But, heh, I don't know how climbing will affect the Karting game!


Well you opened this topic in the LPBV forum,so...

Anyway,If you seriously wanna suggest climbing for karting your just crazy now...And no,None of the new additions in LBPV are bound or even will in my opinion,To be added to LBP2 via DLC. Well,If debating and talking about the idea was not allowed,They wouldn't make posting comments on threads work in this forums...
2012-10-09 00:01:00

Author:
ythyth
Posts: 400


O_O you are taking this TOO seriously...

Am I? you don't know that if i am or not.


Technically it could be possible. making sack animation has been done before. Knight vs Knight anyone?

I have no idea what Knight vs Knight is suppose to mean. But then again i have not played LBPV yet.


But the bounce pad and power ups is part of lbp platforming. you never seen sackboy climbing had you in the older lbp games right? Besides the climbing thing is completely different compare to bounce pads and power ups. Climbing is a activity,bounce pad is an object, power ups is also an object but you can carry it with you.


The Attract-o-tweaker is something that was added to LBP2 later on that is not a object itself & is something you don't take with you in the levels. and plus the point is it is not something you see on the old LBPgames, it is suppose to be a new feature added on by DLC. *mew


I wouldn't say we are disrespectful to others about the idea. It's just common sense. When i think about what you said then that makes me think the time when we give people advice of their level in reviews is disrespectful, but that's just me. Also i wanted to point that out cause they sound similar. .

So are you saying YOU have common sense And that I don't? Haha. Suppose even common sense is nothing more then opinion. and far as reviews. it depends on what reviews you are talking about and also what level it is about. because i do see many disrespectful reviews on levels, but i also see many nice and helpful ones too. (i'm talking about ingame reviews. i don't read ones on sites normally) like i said. it depends exactly on the details.


I'm not trying to upset anyone, all I'm trying to do is say what I feel about this idea, but I keep having people telling me how MY idea is wrong. I even mentioned how some people like it, and some don't, which is kind of obvious. But I guess that me being one of the people that doesn't like it makes me rude. This makes me feel like my opinion isn't welcome, yet everyone else's is.

What idea are you talking about? i never said any idea of yours was wrong. all i said was i found it a bit mean that you felt a need to say that you did not like the topic owner's idea. which is a opinion and since like you said we all have a right to share our opinions. then so do I. *mew

S yeah of course this idea is only something should be added to LBP2 or LBPV. any other LBPgame is pointless talk for this. but i'm about done talking about this subject now. tbh while i like the idea of them adding a climbing chip. it's not really important to me. I really would just like to have far more control over sackbot animations and perhaps even over sackpeople's animations so we can make our own games more like real games and just in general way better.
2012-10-09 01:13:00

Author:
Lord-Dreamerz
Posts: 4261


I just have two things to add to the discussion:

Donkey Kong is one of the earliest platformers ever created, and there is (ladder) climbing in it. I'd love to see this mechanic added to LBP and I think it would add another new dimension to overall gameplay like the grabinators and grapple hook did.

There's no need for this thread to become an unfriendly place. Let's keep the conversation on topic and try to avoid hurt/hurting feelings if possible. (This is not directed at anyone in particular and is not in response to any one post.)


2012-10-09 01:19:00

Author:
Taffey
Posts: 3187


Am I? you don't know that if i am or not.


I have no idea what Knight vs Knight is suppose to mean. But then again i have not played LBPV yet.



Sure took it as some big deal in this "i'm guessing that means you hate the bounce pads, all the powerups, and over half of everything else in your tool bag too. That's right folks you heard them, lets remove half the game and make it so you have to create everything by hand and lets make create mode as hard to use as possible while we are at it to... Stop being ridiculous people." My head just thinks different and i thought it was something like you got mad or crazy. (Note: don't take that offensive. Not trying to fight.)

Knight vs Knight is on lbp2 but lbpv is suppose to be an exact copy of lbp2. You can still make the the 3d camera,layer, ect... as on lbp2 so im sure it would use the same logic for lbpv. Considering the animation in lbp2 actully used logic and no glitch. but that's just my theory. I can't test that out for sure.


"The Attract-o-tweaker is something that was added to LBP2 later on that is not a object itself & is something you don't take with you in the levels. and plus the point is it is not something you see on the old LBPgames, it is suppose to be a new feature added on by DLC."

That's different.You had the object version and the tweaker version.

I think we are asking too much for the little system. I think we should just leave the hard working game alone for what it already brought. It just came out, we got our online, we got our ps3 dlc, you got the full lbp2 experience on vita, and you got the memorisor which not even lbp2 haves, you even get to download levels on the go. What more do you want WITHOUT changing the game's charm? also creating would be too easy if they just give it to us like that. where is the challenge?
2012-10-09 01:42:00

Author:
Sunbunny23
Posts: 995


Sure took it as some big deal
It's not. i just make everything seem like a big deal half the time. because that's just the way i am i suppose. *mew

And it would not ruin LBP's charm for them to add other classic platforming elements in to the game. LBP is suppose to be a game creating engine. some people didn't like it when MM added sackbots, saying junk like it ruins LBP's cardboard characters theme. the it's LBP's charm saying is just a excuse to try to get what you want or get rid of things you don't want. even i have used it as a excuse for not wanting a 3D gameplay mode to be added to LBP. but that's simply because i'm not a fan of 3D gameplay. LBP's real charm is actually being able to create your own games in whatever way you want with a easy set of tools that is much more easy to learn and use then a real full game creating engine.

And no. there is nothing wrong with suggesting ideas to be added to the game. if it can handle most things from LBP2 already. i see no reason why it can't handle other small addon features. if we just sat here all day saying that they should add nothing to a LBPgame after it came out. then LBP would never grow and we would probably still be stuck on LBP1. *mew

PS: Creating is not suppose to be any more challenging then it absolutely has to be. We are creating games, that is gonna be challenging no matter what. the last thing they should do is knowingly make it extra hard on us. *mew
2012-10-09 02:20:00

Author:
Lord-Dreamerz
Posts: 4261


Yeah, but here, it got reduced to endless "NO U". Also, I didn't say that climbing in a karting game has to be implemented. That would indeed be crazy. Insane, even! I am now curious as to how that could even work! And yes, it could happen, just like the Move pack exist. There is steady support for PS3 games to work via the Cross Crontroller functionality. Using the Vita as a controller can help a lot in creating stuff on LBP2. And OK, the game has survived up to this point without the feature, just like the Move Pack. But it's still an option. Like anything, don't just shoot down ideas, for they are the lifeblood of the Imagisphere. Let them flow, give them the opportunty to be aknowledged. If you don't like them, so be it. There are others who can feel otherwise.

I still think Climbing should be added in here and LBP2. Let our sackboys and sackgirls do the work instead of the Sackbots, for once. Good for authenticity AND our thermometers!

EDIT: Oops, took too long to post this. This was aimed at post #38, BTW.
2012-10-09 02:33:00

Author:
Unknown User


And yet none of those services actually work with LBPV and LBP2...It's a different game,MM and Tarsier are different company's,It's totally up for Tarsier to do what ever they want with they're game and totally up for MM to do the same for they're.

Cross-buy works. You can't just make lbpv better without lbp2 people getting mad. 2 million vita users. over 60 million ps3 users. You can't leave over Millions of ps3 lbp users while thousands vita lbp users get the better deal. Tarsier can do this but it is about 90% unfair. Also we can't just take things for granted for the new lbp that isn't even a month old.

EDIT: Also even if they are different companies, you have to bring mm so they could do it for lbp2 which i doubt they would since they are working on a game which makes chances very low.
2012-10-09 21:09:00

Author:
Sunbunny23
Posts: 995


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.