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Glow World

Archive: 3 posts


I finished working on my level. It took me a while, but at least I haven't cancelled it. I posted a blog entry about this in case if you want to read more about it.

http://i0.lbp.me/img/fl/130c08da3d983c56c8eb4fb72a4084f7529048b6.jpg

http://i2.lbp.me/img/fl/4d29923d2b6a83410877a699e2168dda42d5cb77.jpg

http://i0.lbp.me/img/fl/5206a16ff8bc1f9549b06889f9000b22d4e5ab80.jpg
http://lbp.me/v/cj-0-t

EDIT:
Here are the special features to this level:

1. You can turn on or off the light that follows you. Press L1 to toggle.
2. You can change the light color. Press L2 or R2 to change the light color.
3. In one section, there are circuit boards that are powered up if you fire enough electricity. Not only it powers up the circuit board, but it powers up what the circuit board is linked to.
4. In another section, there are some switches that can only be activated if your player light color is the same as the light above it.

Sorry for the double post, but I forgot to add something.
2012-07-03 15:57:00

Author:
Apple2012
Posts: 1408


Hey, you forgot the LBPme link? Here it is for other people: http://lbp.me/v/cj-0-t
Would also be very appreciate if you would review my level: http://lbp.me/v/cffp5-
Each play makes me happier =]
Anyways here is your review:

Review:
The level felt very enclosed and like I was in a box kind off. Although I very much like the concept of the level. Im still at the start where I have just used the color change to trigger proggression for the first time. The 2nd main part of the level: It got tedious changing colors for the slopes to come out after two times, although a 3rd was fine. The 4th time it came off as repititve though and began to dull out the concept of the level. I was almost amazed to find it again a 5th time. It was wayyyy too many times and just became zombie-like. That part went on way too long. And im sure almost all players would agree.
The first time the platforms move in and out to drop you in to the electricity, there should be a checkpoing RIGHT before that. Otherwise the player has to walk a linear, already walked path again. Not sure if this was a mjor glitch.
But after dying once, I was never again allowed to turn off/on the lights or change colors. Trapping me in your level.
Pretty sure this is a major glitch, or it is not clear what to do. Reply back when this is fixed! or if I am missing something!
2012-07-04 01:53:00

Author:
Unknown User


Hey, you forgot the LBPme link? Here it is for other people: http://lbp.me/v/cj-0-t
Would also be very appreciate if you would review my level: http://lbp.me/v/cffp5-
Each play makes me happier =]
Anyways here is your review:

Review:
The level felt very enclosed and like I was in a box kind off. Although I very much like the concept of the level. Im still at the start where I have just used the color change to trigger proggression for the first time. The 2nd main part of the level: It got tedious changing colors for the slopes to come out after two times, although a 3rd was fine. The 4th time it came off as repititve though and began to dull out the concept of the level. I was almost amazed to find it again a 5th time. It was wayyyy too many times and just became zombie-like. That part went on way too long. And im sure almost all players would agree.
The first time the platforms move in and out to drop you in to the electricity, there should be a checkpoing RIGHT before that. Otherwise the player has to walk a linear, already walked path again. Not sure if this was a mjor glitch.
But after dying once, I was never again allowed to turn off/on the lights or change colors. Trapping me in your level.
Pretty sure this is a major glitch, or it is not clear what to do. Reply back when this is fixed! or if I am missing something!

The light power that you get when you re-spawn comes from emitters. It could be an emitter glitch. I worked everything out. Maybe that checkpoint doesn't have the emitter. If that's true, then I will fix it.

The slope stairs were actually part of the level, and you're probably spending too long. I can fix the sensors for you and move the checkpoint.
2012-07-04 02:09:00

Author:
Apple2012
Posts: 1408


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