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2 Player Camera Issues

Archive: 2 posts


Hi everyone, I'm creating a level for 2 or more players and need advice on game cameras (PLCC4 blog: Aratiatia's blog (http://www.littlebigplanetarium.com/blog/547-aratiatias-plcc4-blog/)).

I have some sections where the camera tracks the host player no problem and occasionally leaves the other player off screen - this is fine with me.

HOWEVER, in other sections where players are within the zone of a single camera and have a large space between each other the camera pans right back revealing the edges of my level and far more than I want the players to see. Likewise, when each player is inside the zone of a different camera viewing oddness ensues.

I want all players to view only what I set in the cameras, not unexpected widescreen views. I've tweaked "require all players" on a few cameras but results aren't consistent and I'm not figuring out what is going on here.

Does anyone have any suggestions?

Thanks heaps!
2012-07-08 21:28:00

Author:
aratiatia
Posts: 374


First make sure that "player tracking" is set to 0.
If that doesn't work try making the range shorter than the view.
2012-07-08 23:21:00

Author:
Zero10100
Posts: 385


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