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Futurama Game/ custom made Level pack
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The possibility of Media Molecule ever releasing a real Futurama level kit is pretty slim. So, I want to make one in the media molecule style - in the form of a Futurama LBP crossover game. I work best with others, so if you're interested in participating in this collab, let me know! Basic story idea - Professor Farnsworth invents nuclear powered yarn for no real reason, it creates an interdemensional rift which sackboy has to repair. I have an intro sequence (http://lbp.me/v/dn6fgc) which I occasionally make more accurate, but no real levels yet. Also, if you have finished a futurama level and you want to have it start with the intro sequence I made, let me know - I'll check it out and see if it's "worthy" of an intro sequence. My hope is that many futurama levels will appear, and maybe even a full-fledged game will come out of this. Update: I've decided to change how the 2 universes are connected, my wife had the awesome idea of using Professor Farnsworth's blue boxes. So I've created a pre-intro which works with Larry Da Vinci in his workshop, ending with your player getting in a blue box, and this goes right into the Futurama theme/opening sequence. I'm also making a level hub in the form of Planet Express. I'll use level links and sublevels to make this hub work. Does anyone know if it's possible to use sticker sensors in combination with multiple levels? I really want to make different areas of Planet Express accessible through a sticker system, as you complete levels, more of Planet Express becomes accessible. As far as playable levels go, I'm trying to think of ideas. Any input here would be greatly appreciated. | 2012-09-14 23:13:00 Author: Unknown User |
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