#1
Sackbot Glitch
Archive: 5 posts
I was creating earlier today, and found a weird bug. When a Sackbot equipped a Createtonator ( it emits nothing weird, just water), it was auto-fire. The R1 button is not, nor is there any input for it do this. It also does this with multiple Createtonators. Also, no stickers or decoration would appear on the emitted Createtonator. Any help? | 2012-09-19 02:21:00 Author: Undarivik ![]() Posts: 442 |
Not quite sure what you meant by auto-fire, but does the Sackbot have any Controlinators on its microchip, or is it set to "Act"? | 2012-09-19 02:38:00 Author: Blue Helmet ![]() Posts: 306 |
Not quite sure what you meant by auto-fire, but does the Sackbot have any Controlinators on its microchip, or is it set to "Act"? There are controllinators on the Microchip, its is controlled by a human. | 2012-09-19 02:45:00 Author: Undarivik ![]() Posts: 442 |
So, correct me if I'm wrong, but the Creatinator is firing when you aren't even pressing R1? | 2012-09-19 03:09:00 Author: Blue Helmet ![]() Posts: 306 |
So, correct me if I'm wrong, but the Creatinator is firing when you aren't even pressing R1? Yes. That is correct. | 2012-09-19 22:57:00 Author: Undarivik ![]() Posts: 442 |
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