#1
Champions of Olympus
Archive: 9 posts
The Gods are at war with the Titans. Monsters, once trapped in Tarterus, have been released to destroy mankind. Take control of a hero and save the mortal world. This will be a saga. For now I only published this training level. I want players to have a chance to test these very complex sacbots before I made all the levels. These bots have; a mighty jump. (jump,grab, jump again) Thrust attack, swing and heavy attack. One bot has a bow. Divine abilities or "magic" which varies depending on the character. http://ic.lbp.me/img/fl/95cc5d708bf0df0733f07f9c7d7aa1be175d03fd.jpg http://ie.lbp.me/img/fl/69e36c5cc122290f97674f175d22854ef76dd626.jpg http://if.lbp.me/img/fl/bbfe0955b8ded27f189119b85fdee3fb02b19c6f.jpg I worked hard to allow 4 players. There is a "sort of" untested logic to prevent players from wiping each other off. Hope it works. http://lbp.me/v/-tc0wk | 2012-04-22 22:33:00 Author: one-mad-bunny ![]() Posts: 334 |
Got it queued, i'll leave some feedback tomorrow! Edit: I played it, and i just loved the way the level looks, it's clear you put a lot of effort into it. I would add some pictures but you disabled the popit controls so i couldn't ![]() | 2012-04-23 00:11:00 Author: Deurklink1 ![]() Posts: 346 |
Thank you. I'll look at the jump logic again. There is a lot that goes on there for the jump attack, the extra high jump and all that. This is exactly the feed back I'm looking for. I want the bots tweeked just right before it's too late to change everything. | 2012-04-24 01:16:00 Author: one-mad-bunny ![]() Posts: 334 |
I'll be sure to play! I'm a big nerd when it comes to the Greek Myths- a Greek Geek, if you will- so this will most certainly be right up my alley! I'll be sure to try to review once I play, but I can't guarantee that I'll have the time to do that as quick as I would like. In advance, thanks for this level! | 2012-04-24 01:34:00 Author: Super_Clone ![]() Posts: 849 |
I fixed the jump logic last night. The jump looks much more natural now. Also I had a tag sensor for the jump attack labled wrong. Fixed that too. | 2012-04-26 02:18:00 Author: one-mad-bunny ![]() Posts: 334 |
Looks amazing, I'll go and check it out! http://littlesigplanet.com/sigs/level/938-vz/levels_lbp2_tutorial/0/sig.png (http://lbp.me/v/938-vz) | 2012-04-26 16:30:00 Author: yoghurt2000 ![]() Posts: 74 |
I have to say, I greatly enjoyed playing this. It looks great, clean, and detailed. There are some cool attacks and some nice enemies. The one part I had problems with was at the blocking tutorial. This was probably just me but the turning sensitivity made it so I fell off a bit from the platform. This became irrelevent though when I found a spot where the flames on the left side couldn't reach me, but I was still pressing the button. So all had had to do was block to the right. Other than that, this worked very well. Great work on everything about it. | 2012-04-28 04:54:00 Author: xxMATEOSxx ![]() Posts: 1787 |
I have to say, I greatly enjoyed playing this. It looks great, clean, and detailed. There are some cool attacks and some nice enemies. The one part I had problems with was at the blocking tutorial. This was probably just me but the turning sensitivity made it so I fell off a bit from the platform. This became irrelevent though when I found a spot where the flames on the left side couldn't reach me, but I was still pressing the button. So all had had to do was block to the right. Other than that, this worked very well. Great work on everything about it. I fixed the blocking platform. Thank you for telling me about it. | 2012-05-08 02:23:00 Author: one-mad-bunny ![]() Posts: 334 |
Have it queued ![]() | 2012-05-13 08:45:00 Author: Unknown User ![]() |
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