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Question about the Cross-Controller DLC coming to LBP2...
Archive: 31 posts
Okay so as most of you know already, there's a DLC pack for LBP2 coming out enabling your Vita as a controller. I've seen gameplay videos and it looks tons of fun! Now my question... On the video of Jack Tretton revealing the news, he said it'll have a new 'Story Mode'. I'm curious if he means it'll be like a level pack(POTC, Toy Story 3, MGS) and only have 5/6 main levels, OR an actual full blown Story with different chapters.(Such as LBP1/2/PSP/Vita's main levels) In my opinion, the second option sounds better. Don't get me wrong I LOVED the Move Pack but I went through the few levels in the blink of an eye and it didn't have much replay value. I get that Sony is trying to compete with Wii U in a way, and odds are not much other games will get this 'Vita controller' functionality. So I just hope they make it almost like it's own game, so people aren't bored after or feel it's a quick gimmicky add-on. What do you guys think? Did he simply mean a DLC pack with a handful of levels, or a brand new Story Mode with 20-30 or more levels? What do you guys think is the better option? I mean, they've been developing this DLC for some time now so it's got to have a fair amount of content. | 2012-08-12 07:30:00 Author: The5rozos Posts: 952 |
My money's on something the size of the Move Pack. I can't see them spending too much time on a huge story mode when people will buy the pack for the tools regardless, but who knows? I'm more interested in checking out the new loot anyway, so the smaller the story mode the better as far as I'm concerned. | 2012-08-12 14:00:00 Author: Kiminski Posts: 545 |
I'm pretty sure that it would be the first one, although the second one would be sweet. | 2012-08-12 18:49:00 Author: amoney1999 Posts: 1202 |
Yeah you guys are probably right about it being a small pack, I just wanted to see others opinion on it. I'm more interested in checking out the new loot anyway, so the smaller the story mode the better as far as I'm concerned. I think I'm going to have to disagree with this. Collecting goodies is one of the funnest things(for most) and it doesn't feel as rewarding when it's all condensed in a few levels. Especially how the Move Pack just gave you all the costumes and you didn't have to work for them. I just think that there will be VERY few creators who have both a Vita/PS3, so once you go through this pack with 6 levels and minigames it'll be hard finding a decent level in the community. Not to mention the developers could charge $25 or $30 if this is a new story mode, compared to $10 like they did with the Move Pack. | 2012-08-12 20:49:00 Author: The5rozos Posts: 952 |
I'm mainly in for the objects and decorations. | 2012-08-12 21:59:00 Author: lemurboy12 Posts: 842 |
I'm mainly in for the objects and decorations. Hm, I guess I'm just not excited for this stuff since I'm not the 'creator' type of player. | 2012-08-12 22:14:00 Author: The5rozos Posts: 952 |
Hm, I guess I'm just not excited for this stuff since I'm not the 'creator' type of player. I'm with ya. The only things I really create are just costumes. | 2012-08-12 23:43:00 Author: amoney1999 Posts: 1202 |
I pretty much only create. I don't like playing other levels very much. | 2012-08-13 10:38:00 Author: lemurboy12 Posts: 842 |
I pretty much only create. I don't like playing other levels very much. Same here. I actually find story mode a massive chore. Not because it's badly made, I just enjoy creating so much more. It wouldn't be so bad if everything unlocked upon level completion and you didn't have to fanny about acing and trying to get hard to reach bubbles. They could still reward the acers with some uber pins or a 100% T-Shirt or something. Imagine if it was the other way round and you had to create a 5 Star level to unlock story mode lol. | 2012-08-13 15:35:00 Author: Kiminski Posts: 545 |
I used to really enjoy collecting all the prizes (and even acing the levels) but it has become a bit of a chore, especially when trying to keep up with all the DLC and 4x prizes. I would seem like a good thing for the community if people that just like create could easily get access to all the goodies. It was pretty silly that for my last LBP2 level that used a lot of the decorations from the Move pack that I had to have a little palette of decorations that I could copy. I wasn't willing to hassle someone to help me unlock them and they don't even show up in the favorites if you didn't collect them. | 2012-08-13 18:49:00 Author: fullofwin Posts: 1214 |
Edit: It seems that a mod moved this to an older thread. Thanks mod! I hadn't found this when I made this post. Early today the newest DLC for LBP was presented. You won't have to wait for LBPVita to create in your Vitas people! If you want to check out some of the new gameplay featured in here, check out this link: http://www.pushsquare.com/news/2012/06/watch_this_littlebigplanet_2_cross_controller_demo Anyway, what we have been told about this is that it will include a new level pack (you must have the Vita to play this, probably), new materials, new stickers, decorations; and new tools that will be included for LBP2 users for free (only the tools are for free)! This will allow you to create levels like the ones seen in the video. Just imagine the possibilities! You can finally have a "menu" in your levels where you can select various items, like in RPGs, or use the tilt PS Vita function to make some awesome and creative stuff in the PS3. The only sad thing is that you must own a PSVita to do this. Even to work with the new Create tools, you'll need to own that console. Now I seriously want a Vita! Lolz. I really believe that this is by far the most important DLC for LBP so far. This will really add a lot more of possibilities for the community to create! I think a lot of people will complain about not having a Vita (like me ), so they won't be able to play this stuff, but still I'm really anxious to know what will creators make with this. Epic. There are many question still unanswered, but I guess we'll have to wait until it is released. I don't really think it will be like that Cross-Play slogan of being able to begin playing (or creating) in the PS3 and continuing anywhere with your Vita, we'll have to wait for LBPVita to be able to Create anywhere. | 2012-08-15 00:12:00 Author: yugnar Posts: 1478 |
I want a big story mode. i actually like playing a game with a fun story unlike some of you. and getting everything in the levels is actually really easy unless you just are not good at gaming at all. While i may be a very active creator. this game would be super boring if i did not play levels once in a while. just simply creating & nothing else is boring plus it is not very friendly too. ;P *mew | 2012-08-15 09:24:00 Author: Lord-Dreamerz Posts: 4261 |
I want a big story mode. i actually like playing a game with a fun story unlike some of you. and getting everything in the levels is actually really easy unless you just are not good at gaming at all. While i may be a very active creator. this game would be super boring if i did not play levels once in a while. just simply creating & nothing else is boring plus it is not very friendly too. ;P *mew Lol yeah I don't quite get the creating only thing either. I know that creating a level is a form of playing the game, but why not mix it up a bit? It's called PLAY Create Share for a reason. | 2012-08-16 08:03:00 Author: The5rozos Posts: 952 |
Lol yeah I don't quite get the creating only thing either. I know that creating a level is a form of playing the game, but why not mix it up a bit? It's called PLAY Create Share for a reason. Each to their own? I don't hate story mode anyway, going through it the first time is great. I'm just not into playing the same story levels over and over again to unlock items in create. The two should be entirely separate imo. Besides, if I want to PLAY, there are MILLIONS of other levels to be getting on with, why waste time repeating content if that's not what you enjoy most? | 2012-08-16 08:43:00 Author: Kiminski Posts: 545 |
Even to work with the new Create tools, you'll need to own that console. You only need the Vita connected to use one tool, all the rest have been made to work on the PS3 without the Vita connected, we've been careful to design them with that in mind. | 2012-08-16 11:17:00 Author: GruntosUK Posts: 1754 |
I prefer a chunky story mode with plenty of unlockables. What I don't like is when you require 2 to 4 players to get to it all. There's nothing wrong with promoting the community spirit but forcing it is another thing. I'm sure that even if everything was easily found by one player, there would still be as many people playing together online. And I'll say it again just in case Tarsier happens along: No trophies for publishing a level please On another note: We are not guaranteed new content with the DLC. It could just add some functionality and the ability to connect the Vita version to the PS3 version. If it has materials then how would you be able to transfer them over to the Vita? Only costumes can be transferred. It's going to be interesting how they deal with this. My guess is that it won't offer any new materials that are not in LBPVita. What it WILL do is add the materials from LBPVita to LBP2 I doubt we'll get things like the memorizer either because that side of things will be dealt with by the Vita. | 2012-08-16 23:05:00 Author: GribbleGrunger Posts: 3910 |
On another note: We are not guaranteed new content with the DLC. It could just add some functionality and the ability to connect the Vita version to the PS3 version. If it has materials then how would you be able to transfer them over to the Vita? Only costumes can be transferred. It's going to be interesting how they deal with this. My guess is that it won't offer any new materials that are not in LBPVita. What it WILL do is add the materials from LBPVita to LBP2 I doubt we'll get things like the memorizer either because that side of things will be dealt with by the Vita. Jack Tretton said there will be a new story mode, costumes, stickers, decorations, and objects. So this definitely isn't a bare bone add-on with no new stuff. http://www.youtube.com/watch?v=vvW6myaX5iY I definitely agree though about no publishing levels trophies. Just a few online trophies alone generate hundreds of thousands of spam levels. And I want LBP Vita to stay as clean as it can for awhile. | 2012-08-17 00:13:00 Author: The5rozos Posts: 952 |
On another note: We are not guaranteed new content with the DLC. It could just add some functionality and the ability to connect the Vita version to the PS3 version. If it has materials then how would you be able to transfer them over to the Vita? Only costumes can be transferred. It's going to be interesting how they deal with this. My guess is that it won't offer any new materials that are not in LBPVita. What it WILL do is add the materials from LBPVita to LBP2. Umm you do remember that you don't need LBPvita to use this DLC and play all it's levels right? o.o *mew | 2012-08-17 00:56:00 Author: Lord-Dreamerz Posts: 4261 |
Umm you do remember that you don't need LBPvita to use this DLC and play all it's levels right? o.o *mew Really? Hm, I would think the Vita would be required for all the levels. Like the PS Move in the Move Pack. | 2012-08-17 03:33:00 Author: The5rozos Posts: 952 |
Really? Hm, I would think the Vita would be required for all the levels. Like the PS Move in the Move Pack. Vita the system is. but not LBPvita. you don't need the game. you only need PSVita. | 2012-08-17 03:37:00 Author: Lord-Dreamerz Posts: 4261 |
Vita the system is. but not LBPvita. you don't need the game. you only need PSVita. Ah, ok. Lol I kinda find it funny how some people want to play LBP2 via Remote Play from their Vita. Sounds a lot better just getting LBPV | 2012-08-17 03:59:00 Author: The5rozos Posts: 952 |
Umm you do remember that you don't need LBPvita to use this DLC and play all it's levels right? o.o *mew Yeah, I realised that after I'd posted it, but it is still puzzling. You can't transfer materials or stickers or decorations over from LBP2 to the Vita, so how does the guy manage to play part of the level on the Vita when on the TV screen it's a different setting? I'm just wondering how that is done. The only way I can see that possible without having the materials on the Vita is to be able to stream content from another section of the DLC while LBP2 plays the main part. In fact that's the ONLY way of doing it IMO | 2012-08-17 06:55:00 Author: GribbleGrunger Posts: 3910 |
. I remember one of the workers in the topic saying The vita runs a App that allows it to play it on the vita which is why you don't need another game. *mew | 2012-08-17 07:29:00 Author: Lord-Dreamerz Posts: 4261 |
I remember one of the workers in the topic saying The vita runs a App that allows it to play it on the vita which is why you don't need another game. *mew Yes I know that. When he jumped down into the Vita, the Vita screen was entirely different from the PS3 screen. If it is streaming it (which is likely) then it must be able to stream content you have made from another section of the level 'hidden' from view. You would have to build that area in LBP2 ready for that one particular usage. | 2012-08-17 07:40:00 Author: GribbleGrunger Posts: 3910 |
Yes I know that. When he jumped down into the Vita, the Vita screen was entirely different from the PS3 screen. If it is streaming it (which is likely) then it must be able to stream content you have made from another section of the level 'hidden' from view. You would have to build that area in LBP2 ready for that one particular usage well i am not sure on that. i would guess that is is actually 2 levels. one on PS3 and another streamed from PS3 to Vita. and that when you load up the level you are actually loading both levels. but that is just a guess. i've no idea. *mew | 2012-08-17 07:44:00 Author: Lord-Dreamerz Posts: 4261 |
well i am not sure on that. i would guess that is is actually 2 levels. one on PS3 and another streamed from PS3 to Vita. and that when you load up the level you are actually loading both levels. but that is just a guess. i've no idea. *mew Either way it throws up a very interesting fact: You will be able to create levels that run on both the Vita and the PS3 for multiplayer games. This means that it should be possible to build levels that someone can ONLY play on the PS3 if they want but also challenge a friend with a Vita too. Lets say you make a basketball game for instance. You would be able to play against someone with a Vita OR someone with another PS3 controller. Or, if you had a mini football game: Two people could play on the PS3 while two people could play goalkeepers on their vitas. You could also make a card game where the PS3 displayed what was laid on the table whilst the two hands where displayed on two Vitas, and then you would tap the cards you want to lay and they would automatically appear on the PS3 It seems to me that this DLC doesn't just allow you to play games on the PS3 with the Vita, but it allows for a heck of a lot more | 2012-08-17 07:47:00 Author: GribbleGrunger Posts: 3910 |
I vaguely remember someone saying the Vita would be linked to a local PS3 profile, so that would explain how collecting prize bubbles works. | 2012-08-21 13:59:00 Author: Rogar Posts: 2284 |
Early today the newest DLC for LBP was presented. You won't have to wait for LBPVita to create in your Vitas people! If you want to check out some of the new gameplay featured in here, check out this link: http://www.pushsquare.com/news/2012/06/watch_this_littlebigplanet_2_cross_controller_demo Ermehgawd This is incredible. This is pretty much exactly like Wii U, but we get to make the games. Also, no more PS3 HUD. Just move it to the Vita and use touch controls, so much easier. Epic indeed. | 2012-08-21 15:58:00 Author: SSTAGG1 Posts: 1136 |
Has there been any confirmation on the touch screen being usable with Paint? I assumed we'd be able to as It's the logical thing to do, but I've yet to see any official word. | 2012-08-21 17:01:00 Author: Kiminski Posts: 545 |
Has there been any confirmation on the touch screen being usable with Paint? I assumed we'd be able to as It's the logical thing to do, but I've yet to see any official word. The impression I got is that you can't actually create anything in LBP2 with the Vita, but can use it to play things that people have made in LBP2, using the Vita-specific tools. That would mean the touch controls couldn't be used to create, since the Vita would only work in play mode. Unless... You only need the Vita connected to use one tool Refers to being able to use the Vita in create mode, thus implying the use of a Vita specific feature... such as touch? | 2012-08-21 18:02:00 Author: SSTAGG1 Posts: 1136 |
I pretty much only create. I don't like playing other levels very much. Me too! | 2012-08-21 18:21:00 Author: Lord_Vile71 Posts: 60 |
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