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Towe defense Assault 2D

Archive: 9 posts


Hey guys! here with a level. This inspired me from that ratchet and clank full frontal assault. So if you played stick war the flash game then you would know how this would go for the most of it. the rules start in the begining. buy things to project your base and destroy the other team base! 1-2 players can play! It's a 1-2 base vs the A.I. Base. only 2 player can only buy the creatinator. (to keep stuff from buying the other stuff too quickly) Hope you enjoy.
WARNING: This game will take a long time to actully win since the A.I. is going to be tough!
2012-09-21 20:38:00

Author:
Sunbunny23
Posts: 995


I am a big Ratchet and clank fan so ill give this a looksy qued up and heres a link for all you lazy people http://vita.lbp.me/v/2jzm2012-09-21 23:45:00

Author:
WESFUN
Posts: 1336


Hope you enjoy. I will be working more on it soon but for now it's complete.2012-09-22 00:40:00

Author:
Sunbunny23
Posts: 995


Interesting concept. This is the first time I've tried a tower defence game in Little Big Planet, and I must say it was quite enjoyable. The classes were very creative and all feel neccessary to success, the goal is simple and works well, and summoning classes was intuitive and worked amazingly with the touch screen, it really couldn't have been any better.

However, there were a few negatives. The map and scenery was a bit dull and drab, the enemy seemed to upper hand and didn't mix their tactics up enough (he appeared to just keep sending attacker units), and the intro tutorial was a bit tedious to what over every time I restarted (maybe I'm just that bad at it .)

I would love to see features such as a zoomed out battlefield view, and classes with more health & slower speeds. Regardless, it was still a fun experience. I look forward to seeing what a second iteration could lead to! Hearted .
2012-09-22 00:54:00

Author:
MattAstr
Posts: 99


Interesting concept. This is the first time I've tried a tower defence game in Little Big Planet, and I must say it was quite enjoyable. The classes were very creative and all feel neccessary to success, the goal is simple and works well, and summoning classes was intuitive and worked amazingly with the touch screen, it really couldn't have been any better.

However, there were a few negatives. The map and scenery was a bit dull and drab, the enemy seemed to upper hand and didn't mix their tactics up enough (he appeared to just keep sending attacker units), and the intro tutorial was a bit tedious to what over every time I restarted (maybe I'm just that bad at it .)

I would love to see features such as a zoomed out battlefield view, and classes with more health & slower speeds. Regardless, it was still a fun experience. I look forward to seeing what a second iteration could lead to! Hearted .

Thanks for the review. no wonder. i was seeing you in the recent activity. last time i saw, you played 6 or 8 times already. I will be improving it but not now.

btw: the enemy that keeps charging was as actully the leader. While making it, things goes slow so I added that to make you more active. I even have lost to my own creation but it's very possible to win. You don't want to go all out to attack the base so soon. I waited somewhere at the 1000 points and then charge but that's just my way. You can also have the upper hand if you have another player with you.
2012-09-22 01:21:00

Author:
Sunbunny23
Posts: 995


This is adorable2012-09-22 09:37:00

Author:
RecruitPS_2
Posts: 47


This is a good concept and the different classes etc. add a good deal of strategy. I did enjoy playing and this is a fun level...

I found the points cam a bit slowly for my liking, but maybe I'm a bit impatient, it just felt like I wasn't doing anything for large parts of the game.

It is a good level though and I'd like to come back and play it again, especially if more classes and decorations are added. Maybe next time I can play with two players
2012-09-22 16:37:00

Author:
Coxy224
Posts: 2645


Thanks. I am going to publish the update...Now! been improving some stuff you guys didn't mentioned. Will get on with the visuals once some dlc that have the decorations im looking for

Im thinking of having another class that is like the "attackers" but mechanical and huge that will take a bit of time to destroy but idk if i should.
2012-09-23 01:17:00

Author:
Sunbunny23
Posts: 995


Huge update today!

Co-op: now fixed! you are able to respawn without player 1! (wierd mistake...) also everyone earns points!

Senery: Finally senery. you guys requested it so here it it is.
2012-09-24 01:14:00

Author:
Sunbunny23
Posts: 995


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