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SkyNive - Level 1 - By cakito123

Archive: 2 posts


http://lbp.me/v/bjjvyd

http://ie.lbp.me/img/ft/cae86f3ad892d0bb41e12ea51b4ef257379bce84.jpg

http://lbp.me/v/bjjvyd
2012-06-06 18:12:00

Author:
cakito123
Posts: 353


Alright, here's my review of the level, which I conducted while playing it, so sorry if it's a bit sloppy! Also, this is just my opinion on a few thing.s Obviously, different people have different opinions. It's up to you on what you might want to do in the end, I'm just throwing a few things out there though.

First of all, let me just say that the outside scenery you start off venturing through is beautiful. The music fits well, and the moss or whatever it is growing all around is great. That said, I do believe that maybe some moss could be added to the thick wood on your left and right at the beginning of the level. Also, I do appreciate that you added clouds, but I think by adding a bit of stickering, you could give it a nice shade, which would better fit with the outside environment, kind of like L1GhTmArE did in his Steampunk Skallywags levels. As you're swinging along, sitll at the beginning, it's pretty cool to see that one part fall off. The sound effects work well with it, along with the other scenery, but maybe add some sort of crash sound or a little lighting show up below to make it seem like an explosion occurred.

It was kind of fun riding on that little snake-like vehicle across a designated path, and I am actually quite fond of the concept of showing the path it's taking, as it warns you a little later on. It would've been nice to see more challenges fit in, like having to jump over parts, or duck, things like that. There was that one moment where you had to grab onto the circle as it flipped around, but it would've been nice to see a little more, plus I thought that how the line markers were yellow and the dot at the end of the ride was red kind of detracted from the overall scenery. I'm not trying to diss it, but perhaps if it had a different color or material, it would be better suited, maybe that's just me though. I liked how you slipped in some parts, having you bounce around, not really forced to hold onto the controller much, and there was something great about flying past sackbot sky pirates, hearing them say "Yargh!" as you flew by, plus the ship designs were well crafted too. Oh, and maybe at the very end, as you're on the platform going up with the other pirate, maybe it might be nice to add a little creaking sound as it goes up, that's just one of my unnecessary nitpicks though.

Overall, this was a great level with awesome scenery, and some fun gameplay. I think a little more polish could be added, but that's just me. Overall, this was a real treat to play, good job man.
2012-06-10 15:12:00

Author:
Dragonvarsity
Posts: 5208


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