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Zombie Island? The Lost Island

Archive: 15 posts


This is my first Top-Down level! And this is my first Zombie Island on a real Island!

http://littlesigplanet.com/sigs/level/c-8mmc/sites_lbpc/0/sig.png (http://lbp.me/v/c-8mmc)

I hope you have fun with it!

Updates are in work: With more guns and a bigger Island!

Second level is also in work!
http://lbp.me/v/c-8mmc
2012-06-26 10:58:00

Author:
DeKa1357
Posts: 190


an awsome zo,bie survival makes much fun 2012-06-26 11:07:00

Author:
Unknown User


Cool love zombies. Queued.2012-06-26 11:27:00

Author:
RakasaPlus
Posts: 136


I'll give this a play, although it doesn't look that promising for a like but instead lots of constructive criticism. Sharing the same name of the much more popular Zombie Island (http://lbp.me/v/xp2e15) doesn't help, nor does the okayish visuals help or the fact that you're already pursuing a sequel seemingly without looking at reviews which are pointing out the flaws of your level.

(Of course, I'll need to check out the gameplay before I make any final judgement.)
2012-06-26 13:26:00

Author:
BIGGamerer
Posts: 182


Love horror levels !!! I added it to my queue , can't wait trying it out 2012-06-26 19:37:00

Author:
Pyrotrooper91
Posts: 337


Thx!I have a second Zombie Island in this kind!

Zombie Island? The Mystic Island (http://lbp.me/v/cb3vhc)

And today i will publish the third Zombie Island in this kind!
2012-06-27 12:43:00

Author:
DeKa1357
Posts: 190


Slow down with these levels! If you're going to publish sequels, you need to spend at the very least a few weeks looking at everyone's feedback, adding new game mechanics, and testing the level excessively for any problems. Both of the first two Zombie Island levels of yours have been created in a small amount amount of time, and consequently have received an abysmally low amount of "likes" for having as many plays as they do, plus a lower percentage of people "liked" your second Zombie Island compared to the first. (15.7% on the second level compared to 15.9% on the first level) Your "sequels" aren't improving on anything.

SolidNInja2020's Bloody Zombie Massacre series is a good example of how you should be handling sequels for your series. New games in the series up until the 4th had significant improvements over the previous games in the series.

It should be noted that Zombie Island? The Mystic Island's goal to improve game balance went horribly wrong since less than 48 hours passed between the first possible chance anyone had to point out game balance issues in Zombie Island? The Lost Island and the publishing of Zombie Island? The Mystic Island which was meant to fix those issues. Also, the sequel didn't add anything. The gameplay, which was an issue in the first for being stale, is still stale.
2012-06-27 14:42:00

Author:
BIGGamerer
Posts: 182


I built them in 1 hour! And I made them only for getting more hearts and for those little noobs who like that kind of lvls!2012-06-27 21:36:00

Author:
DeKa1357
Posts: 190


Making a crappy, unfinished, rushed level will not earn you as many likes or hearts as you might like. You'll get plays, but they'll be trash plays. The players who compose these trash plays wish they never had played your level. The fact that your first Zombie Island level has 10,500+ plays doesn't show that your level is great, it amplifies how horribly made it is when compared to the amount of likes (1,644) and hearts (939) it has.

If you were really intending to do what you said you intended to do, you'd have 5,000 hearts in 10k+ plays instead of 939, or you'd be in my position creating a well-thought-out level which has now been in the works for 27 days, instead of pushing out crap left & right.

BTW, don't delete reviews of your level pointing out its flaws. It doesn't make the level look better, it makes it appear as if there's some guy trying to make his bad level look good by deleting all of the bad reviews. If half of the reviews of your level talk about how problematic it is, then your level has problems. Don't mask that.
2012-06-27 22:06:00

Author:
BIGGamerer
Posts: 182


It doesn't matter!2012-06-28 11:12:00

Author:
DeKa1357
Posts: 190


What's the point of creating stuff if the quality of your creations "doesn't matter" to you? You probably should've just avoided making these levels all together, since you've now pushed out 3 levels that barely anybody likes, and part of that is related to the fact that you didn't put any effort into these levels.

Why should anyone play your levels if they're not your best effort? These levels of yours were not created with player satisfaction in mind, something you need in order to get the hearts and likes you're looking for. In fact, it appears that you've ignored the players, and all good points I've brought up. If you don't care about the players, they shouldn't care about your levels.

Levels like these (low-effort, no care, rushed to get tons of plays) give zombie shooters a bad reputation. Don't make it any worse than it already is, because it doesn't help but instead hurts of the popularity of an actually good zombie shooter.
2012-06-28 16:54:00

Author:
BIGGamerer
Posts: 182


Many people liked it!2012-06-29 12:10:00

Author:
DeKa1357
Posts: 190


ooo i love top down lvls, Queued ^_^2012-06-29 17:34:00

Author:
Sigilkeeper321
Posts: 9


I want that this have more plays https://lbpcentral.lbp-hub.com/index.php?t=70507-Move-Block-Control-1-Player and not the Zombie Island!2012-06-29 18:18:00

Author:
DeKa1357
Posts: 190


Many people liked it!

That's an ambiguous statement. 15.7% of people who played your first zombie level liked it. 13% of people who played your second zombie level liked it. 15.7% of people who played your third level liked it. Compared to the amount of plays you have on your levels, you've received an awfully low amount of likes.

If I were you, I wouldn't be satisfied with the amount of likes you've received, or your intentions for creating this level. Your first level could've been at 30,000 plays and 15,000 likes if you had decided to spend a few weeks on it, but instead it's been rushed, and the level probably won't be able to reach as many plays or likes or hearts as it could've had you decided not to rush through this level in an hour.

At this point, I've asked a lot of questions, and while I've received very few answers, your responses make you seem like you don't care about the quality of your levels, or the satisfaction of your players. Instead, it appears you're here to look for quick and easy plays. That's one of the sorriest ways to play, create, and share.

EDIT: I can see why you want that other level of yours to have more plays, it looks like you actually tried to make it good.
2012-06-29 18:51:00

Author:
BIGGamerer
Posts: 182


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