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Arctic Steam (Mt.Kalahar)-Intro

Archive: 3 posts


This is an intro for Arctic Steam! Go through this Steam Punk style adventure.Arctic Steam is a exciting and thrilling story about a brave sackboy that will do whatever it takes to save his freind hiiginbottomn from the evil robots!.
http://lbp.me/v//v/b2yvs5
2012-06-15 23:38:00

Author:
Unknown User


I played it a couple of weeks ago, actually. It was quite a rewarding experience.2012-06-16 00:05:00

Author:
Destroyer5563
Posts: 17


Alright, I have played your level and here's what I thought. (Please note that, when reviewing, I play the level while I review it, so I sometimes might talk about certain sections, from beginning to end, and things like that.)

I like how things start off, with the grey background, and the little bits flying about. The sounds put in during the intro are nice, and I like how you slowly make 'TopGunNumba1 Presents' visible. I thought the pause between showing it and then showing 'Artic Steam' could've been reduced a little, and I wished you added in a little sound when 'Arctic Steam' popped up, but maybe that's just me. Anyway though, the menu looks awesome. The rusty, bright font used is beautiful, and the sounds weaved in really draw you in. The rotating gears and robot are also a great addition to the menu. Besides the opening title moment, there doesn't seem to be any sort of 'true' introduction' cinematic, but that's alright.

Spider Maguire did a solid job with voice acting, making the little conversations with Higginbottom pretty delightful. The atmosphere is a great treat too, as both themes are squeezed in nice and tight, with the rotating, snowy-covered gears, and the icicles hanging from the tall, well designed buildings. The music also give sit a nice, creepy feel. Getting on top of high ledges can be pretty easy with the popular grab-jump mechanic you've implemented, and while the idea for ladders are cool too, moving on it, as well as getting off can be quite a hassle, and I actually had it once where I had to start over because one of the ladders weren't responding right after I died once in that area.

Things stay strong as the place is attacked, and the buildings start to catch on fire. The use of tiny bird feathers, fluttering about around the fire, is a great small detail fit in I must say, and the sounds thrown in are good too. When you activate a switch, it causes bounce pads to appear, attached to some walls. I know this is probably a real unnecessary nitpick, but I think it maybe interesting to have them come out another way, what with the steampunk theme and what not, and m,aybe make the height of the jumps from those bounce pads a little shorter. It's not long before you locate the ship and fly off, before crashing back down. That's okay, I just wished there was more game-play added in during that section. Also, after the space ship was hit, we heard it crash, but all we saw then was the grey sky, until the camera switched back to Sackboy, getting out of the crashed ship. I think it would've been nice to see the ship crash, or, if you didn't exactly want us to see it, maybe at least see part of the explosion show up in the grey sky. Another unnecessary nitpick of mine probably, but I think it would be better if you could make it to where there's a slight pause and an explosion sound during Higginbottom's conversation the ship, before he says "We've been hit!" and after "Hang on...". It just seemed a little bit sudden no offence.

The main flaw I saw in this, to be honest, was pacing. Now, I'm not trying to be rude here, I thought the visuals were awesome and the voice acting was real good too. This level had a number of things in it for an intro., but maybe too much. I felt that you did a good job showing Higginbottom, having his conversations with Sackboy and everything, and it was also fine showing the Queen after you found out that Higginbottom was missing. But the conversation with her was short, and it would've been nice to actually have her give some sort of 'Goodybe'. Then Avalon kinda randomly showed up, giving you instructions. And THEN you ran into a robot. It was a lot to take in, considering neither of the three were there very long before another character was introduced. I liked how Avalon mentioned the robot before you got to it, but it didn't take very long to get to the bot and the conversation was short just like with the queen.

I understand some levels are more about the visuals than the gameplay, and I'm guessing this would be one of them. If your goal though was to create a balance of visuals and gameplay, than the gameplay could use some work. there is some platforming, but it comes in 'bits', as there are constant cutscenes fit in throughout, that it's hard to hone in too much on the main gameplay segment. I'm not saying it has to be a platformer, in fact, I thought that the switches and ladders were, like I said before, interesting concepts, but maybe it would've been better if you had thrown in some sort of puzzles or something into the mix.

TL;DR....

Pros
--------
1. Solid Voice Acting
2. Beautiful Menu
3. Nice Buildings, effects, and use of stickers

Cons
-------
1. Pacing for characters veers off as you don't get the time to get to know characters after Higginbottom, and are rushed along to the next, and then the next.
2. While the visuals are great, the gameplay is lacking somewhat. There are switches to be pulled, ladders to be climbed, and even segments like when there was fire everywhere, but those are cut off pretty quickly, and the ladder parts aren't as enjoyable or responsive as the grab-n'-jump moments. If I were you, I might consider adding a little more gameplay in the gameplay segments, and maybe even throwing in some puzzle-esque moments.

Nice job, I look forward to your future installments, and I hope you didn't take my nitpicks the wrong way.

EDIT: By the way, at the end of the first section, you're taken out of the bot matching your character, which can sometimes leave the bot still there. Might wanna do something about removing it. Here's a picture for reference. (the yawning one is the bot)

http://lbp.me/p/qq3p8zx
2012-06-18 16:53:00

Author:
Dragonvarsity
Posts: 5208


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