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Transforming sackbot
Archive: 5 posts
Hello all. Ok so basically I need a sackbot that can transform into different sackbots with the press of a button. There used to be a tutorial for this but I saw that it had been deleted when I went to it today. I figure it involve emitting of some kind, I'm just not sure of the logic behind it. Any help will be much appreciated, and if possible, to be able to transform back to the original from your new form (although I'm assuming you do the same mechanics?) Please and thanks ps. I forgot to mention that I am using the hologram follower system for my bot | 2012-07-30 04:45:00 Author: jjdragon Posts: 257 |
All you need is a piece of hologram that follows your bot. Whenever you want to transform, trigger a sequencer on the hologram that has a tag, which destroys the current bot, and emits the new bot after the first is destroyed. | 2012-07-30 04:59:00 Author: Zero10100 Posts: 385 |
All you need is a piece of hologram that follows your bot. Whenever you want to transform, trigger a sequencer on the hologram that has a tag, which destroys the current bot, and emits the new bot after the first is destroyed. oh sorry I forgot to mention that i have the following hologram piece already, edited! So pretty much you are saying you could have the trans. button activate a tag, and have it's tag sensor destroy the current bot and emit the new one? | 2012-07-30 05:11:00 Author: jjdragon Posts: 257 |
Exactly. Just make sure the emitter is placed far enough after the tag or it won't work. Tags have a 1-frame delay, not much but might cause a problem if it's too close. | 2012-07-30 05:16:00 Author: Zero10100 Posts: 385 |
Exactly. Just make sure the emitter is placed far enough after the tag or it won't work. Tags have a 1-frame delay, not much but might cause a problem if it's too close. Alright. Shouldn't be too much of a problem, i planned on adding some theatrics in between. | 2012-07-30 05:19:00 Author: jjdragon Posts: 257 |
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