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#1
Spiky things?
Archive: 7 posts
So I've played a few levels where there are hazards, but they're not spikes like the default ones in the 'Level Kits' section. For example, in the level 'Casa de Los Rosas' by L1ghtmare, there are some green spikies.... and in the level 'Kylar cave' there are some individual spikes. Like this: http://i1.lbp.me/img/ft/f7118be403b6db7e9c8ada42942b2aa4d6d6eda9.jpg Top left corner... Anyone know how to make or get these? Cheers. | 2012-09-29 21:27:00 Author: bluesteel789 Posts: 159 |
Could (maybe) be tooth deco from monster pack? | 2012-09-29 21:34:00 Author: Radishlord Posts: 706 |
Uhuh, but how come it's lethal then? The normal spikes just dont look great in some levels... | 2012-09-29 21:40:00 Author: bluesteel789 Posts: 159 |
Perhaps he made them really small and just hid them after the deco? That seems most logical to me. And for the green spikes ... Stickrs? | 2012-09-29 22:24:00 Author: nysudyrgh Posts: 5482 |
Uhuh, but how come it's lethal then? There is a glitch to lethalise any object with the spike effect, it's been almost a year so I've forgettien how to do it. But someone's gotta know. | 2012-09-29 23:07:00 Author: Radishlord Posts: 706 |
Cheers, I'm sure I'll be able to find it. | 2012-09-30 08:12:00 Author: bluesteel789 Posts: 159 |
There's a green spiky "chestnut shell" object in the Move Pack. | 2012-10-04 00:46:00 Author: Pookachoo Posts: 838 |
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