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#1

Controlinator does not work!

Archive: 3 posts


Hi guys! So I have sackbot controled by controlinator and as long as I?m in create mode everything works fine but when I switch to play mode nothing happens. Sackbot just stand there and do nothing. Then I switch to create mode and everything works fine again...this drives me crazy. Anyone experiencing this problem too? I tried EVERYTHING and nothing helps!2012-04-22 15:10:00

Author:
Unexpecter
Posts: 137


I bet you are using a movie camera on the bot that causes the spawn gate to be offscreen. This in turn will cause sackboy to never spawn. There are several ways to counter this:

1. Zoom out the moviecam further or place the spawn point in the camera range.

2. Power the movie camera by the Active output on the bot's receiving controlinator; this will cause the camera to start working after sackboy has spawned and taken control over the bot.

3. Don't use a camera altogether; instead, set the transmitting controlinator to invisible and put it on a 0% holo or sticker panel block; stick a follower on the controlinator chip, activated by this controlinator's Active output; set it to max speed, range and acceleration and place an associated tag for it to follow on the bot. Now sackboy will invisibly move along with the bot wherever it goes AND you can use game cameras in your level like you ordinarily would if you were playing with sackboy instead of a bot.

The latter suggestion is really the best for 99% of cases.
2012-04-23 16:17:00

Author:
Antikris
Posts: 1340


It could also be that you have disable controllers checked on your movie cam... that one has gotten me a couple times before. 2012-04-25 17:50:00

Author:
shane_danger
Posts: 283


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