Home LittleBigPlanet 1 - PSP - Tearaway -Run Sackboy Run LittleBigPlanet 1 [LBP1] Ideas and Projects [Archive]
#1
Cool Idea I Thought Of
Archive: 16 posts
Okay, so I thought that it would be cool if they gave us a mirror material. And if you have your PlayStation Eye plugged in, and you walk by the material, you would see the reflection of you (or obviously whatever is in the view of the camera). Or if you don't have a PlayStation Eye, it would just reflect the background of whatever one you are using at the moment. What do you think? | 2009-01-06 23:07:00 Author: Sonic5411 Posts: 712 |
incorporating the ps eye like that seems somewhat pointless... it'd be better if the mirror reflected like a real mirror, so depending on the angle your sackboy is with the mirror you'd see something different. if that's how it would work it'd be a tonne more useful ^^ | 2009-01-06 23:32:00 Author: Trap_T Posts: 431 |
That seems like an awful lot of programming that ultimatally would be completely useless in actually making levels o_0. | 2009-01-06 23:33:00 Author: RockSauron Posts: 10882 |
That seems like an awful lot of programming that ultimatally would be completely useless in actually making levels o_0. Are you kidding?! A mirror material would be awesome for making levels... I can imagine people creating mirror rooms, and even puzzles that have you use mirrors. T Bottom line : The PSEye thing sounds dumb, but a material like this would be awesome. | 2009-01-06 23:37:00 Author: Whalio Cappuccino Posts: 5250 |
well it isn't something Id ask for over bug fixes.. but I'm sure it'd still have it's uses. like seeing farther than the screen. maybe if a laser and laser switch was added with it O:! the laser would reflect off the mirror and stop at anything else! O: makes for great puzzles! | 2009-01-06 23:37:00 Author: Trap_T Posts: 431 |
maybe if a laser and laser switch was added with it O:! the laser would reflect off the mirror and stop at anything else! O: makes for great puzzles! Except the laser doesn't actually do anything. >_> | 2009-01-06 23:38:00 Author: Unknown User |
Are you kidding?! A mirror material would be awesome for making levels... I can imagine people creating mirror rooms, and even puzzles that have you use mirrors. T Bottom line : The PSEye thing sounds dumb, but a material like this would be awesome. I meant the PSEye thing would be useless. That would be completely useless in an actual level, and would be super hard to program probably. The mirror thing that reflects in game would be cool, though. | 2009-01-06 23:39:00 Author: RockSauron Posts: 10882 |
A mirror material would be good Then we could all be 2 faced Would be good for puzzles like Whhhhhaaaaaaaaalllllllllleeeeeeeeeeee said | 2009-01-06 23:43:00 Author: dorien Posts: 2767 |
I meant the PSEye thing would be useless. That would be completely useless in an actual level, and would be super hard to program probably. The mirror thing that reflects in game would be cool, though. Oh... I... See... :blush: | 2009-01-06 23:48:00 Author: Whalio Cappuccino Posts: 5250 |
The puzzle thing would not work. What can you really see? It's not like you can change the camera to view yourself in the side of a 'mirror block' or something. The three dimensions of this game are extremely limited. All the player would be able to see is the "reflection of the background". If there was a mirror material, there wouldn't be any way to use it for puzzles. It would just be for asthetic purposes. | 2009-01-06 23:55:00 Author: Unknown User |
Except the laser doesn't actually do anything. >_> You'd have to reflect it into the laser switch, then the switch would activate, and do whatever you have it hooked up to! If they ever do get mirror material, I demand lasers and laser switches! The puzzle thing would not work. What can you really see? It's not like you can change the camera to view yourself in the side of a 'mirror block' or something. The three dimensions of this game are extremely limited. All the player would be able to see is the "reflection of the background". If there was a mirror material, there wouldn't be any way to use it for puzzles. It would just be for asthetic purposes. You can see objects that are of the opposite angle at which you view the mirror... if the mirror is at 45 degrees and you are walking along the floor to it, you would see the ceiling.. how would puzzles not work? and you can rotate the camera enough to see the sides of objects | 2009-01-06 23:56:00 Author: Trap_T Posts: 431 |
it would also be good for seeing the back of your sackboy when making costumes | 2009-01-06 23:57:00 Author: Sonic5411 Posts: 712 |
it would also be good for seeing the back of your sackboy when making costumes I agree 100% | 2009-01-09 00:31:00 Author: Sgt_KILLA Posts: 5 |
You'd have to reflect it into the laser switch, then the switch would activate, and do whatever you have it hooked up to! Allow me to repeat. Lasers don't do anything! You can see objects that are of the opposite angle at which you view the mirror... if the mirror is at 45 degrees and you are walking along the floor to it, you would see the ceiling.. how would puzzles not work? Sweet halibut, dude. You cannot rotate anything in the z axis! Do you even own this game? You can't do that! | 2009-01-09 02:21:00 Author: Unknown User |
Allow me to repeat. Lasers don't do anything! Sweet halibut, dude. You cannot rotate anything in the z axis! Do you even own this game? You can't do that! How would you know what lasers do? I'm saying they would make a special switch for the lasers that would detect if one was hitting it and then activate. AND I never said anything about the z axis.. can't you rotate an object 360 degrees? Like aup! There's my square! -> [_] Aup! Now I've rotated it! 45 degrees! woo! -> <> | 2009-01-09 02:31:00 Author: Trap_T Posts: 431 |
The Z axis means rotating it towards or away from the screen which is immposible in LBP... at least I think ;P Normal Box |----| |----| |----| Box rotated towards the screen /=== ------ ===/ | 2009-01-09 11:24:00 Author: Tomoso Posts: 33 |
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