#1
Sticker Alignment Locators
Archive: 3 posts
| Sticker Alignment Locators would be logic devices that you can attach to objects. They would be visible in create mode only, and never visible in photographs, except when they're affecting a photograph currently being placed as a sticker as described below. When a photograph is taken that includes exactly three sticker alignment locators, their positions in the photograph are recorded in the photograph's meta-data. When that photograph is being placed as a sticker on an object that also has exactly three sticker alignment locators attached to it, the photograph is moved, scaled (possibly asymmetrically: a transform that stickers don't have yet), rotated, and sheared (another transform that stickers don't have yet) to align the locators in the photograph with the locators on the object. | 2012-06-11 21:52:00 Author: TheBeardyMan Posts: 26 |
| I'm sorry, but could you simply the purpose of this tool to this guy with limited logic comprehension? Like, er, does it sense sticker position, or uh, what? | 2012-06-12 17:49:00 Author: Fang Posts: 578 |
| It's actually a pretty good idea. I'll try and explain it with some terrible pics made on paint in a couple of seconds: First I have made an object (using my sackboy as an example) and I want to accurately put a sticker of it on a block of cardboard. 40471 So I put three Sticker Alignment Locators on both my object and the cardboard. 40472 Then I take a photo of my object and the SALs will become invisible but the game will store data which remembers where they were. Then I put the sticker on my cardboard and 'hey presto!' the SALs that were on my object automatically line up with the SALs I put on my cardboard. 40473 Hope that makes sense. ![]() | 2012-06-22 13:34:00 Author: PGdafrog Posts: 277 |
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