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The Tale Of The Elizabeth And The Malevolent Machine
Archive: 4 posts
Hello community. I've made a level called The Tale Of The Elizabeth And The Malevolent Machine.This is a level with good ideas in it that you may like it. Features: - Bottle Door Opener Platform - Some Platforms - The Screwdriver maker(A Creatinator) - Switches That Work With Screwdriver - Screws - Cup-Revolver(You'll use it in the next part) - And Some More Interesting Tools In It Gameplay: - Difficulty:Medium - Beautiful And Funny Story -Suitable For 1 to 4 Players Well you probably never heared about me,Porkyfern. But I'm trying to be like other creators who has a lot of fans.My levels deserves more plays but This level that i've published had the most plays in my planet. And i wish it gets more plays with this recommendation.So,act fast and queue it!It deserves your play! - LBP.me:http://lbp.me/v/fgh2nb - Screenshots: http://i0.lbp.me/img/ft/210adcc5e0d13853af90ce722b88767eb3c4a7a7.jpg http://i3.lbp.me/img/ft/163c5339e864a14bcc434673bfa9e99e5b484db8.jpg http://i7.lbp.me/img/ft/667d7b0a03ab4feae03bc5563927de5b8dbcdf91.jpg Now what are you waiting for? Don't Forget To Tell Me Your Opinion About It In Here! | 2012-10-02 10:11:00 Author: porkyfern Posts: 48 |
adding to the queue | 2012-10-02 12:27:00 Author: biorogue Posts: 8424 |
I see you already caught me playing it on LBP. ^^ I found your level quite enjoyable and loved the screwdriver gameplay although it was somewhat difficult to aim properly. Anyway, nice design, sometimes a bit empty but never mind, the gameplay was fun! One section reminded me of a certain level with a worm in it... Mr. Ratzinger's Whatever... Very well done with the characters, btw, Especially the tea-lady had th perfect amount of madness! | 2012-10-03 22:30:00 Author: Luke Posts: 45 |
What an interesting level, I thought that the creationator mechanic was very well done and the storey was very funny in a subtle way. I thought that the placement of your point bubbles was a little flat and boring though, maybe put some thought into having them flow more with the jumps and direction you want to guide the player in. I did have an issue with the the long chain obstacle in that it was a little too tight to navigate and hard to see the drop points. I did like that a hint seemed to appear after a few attempts though. The very first screw also gave me a little trouble as it was rather difficult to line up the trajectory. The next puzzle was pretty nice though, but again it felt a little too tight for such an interesting set piece. Anyways, I enjoyed the stage and think that you are on a good track to making a great little series! I would just focus on making it feel a little more open in the main sections and think about player flow with the points | 2012-10-06 01:39:00 Author: Mr_Fusion Posts: 1799 |
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