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#1

Sticker Alignment Locators

Archive: 3 posts


Sticker Alignment Locators would be logic devices that you can attach to objects. They would be visible in create mode only, and never visible in photographs, except when they're affecting a photograph currently being placed as a sticker as described below.

When a photograph is taken that includes exactly three sticker alignment locators, their positions in the photograph are recorded in the photograph's meta-data. When that photograph is being placed as a sticker on an object that also has exactly three sticker alignment locators attached to it, the photograph is moved, scaled (possibly asymmetrically: a transform that stickers don't have yet), rotated, and sheared (another transform that stickers don't have yet) to align the locators in the photograph with the locators on the object.
2012-06-11 21:52:00

Author:
TheBeardyMan
Posts: 26


I'm sorry, but could you simply the purpose of this tool to this guy with limited logic comprehension? Like, er, does it sense sticker position, or uh, what?2012-06-12 17:49:00

Author:
Fang
Posts: 578


It's actually a pretty good idea. I'll try and explain it with some terrible pics made on paint in a couple of seconds:

First I have made an object (using my sackboy as an example) and I want to accurately put a sticker of it on a block of cardboard.
40471

So I put three Sticker Alignment Locators on both my object and the cardboard.
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Then I take a photo of my object and the SALs will become invisible but the game will store data which remembers where they were.

Then I put the sticker on my cardboard and 'hey presto!' the SALs that were on my object automatically line up with the SALs I put on my cardboard.
40473

Hope that makes sense.
2012-06-22 13:34:00

Author:
PGdafrog
Posts: 277


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