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#1

Sackbots shoot wrong way!

Archive: 5 posts


I have a creatinator that emits an axe and it works fine when i use it but when i put it on a sackbot it doesn't shoot correctly. I am using a conrollinator to control the sackbot but when I shoot left the axe is upside down anyone have any idea how to fix this if you need screens shots I could post some.2012-07-19 04:39:00

Author:
Unknown User


Not sure why it goes upside down but one thing i do is make a circle of holo material and place an emitter on the edge of it then place a rotator in the center in a chip with a follower set to follow the player at 100%. I set the rotator to work with the right stick so that as i move the right stick around the rotator moves the circle around the sack bot. Then i set the emiter to emit the weapon. Using this you can then have full 360 aim.

Not sure if this will help you any though.
2012-07-21 18:40:00

Author:
Lordwarblade
Posts: 761


I think this will solve my problem thanks!2012-07-23 07:22:00

Author:
Unknown User


Another thing you can do is to put a microchip on your axe with a gyroscope set to max speed and max acceleration. I don't recall if the creatinator has the same emit options as the emitter, but I know on an emitter if you change the create animation to expand, the object will have righted itself before the player can even realize it was being spun (at least this is true of relatively small objects).2012-07-23 14:16:00

Author:
v0rtex
Posts: 1878


Another thing you can do is to put a microchip on your axe with a gyroscope set to max speed and max acceleration. I don't recall if the creatinator has the same emit options as the emitter, but I know on an emitter if you change the create animation to expand, the object will have righted itself before the player can even realize it was being spun (at least this is true of relatively small objects).

At 1500 speed, it would do almost 5 rotations per second. if the object is 180 degrees off(which is max), it will spin for about 0.1 seconds. Thats barely noticeable
2012-07-23 23:58:00

Author:
Deurklink1
Posts: 346


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