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Sound Help
Archive: 9 posts
I have a music selector in my level and i want it to play a sound effect in between changing the songs. Any idea how i would go about doing this | 2012-06-30 08:33:00 Author: Unknown User |
What triggers the song change? | 2012-06-30 08:51:00 Author: Deurklink1 Posts: 346 |
I currently have L/R on the d-pad switching through the songs and in between i want it to play a radio static SFX to to make it seem like your listing to a radio | 2012-06-30 08:55:00 Author: Unknown User |
what logic are you using? | 2012-06-30 09:11:00 Author: GribbleGrunger Posts: 3910 |
I am using a selector which is hooked up to each song and i have the controllnator d-pad hooked up to the selector | 2012-06-30 09:16:00 Author: Unknown User |
I am using a selector which is hooked up to each song and i have the controllnator d-pad hooked up to the selector put a counter just before the selector set to 1. put the sound effect from the counter. (this will play as soon as you use the d-pad) now also wire the counter into a timer that is set to how long you want the sound to play and then wire this into the reset of the counter and the reset of itself... and of course the selector. now the sound will play for as long as you want it to and then everything will reset and the selector will move onto your choice If you wanted to overlap the crackle a little into the next track (for that more professional feel) all you would have to do is introduce another timer just before the reset of the counter. this would mean it would reset 'after' the timer reset and after the selector is set off. | 2012-06-30 09:25:00 Author: GribbleGrunger Posts: 3910 |
yes it just goes through all the songs and then starts all over again | 2012-06-30 09:29:00 Author: Unknown User |
yes it just goes through all the songs and then starts all over again answer above | 2012-06-30 09:38:00 Author: GribbleGrunger Posts: 3910 |
Just wire a sound that is set to "play once" to each of the selector's outputs. | 2012-06-30 11:22:00 Author: Deurklink1 Posts: 346 |
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