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The Legend of Sackenstein: Part 2 [SPOTLIGHT NOD]

Archive: 11 posts


The Legend of Sackenstein: Part 2unc92sax
Another RPG in Transylvania.

Created by unc92sax, totodiel, Infamous2500, MrObycyek...
As you venture through the grassy hills and ancient castles of Transylvania, you will discover secrets never seen before in Transylvania.

There are three sub-tasks to be completed. If you want extra bubbles!


Thanks to all my supporters, level idea makers, character makers, and beta testers...

I hope you enjoy!!!


P.S.
There were a few problems with speech bubbles. But it shouldn't effect the level too much...
2012-06-05 04:53:00

Author:
unc92sax
Posts: 928


cool level!2012-06-05 18:56:00

Author:
Sunbunny23
Posts: 995


Thanks. Would you like to tell me a little more feedback? You don't have to if you don't want.2012-06-05 19:12:00

Author:
unc92sax
Posts: 928


just 2 things to work on. 1. the begining of the level. get the block to continue. it was a bit heavy and it took minute or 2 to finally make it there. 2. dr sackenstein could use a bit more work to be honest. other than that it's great. :star::star::star::star:2012-06-06 22:16:00

Author:
Sunbunny23
Posts: 995


You know this is part 2 right?

You just review part 1. lol...
2012-06-06 22:20:00

Author:
unc92sax
Posts: 928


Level name: The Legend of Sackenstein: Part 2

PSN: unc92sax

Gameplay - The level had some flaws but it was actually fun to play. This one's an RPG and had some backtracking but still you kept it with fresh dialogue and story. The cave/underground part had some nice platforming and there was a Alismuffin reference too which looked good. I just didn't like the boss battle very much. It was a real pain to beat it because every time I get out of the "safe place" I was shot by a gun. It also takes some time to get that life bar moving. Anyway you'd put some secrets and a water section under way throughout the level. You know I like secrets and water. 8/15

Design - The corner editing was good. Nothing was brushed or copied. I could see lots of stickers throughout the level so it looked great. The characters were some of the best I have seen. I guess they were made by Mr.Obycyek. He's truly a master at making good looking characters and engaging dialogue. I mostly liked how the trees were made. Really good job on them. The cut-scene looked good. But it could be made even better. You could add some trees, decorations and different camera views on the dialogue. Good idea adding the ability to skip the cut-scene. Even though good visuals, some sections felt kinda empty to me. 11/15

Audio/sfx - Every single section of the level had some sound effects that fit the level very well. 15/15

Final Score: This is the best level you've done so far. You're getting better and better. Keep it up! 34/45

Rating: :star: :star: :star: :star: :star:

Fun fact: I just noticed that the guy in the house looks like Chuck Norris. xD
2012-06-07 18:43:00

Author:
Schark94
Posts: 3378


As for gameplay. I put every style of gameplay I could think of at the moment. From rpg, platforming, cutscenes, secrets, boss battles, bubble combos, etc.. When I made the water and secrets. I actually thought of you! I thought of VJ in the cave. And many other creators.

MrObycyek made the characters. But Infamous made the Sackula reference. The thermo filled, so I couldn't make any more trees at the second cutscene. Totodiel actually came up with most of the story and vampire idea.

I'm glad you liked it.

I hope I can keep creating. But I have a few SECRET projects right now. That MrO is also involved in.

And I had no idea that the guy looked like Chuck Norris. LOL!
2012-06-07 20:56:00

Author:
unc92sax
Posts: 928


I liked the characters...2012-06-15 06:57:00

Author:
ILOVEMYGF52
Posts: 242


MrObycyek and Infamous made them.2012-06-18 15:03:00

Author:
unc92sax
Posts: 928


Haven't played .__. Will play, not now2012-07-25 10:48:00

Author:
doggy97
Posts: 964


Thanks Doggy. Leave some feedback if you would like.2012-07-25 16:32:00

Author:
unc92sax
Posts: 928


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