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#1

All of my LBP2 projects!

Archive: 3 posts


Hello sackpeople! Today I'm making this not-so-long-as-usual blog post to tell you a bit about my new projects:

Ok, I'm planning to make 6 levels before I "leave" Create Mode in LBP2 to focus in my VITA projects, so here's the list of my 6 ideas:

1-PRO entry. DONE! I think I have published the link far too many times already lolz... Neh, one more:http://lbp.me/v/d439rv
Oh holy! The contest finishes... today right?!?!?! I don't really think it made into the 10 finalists, still it was fun to make!

2-Autumn level. Yeah! Right now it is in a 50% of progress, it features many windy-gameplay, somewhat like seen in Yu-kamone's Windy Valley, but with different twists and focusing in this windy-gameplay more like the main aspect of the gameplay rather than being a pretty way of moving sackpeople. Probably going to post a full blog entry of this level's creation process (as "usual") when it is finished.
People have told me its quite spectacular (lololololololol really?) in some parts (ohhhh), and it has every single Autumn Pack sticker, deco and objects. Pretty nice level, I made it trying to focus in the exact opposite to what I usually make: 1P only levels with sackbots, fast paced, gameplay-focused thing.
So you can expect a more relaxed, multiplayer-compatible (uhmmm... almost. Really hard to do with the wind sequences!) nice and pretty, yet original level for this one.

3.-Color Depths: LOLZ Not the final name. Just the first thing that came into my mind. Making something colorful, with lots of atract-o-gel, movers, gravity rotation, synched platforms and moar!

4.-Wizards of Time: Again, not final naming. It resembles to I-don't-remember-who's "Factory-that-flows-between-time" or something alike; yet it is totally different! You control a sackbot that can modify time at his will, with lots of time skills available like Pause, Rec, Slow, Fast, Rewind, and MOAR! Featuring absolutely new gameplay, great ideas, and lots of originality this is a really ambitious project!

5.-Dimension Jump: Should I mention the name is... lol, actually probably this WILL be the name of it. It features... OK, this is secret. Somehow similar to the Wizards of Time concept.

6.-Cross-Play thingy.- Yeah, not sure what to do in this, I'll have to wait until that DLC comes out!

Sooooooooooooooooooo, it DID was a huge post again! I have revealed almost all my secrets! OH NOES! Anyway... I'll keep updating! See you people!
2012-09-05 02:17:00

Author:
yugnar
Posts: 1478


Your Autumn level sounds like it's got good feedback already, and since it's already half complete and there are only three weeks until LBP Vita is in your hands, it sounds like the right sized project. Plus it's a timely theme and a nice metaphor for transitioning out of the old game and into the new.

Do it! Do the Autumn level!
2012-09-06 04:28:00

Author:
Unknown User


Hi Yugnar...definitely the Autumn level. Sounds like it has very promising gameplay elements. 2012-09-06 22:47:00

Author:
RickRock_777
Posts: 1567


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