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Pro_The Insurance Chronicles

Archive: 10 posts


Hello sacks!

GENERAL LEVEL INFO

This time I bring you... My newest level! Yay, have a look:

http://littlesigplanet.com/sigs/level/d439rv/games_vita/0/sig.png (http://lbp.me/v/d439rv)

Here's the link too:
http://i1.lbp.me/img/bl/271182621e995f6ddb9cd529d53cb8dd558b2b8d.png (http://lbp.me/v/d439rv)
http://lbp.me/v/d439rv

You probably have already noticed it is my entry for the Progressive contest, I mean, those prizes are truly awesome!
I'll also leave some pics of it:

Pics!

http://i9.lbp.me/img/ft/7e992bf5912398e78e2876bd664c586ce68b41c0.jpg
The entrance.

http://i3.lbp.me/img/ft/8e391b204119545f90f114d609290ccb12e8d38c.jpg

http://i7.lbp.me/img/ft/c4744b46718956c82f2784558c35b0d5f090b6a8.jpg

http://ib.lbp.me/img/ft/21b43aa2a0680fdb5e6fffea72e60c48d74776fc.jpg

http://i4.lbp.me/img/ft/ff4c1b5562b8288412bc1ce83aeb0bef885cdec9.jpg
Some stealth based gameplay

http://i8.lbp.me/img/ft/5c8951e3fe4a81062b1fd961ee1b8a8d2a478bec.jpg
Minigame Main Menu

http://i9.lbp.me/img/ft/72934b622ca5a251602d665c4a8fd2ce79788de5.jpg
A. Nother Insurance Facilities

Extra details

Ok, if you want to have a look at the pretty interesting creation process, look at my blog for this level: http://www.lbpcentral.com/forums/entry.php?10026-An-insurance-adventure

If you're feeling lazy , then I'll tell you the most important stuff in there:

1.-It is published in my alter account "rafyug", if you want to see why read the blog post!
2.-The first part is not as great as the second part of the level. It is just that the first part was supposed to be a cinematic; but I decided to make it more interactive, so I made it a minigame.
3.-I tried to keep the gameplay fresh, so I invloved a lot of the not frequently used stealth gameplay. Hopefully you'll like it! P.D. It is in the 2nd part of the level.
4.- I usually think asking for hearts is bad. And noobish. And kinda pathetic. But if you like the level (please get to play the sublevel! ), I would seriously like to tell you to heart my level. You know, the terribly designed rules say that the judges will only consider the 10-most-community-hearted levels, and there are many great entries already, so again, if you like it, please consider the option to heart the level.

That's it for now! Oh, and I'll do F4F to about 10 persons, so if you can leave some feedback I would greatly appreciate it, and I'll give some in return!
http://lbp.me/v/d439rv
2012-08-26 03:10:00

Author:
yugnar
Posts: 1478


adding to the queue2012-08-26 05:06:00

Author:
biorogue
Posts: 8424


Updated the level and thread!
Level: -Improved Mr. Snuggles controls (now with rotation) and corrected some bugs.
-Included the so necessary help box for every puzzle/platform in the level.
Thread: -Corrected image links.

@biorogue: Hopefully you'll like it! Please tell me what you think after playing it!
2012-08-26 15:32:00

Author:
yugnar
Posts: 1478


Hey Yugnar!

I have this queued. Will give it a play after work tomorrow.

Can't wait!
2012-08-27 04:32:00

Author:
VelcroJonze
Posts: 1305


@VelcroJonze: Thanks man! Hopefully you'll enjoy it! Oh, I also noticed your newest level in your sig. I'll give it a play too! I loved Bludhaven

Even tough it has little plays still, so far it has received some pretty good feedback!:

41612

And it was added to Planetarium's Creme of the Crop list! Yay!

P.D. There are still lots of F4F I'm willing to do people; so if you want some feedback post it!

EDIT: @VelcroJonze: Oh, it seems you already gave it a play! But it also seems you weren't able to finish the level. Any feedback for improving whatever thing that didn't let you finish it would be greatly appreciated! I'm not sure if you got to the sublevel... Sorry for the kinda rushed minigame at the start of the level, it was just made to add interactivity to the curscene and to make the whole thing a bit longer!

2nd edit : Thanks for the 2nd walkthrough and the feedback Velcro! Glad you liked the level
2012-08-27 22:04:00

Author:
yugnar
Posts: 1478


Alright I played your level and here is my review: I liked the intro, how you had the side-scroll shooter to start the game out. The controls worked good, had no problems with the controls or anything else while using Mr. Snuggles. I had one problem though, probably minor but it was the spawning. I would spawn back at times and it'll automatically blow up soon as I got back it. It done it repeatedly but finally stop so, it's just a minor problem nothing to serious I hope. Now i'm in the building and I like the night time sneaking mood to it and the search lights, also the music to make the atmosphere feel like it. I like how you did the puzzle with the ball how you had to throw it and catch it again, it reminded me of Alley_Cats level. The platforming and gameplay was pretty nice also, wasn't too hard or difficult. Overall the level was good man I enjoyed it definitely a yay from me 2012-08-28 04:48:00

Author:
Sabre_
Posts: 653


Thanks for the feedback Sabre! I'll go play your level tonight after work (with that I mean school and homework of course ) and leave some feedback too!

EDIT: Already left some feedback to your level! I really liked it! I'll post it here anyway so that people can see moreless how I do reviews and feedback


Ok, here's my feedback Sabre!
Ok, in the beginning of the level I thought at first the decorations didn't really fit. Man, was I wrong! All the decorations, stickers and music fit perfectly to make a breathtaking adventure!
Ok, in the first room, I didn't really know what to do because I hadn't seen the 2nd button in the top. Did I mentioned I'm kinda blind sometimes? It would be good to add an arrow though.
The wheels challenge was great, then I came to this luminous floor with Flo (nice costume) advertising stuff. Lol, I hadn't understand what that thing was (the one with the prices) until Flo expalined it! Lololol. The only thing I don't really like of this part is that awkward luminous floor. It seems just to weird. Just my opinion, though.
And then the decoration returned to what I like. This part was OK, and the spinning decos were just perfect! Nice idea for that one.
Then there was more stuff, and I arrived to the puzzle mini room. I liked it, but I think you could have been slightly more creative when using the grabbable bounce pad. Still it was great!
Then more stuff, some adverts really well thought, with some previous investigation (nice move), and a fast-platforming sequence I liked a lot involving bounce pads. And almost instantly it finished. So, here's my grading:

Visuals: 3.5/5 Really good, but some parts looked awkward or too simple, and sometimes it went out of theme.
Gameplay: 4/5 Some really creative ideas, the spinning wheels challenge repeated more than what I would have liked.
Sound: 5/5 Whoa! Who composed the music? Whoever was, it just fitted perfectly!
Duration: 4/5 I felt it a bit short, anyway, there were not a lot of advertisments, which is thanked, anyway, I think it had an average length.
Average: 4/5 A really strong entry worth of a PSVita! Hearted and yayed obviously, actually I was kinda impressed by the number of plays it had, until I saw you were a Ghost Creator that is. Great work!
2012-08-28 13:22:00

Author:
yugnar
Posts: 1478


Hey Rafyug! I finally played your level and here is my review.
Design:
The design off the factory on the outside didn't match the design on the inside. But both were done very well. The help sections were blending in with the objects around them in a section, and I couldn't read the sign on the outside of the factory, but those were the only concerns I found with the design.
Game Play:
Game play was smooth and mostly fluid. I had some confussion at the begining. I knew I was supposed to shoot the cats, but didn't realize I had to shoot the boat as well. Once figured out though everything was fine. The only other problem I had was the difficult section after first receiving the helmet. I again wasn't understanding what to do and I kept looking for the help sticker until I finally found it. This was a case of it blending in with the design.
Music:
Great choice!
Overall:
Some very well executed traps and ideas. A wonderful level that I did heart.

=)
2012-09-04 02:37:00

Author:
shortcaque
Posts: 36


Hey Rafyug! I finally played your level and here is my review.
Design:
The design off the factory on the outside didn't match the design on the inside. But both were done very well. The help sections were blending in with the objects around them in a section, and I couldn't read the sign on the outside of the factory, but those were the only concerns I found with the design.
Game Play:
Game play was smooth and mostly fluid. I had some confussion at the begining. I knew I was supposed to shoot the cats, but didn't realize I had to shoot the boat as well. Once figured out though everything was fine. The only other problem I had was the difficult section after first receiving the helmet. I again wasn't understanding what to do and I kept looking for the help sticker until I finally found it. This was a case of it blending in with the design.
Music:
Great choice!
Overall:
Some very well executed traps and ideas. A wonderful level that I did heart.

=)

Yeah, about the factory design... You are totally correct. I just messed up in Create making some random stuff while making this, and I liked it so much I had to include it in the level. Lolz.

Thanks for the feedback! Greatly appreciated!
2012-09-04 04:37:00

Author:
yugnar
Posts: 1478


Edited.

This is a cool level i really liked the first part but then i got in side...i had some trouble and sadly could not finish the level..and mabe adjust the game camera i had a tuff time seeing the lights.But other than that its a funn level.
2012-09-04 20:06:00

Author:
Lbphart3
Posts: 813


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