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Abandoned Wonderland

Archive: 9 posts


Hello LBPC

/v/b5h3my

http://lbp.me/v/b5h3my


I want you present my latest level Abandoned Wonderland.

Story:

You are going to travel through the Abandoned Wonderland, place where is battle between good and evil, somewhere in the world is the switch what will end the battle forever.

Note:

This time I was going again to as I say, more serious direction, my goal was to make a level with little story with no text. Only with light and sound effects. I once again challenge myself makeing something what I havent make before, or at least make it better. In this project I lost lot of hair and drinking too much energy drinks and I'm gonna make new level soon as my hair is starting to grow back again.

Pictures:
http://i6.lbp.me/img/ft/c0655994bd6f873b640ac5a8046f76214b94a898.jpg
http://i3.lbp.me/img/ft/9034a8f823ac5781c6f1dcd4f0254f6a65f0a138.jpg
http://i3.lbp.me/img/ft/3d312279d3a95c8975654c6c53e3b66b1dc30274.jpg

Special thanks to comishguy67, O165_Vivaldi-NL And Kevin-4244 for theyr wonderful soundtrakcs.

Also thanks to zmylied for his cool LBN sticker.

Regards: OmieR

Edit: I'm sorry is it me or what but no matter how I try that cool lbp.me clock button thing just dont work for me and wont show up so there is only lbp me link
2012-06-19 18:28:00

Author:
OmieR
Posts: 76


Really nice pictures you showed off OmieR. I decided to give your level a play, and here's my review.

The first thing that came to my mind when the level fully loaded was how beautiful the lighting was there. Really, great lighting, and the design of it is just amazing, with the edge-less clocks and story objects like books, candles and gears, really giving that creepy feel at first. Or as you pass by the mansion windows, or when you jump over the black and white checker board cubes... The use of sounds for as the clocks tick, as new areas are presented before you, etc. are nice, and I loved how you had random objects float around as you passed through this weird, weird world. The shock-wave effect of finding some of the secrets, and how it turned on any clocks nearby was great. After exploring more and more, it became more and more obvious how amazing the lighting was. Not only was it placed around beautifully, along with the sort of shock-waves created by finding secrets, but even through normal game-play, flashes of light will appear, briefly changing the lighting of the level, only to revert back to it's original form.

The music was a great fit with the level, and the game-play was pretty good, as you jumped, bounced, and swung all over the place, yet I wished a little more had been added into the mix. There was nothing wrong that there was a lot of bouncing involved, but more to how it was implemented. Besides some moments, a lot of the bouncing felt like it was used in the same fashion, climbing up floors of the buildings, and things like that. If I were you, I'd mix it up a little more on the game-play side. I'm not saying to make it longer, I wouldn't be surprised if the thermo. was already full, I'd just replace certain bouncing segments that have already been done multiple times in the level with something else, but maybe that's just me. Overall, this was a nice and interesting level, with a beautiful design and exquisite lighting. The game-play could be experimented with some more, but I have nothing against it, it's still good, I was just trying to look at it from a different perspective, which I must say was hard at first due to all of the amazing visuals. ^^
2012-06-19 19:25:00

Author:
Dragonvarsity
Posts: 5208


Looks pretty amazing , got it queued and can't wait playing it 2012-06-19 20:13:00

Author:
Pyrotrooper91
Posts: 337


and got it queued2012-06-19 21:30:00

Author:
biorogue
Posts: 8424


Thank you Dragonvarsity for such a long and nice review, I was joying to read it and felt that I made my job correclty About bounce pads I actualy agree, I felt the same that there could be something different kind of solution going up or in to the next "stage" bounce pads are cool but unfortunately me as a creator feeling allmost every project that they are kind of lazy solution to move on in the level.

I actualy think it and there actualy was also other solutions, but after loosing even more hair I just purely decided to concentrate more on the atmposphere and effects and hopeing that players would impressed by that more than actual gameplay. And yes thermo is completly full

Anyway thank you everybody for playing
2012-06-19 23:07:00

Author:
OmieR
Posts: 76


Looks pretty freakin awesome Omier Got it Q'd

[EDIT]: Played it and left a nice review in game. I hope you see it!
2012-06-19 23:25:00

Author:
grayspence
Posts: 1990


So I had a chance to play this great level. I actually loved the gameplay and the visuals were breathtaking as I said on my review. Also great design and use of cameras. All in all, the level was really detailed and I had a lot of fun playing this Great job !2012-06-22 07:32:00

Author:
Pyrotrooper91
Posts: 337


Thank you everybody for playing, I just can't thank enough @grayspence: Yes I saw your review and it sure bring me a smile to my face and feeling that Am I really did my job as I wanted? I really do appriciated that, and all other wonderful players in community. This is the reason what bring me back to this game, Im glad that I made even few people happy with my work.

Regards: OmieR
2012-06-22 15:41:00

Author:
OmieR
Posts: 76


I HAVE to play this.2012-06-22 21:35:00

Author:
Cobaltor
Posts: 222


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