Home    LittleBigPlanet 2 - 3 - Vita - Karting    LittleBigPlanet 2    [LBP2] Help!
#1

Using score bubbles as currency.

Archive: 4 posts


Is there some way to prevent players from spending more than what they have?

In this level I'm making, it's possible to use the (-750) powerup without having any score bubbles.
2012-09-24 17:55:00

Author:
sillygiraffe
Posts: 6


add a score sensor to the input using an and gate...


for example:

if score sensor >= 750

and button = pressed

then powerup emitted + score giver (-750) active

result:

they will spend their 750 points and will be left with 0 (or 750 - X), so the score sensor will no longer activate and the and gate will now fail to be activate until they get 750 more points
2012-09-24 18:02:00

Author:
ForgottenEnigma
Posts: 1414


Tres bien, thanks a bunch! (:2012-09-24 18:17:00

Author:
sillygiraffe
Posts: 6


If I'm correct, score sensors tell the sum of scores in multiplayer though. Anyway, bonne chance!2012-09-25 16:46:00

Author:
Unknown User


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.