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Sackbot in a controllinator
Archive: 5 posts
Hi. I'm making a level where sackbots follow the player in a controllinator. When the sackbots get in the controllinators they refuse to move the controllinators, is it possible for them to move, or can sackbots not move a controllinator. Thanks in advance! | 2012-04-22 23:23:00 Author: Unknown User |
Well, if they are in a vehicle I'm not sure if they'll try to follow you. But I don't think so, unless you program them to do so. You need to override the sackbot's control via a controlinator placed on their chip. | 2012-04-23 02:04:00 Author: Unknown User |
Ok but I'm still confused. Once I override the sackbot, what do I do then? Do I have to somehow tell the sackbot what each button does? | 2012-04-23 03:04:00 Author: Unknown User |
Well, you need to connect things to the buttons on the controllinator to activate them. Look at this http://www.youtube.com/watch?v=JFVazXuQ1bc. Works the same for top-down. | 2012-04-23 03:39:00 Author: Unknown User |
Thank you that will be so helpful! | 2012-04-23 04:02:00 Author: Unknown User |
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