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How can I make a 1-4 player spawn system?
Archive: 3 posts
I made a level thats finish hust need to make 1-4 players or how ever many are playing level, I need to make a object emitt but i dont know how? any help would be nice.<3 | 2012-05-19 18:33:00 Author: The_Lil_JoKeR Posts: 745 |
Are you talking about sackbots, or just an object in general? I suppose either way, you can just use 4 different player sensor, set to max radius, one for 1 player, one for 2 players, etc. to detect how many players there are. | 2012-05-20 02:40:00 Author: Brannayen Posts: 438 |
A way to do it is like Brannayen says.. 1. Place a microchip on the entrance gate. 2. On this place 4 player sensors with the same radius which is big enough to cover the entire entrance (15.0) 3. Set first player sensor to detect 1 PLAYER, and connect it to a emmit once emmiter (emmiting player ones sackbot set to auto enter his controllinator) Ser second player sensor to detect 2 PLAYERS, and connect that to a second emmit once emmiter (emmiting player 2's auto enter sackbot) Set player sensor 3 and 4 up in same manner to emmit 3rd and fourth sackbots. When the game starts, If there is only 1 player, the player sensor will detect that only 1 player is in and spawn the player ones sasckbot once (as its set to only detect one player. If there are 2 players, the next player sensor (thats looking for 2 players) will emmit a second sackbot for player 2.... and so on. Hope this helps | 2012-05-22 11:51:00 Author: Sean88 Posts: 662 |
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