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PLCC4 Running now

Archive: 4 posts


Ladies and Gentlemen PLCC4 is upon us: http://www.littlebigplanetarium.com/topic/4715-planetarium-creation-contest-plcc4/


http://i.imgur.com/WYcXM.png

It's time to rev up your create skills as a new Planetarium Creation Contest has arrived! The PLCC4 contest focuses on in-level cooperation and the use of a pre-made key.

The Planetarium Creation Contest consists of three parts. They are:


Creating a level requiring active multiplayer cooperation to achieve a common goal
Using the pre-made key object
Documenting your idea generation and creation process


These three parts will all work collectively toward determining the contest winner. Each of these parts will be broken down to provide you with a better understanding of what is expected of you:

Creating a level requiring active multiplayer cooperation to achieve a common goal
One of the greatest aspects of LittleBigPlanet is the ability to play collectively with several other players. The interaction between the players as they all work together to solve challenges and complete objectives has fostered many close bonds between community members. In the spirit of teamwork, it is desired that a level is created such that all players in the level will be working collaboratively to complete the stage. Levels will be judged on the uniqueness and the amount of cooperation required to complete the level. Each level will require 2 players (at minimum) to complete, and must be playable with four players. The goal of the level cannot be to destroy one another.

For this contest, level links will not be permitted. The entirety of the stage must be contained in one level.

Using the pre-made key object
You are required to use the pre-made key object which has been created by the Planetarium staff and is available in this level:

http://lbp.me/v/cge90n

It is recommended that the key object be used to advance the stage objectives and complete the level.

You may:

Sticker and decorate the object to alter its appearance without altering its shape
Use the object multiple times throughout the level
Use the object in unique and creative ways
Tweak the object's material properties to fit the stage requirements


You may not...

Decorate the object such that it is not recognizeable as a key
Place the object in the level such that it does not fit in with the rest of the stage
Change the key shape by using the corner editor


We encourage you to be creative with the key and utilize it in an engaging way in the level. Keys symbolize many things, and we hope to see it used in an original, meaningful manner.

Documenting your creation process
One of the visions we had when we create the LittleBigPlanetarium was the focus on the idea generation, creation process, creation documentation, testing, and the overall publishing process that a creator undergoes to produce a good level. We encourage sharing of these tips and tricks with each other because it fosters understanding and helps others improve in their creating ability as they develop and construct their levels. Thus, part of the contest requirements is that a detailed account of your creation process is presented to the community. Each person brainstorms and builds in their unique way, and we would like this process to be available to everyone to learn and grow in their talents as creators.

Communication is a critical factor in this requirement, but there is creative freedom in determining how the creation process is documented. Reasonable documentation providing insights into the challenges encountered and the time-saving techniques of the creators must be provided. However, how you choose to document this is up to you. Many members have used the on-site blog feature to document their level progress, and you are more than welcome to do the same. Also, you may use any other method of documentation. For example, you can document your process by:


Blogging daily about what you did or encountered that day
Blogging after significant milestones are passed in your creation process or when significant problems are encountered
Record video of you explaining your creating techniques, ideas, and goals at regular intervals
Develop a detailed outline of the creation process including creation methodology, idea generation, and problem-solving tactics
Publish a level showing the creation process, explaining how the level was developed, and how certain level features were created
Record audio of you talking through your ideas and creating tips and tricks
Keep your friends updated on the progress you are making (note that you must provide chat logs or other documentation of this)
Or anything else that follows in the same vein

This information needs to be made available to other contestants and members at some point so that others can learn from what you know as a creator. Part of the goal of the contest is to assist in providing members with material on level creation and to improve the community understanding of different creation processes. Great care should be taken when implementing this portion of the contest requirements.

Competitors are urged to positively interact with each other during the competition. Contestants are encouraged to read, listen, and watch other competitors' documentation to see what tips others may have for creating. In the past, the contestants that produced the best levels were ones that documented their work and received feedback from others during their creation process. We would like to see contestants constructively engaging with each other so that all entries are as good as they can possibly be.

Contest Deadline
The PLCC4 contest will officially end at


July 31st, 2012 at 12:00 PM UTC (http://www.timeanddate.com/worldclock/fixedtime.html?msg=Planetarium+Creation+Contest+De adline&iso=20120731T12)

Your level and documentation must be published and linked within this thread prior to the above stated time. This time zone may not be the same as yours so make sure to check what time this is in your time zone so that you can get the level in on time. Late entries will not be accepted, except for some unforeseen circumstances. Minor editing is allowed beyond the deadline. However, what the judges see when they play your level will be what they make their decision on. Judges will not replay levels on request.

Submitting your level
Levels are submitted to this competition by providing two links within this thread:

An lbp.me link to the finished level that will be entered into the competition (or, if your lbp.me profile is hidden, an explanation of how to locate the completed level)
A link to the documentation of the level creation process. Note that you may want to provide a link to your documentation before the level is complete so that other members can learn from your struggles and successes.

Once the site administrators have received the link to your level and to your creation process documentation, your name and level will be added to the list below. If your level and documentation links do not appear here, chances are that the administrators have not received your links yet. Please kindly re-submit them as soon as possible so that the administrators do not overlook your entry. Note that it is up to you to make sure that your level is added to the list of entrants.

Good luck to all entrants! We look forward to following your progress and seeing your great ideas for this competition!


Q: Are teams allowed to work on this?
A: Contestants are free to work with whoever they wish to. However, there is only one crown and pin awarded for each level submission.

Q: If several people work on the entry, who is awarded the crown?
A: The crown will be given to the PSN that the level is published under. If a team wishes to create a dedicated PSN for this competition, that is acceptable.

Q: If the winner of the competition already has a crown or a planetarium pick pin, what happens to the prize?
A: The prize will be assigned to the first place person unless the first place person already has a crown and a pin. If that were to occur, then the crown and/or pin would be assigned to the next place person.

Q: How will the crown code be distributed?
You will receive a message through the Planetarium PM system. However, there are several other methods of giving you the code. Don't worry, the admin will make sure that you get the code.

Q: Is it ok to make the level move-enabled?
Yes.

Q: Is it ok to use cutscenes, voice-acting, and menus in the level?
Yes.

Q: Can you have the players playing in controllinators?
A: Yes.

Q: Are players allowed to submit more than one entry?
A: Only one entry will be accepted per each entrant. However, entrants are allowed to help other entrants complete their levels.

Q: Can we use music that wasn't created by us in the level?
A: You may use other music. However, make sure to give credit to the music creator.

Q: Will we have a better chance of winning if we use the key object multiple times in the level?
A: It is only required that the key object appear once in the level. The usage of the key will be judged more on what the key is used for and how well the key is integrated into the stage.

Q: Can we use a minigame?
Yes, but the minigame must involve the players working together. Players cannot be blowing each other up to get points, and all players either lose or win together.

Q: Who will be judging this competition?
A: Planetarium administrators and moderators
2012-07-01 11:56:00

Author:
Robmandx
Posts: 515


I won't be entering myself, but good luck to all that enter.

I'll be looking forward to the results
2012-07-01 17:22:00

Author:
DaSpoony
Posts: 191


:O interesting! I knew that chicken "Coop" picture was a pretty shady hint.... I'm not sure If i'm to enter this or not 2012-07-01 23:25:00

Author:
grayspence
Posts: 1990


huh. if he hurries, mnniska will give everybody a run for their money.

cataloged creation process - speedcreate.

4x - unless he scraps it, yup

huh.
2012-07-01 23:36:00

Author:
megaextremist
Posts: 221


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