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#1

The Ultimate Solution to the rating system

Archive: 17 posts


The star rating system was fun in LBP1, but the yay/boo rating system doesn't work well. Instead of having the star rating and the yay/boo rating, I am going to rate on a scale from 1 to 10.

1 to 10 rating system would do better than the star rating system and LBP2's rating system. We can keep track of the average rating by all players. It's like this: Half of the players rate a level a 7.0 while the other half rate the level 9.0. The average rating is an 8.0. If your level gets a 0.0, that means nobody has rated your level. 1.0 is the worst as 10.0 is the best. The creator's rating would depend on the average rating from all of your levels.

This can affect the pins, but here's the solution:

Highly rated 5: have five people rate one level with a 7.0 or higher.
Highly rated total 100: have one hundred people rate all of your levels combined with a 7.0 or higher.
Positive result: have an average rating of 7.0 or higher on one level after one hundred people rate one level.
Totally positive result: have an average rating of 7.0 as creator after one hundred people rate all of your levels combined.
40 Yays or Boos (40 Yays): rate 40 levels from the scale from 1 to 10.
2012-04-21 20:46:00

Author:
Apple2012
Posts: 1408


but the yay/boo rating system doesn't work well.

It would do if compulsary tagging / reviewing (with anti spam measures) was included when a boo is given.

I feel your 1-10 system gives too many options... the whole reason it was reduced was to streamline it to enable you to quickly move on. I am up for the return of a 1-5 system though.
2012-04-21 20:51:00

Author:
ForgottenEnigma
Posts: 1414


You sure?


http://www.youtube.com/watch?v=Ko1sklmOR9E
2012-04-21 23:15:00

Author:
Shadowriver
Posts: 3991


I think that the level rating could be based on how the level made the player feel. (Amused, Laugh, Sad, Scared, Angry, Neutral)2012-04-21 23:17:00

Author:
gdn001
Posts: 5891


I think that the level rating could be based on how the level made the player feel. (Amused, Laugh, Sad, Scared, Angry, Neutral)
Now that's pretty interesting. Never thought of that. Although, theres still that 'direct extremes' kind of thing there. like with b/y there's either, 'yeah this was the best level ever' or 'this sucked so bad it should be burned', and those were your two options. that's why I personally like the stars/1-10 idea (though with 10 rating options it might get a little cluttered) but that's the general idea. its a general rating, and it's averaged. it doesn't show how many people rated low, there's no ratio, it just show an averaged out single rating. that's what it's like on MNR, and it's working very well there. Also, the way rating is required in order to continue should probably also be re introduced. that's the least someone could do, after looking at some of my levels on .me, about a third just played, left no feedback at all. That, and it would make sure the final averaged rating is legit. I've always thought the 1-5/stars/numbers/whatever idea worked best as far as ratings for things go, whether it be a movie, game, levels, whatever. Just imagine movie critics, if all they could do was boo or yay. movie reviews would be way off track. This is what 1.12 should have been, reinstating numbers/stars rating. The only place the boos and yays actually really provide a legit rating system is for comments and reviews in my opinion, but it's better than what 1.12 gave us.
2012-04-22 01:11:00

Author:
Eanikran
Posts: 79


Just imagine movie critics, if all they could do was boo or yay. movie reviews would be way off track.
The difference is that all movie critics aren't 10 year-olds that are too immature to give a proper score. (nothing against 10 year-olds, just trying to make a point here)
2012-04-22 01:24:00

Author:
gdn001
Posts: 5891


@Dav1d0: You just type down the rating on the scale or choose any part of the bar. That's how you rate. On the scale from 1.0 to 3.9 will be our new boo, 4.0 to 6.9 is like the three star part from the LBP1 rating system as the emotion is equal to the unrated one, and 7.0 to 10.0 is our new yay.

@gdn001: Those look like tags. Speaking of that, I liked the old LBP1 tags. Now they're replaced with tags describing the level rather than showing our opinion. Mm is trying to get us to be mature when it comes to writing reviews. We have freedom of speech Mm, and now you made us conceal our opinions when it comes to tagging. But then again, we have reviews and comments, as the tags are better on detail than the LBP1 tags are. We can keep the format of the LBP2 tags while we can return the "Rubbish", "Lousy", and "Beautiful" tags.

@Eanikran: Thank you for agreeing with me. I liked the old star rating system, but I always liked the 1 to 10 rating system better. The Yay/Boo rating system is dumb in my opinion, and it doesn't show how much you like/hate a level. It only shows that you like or hate a level. For example, I can only "Yay" the community level "Star TraCer 2", but if we had the number ratings, I could give it a 10.0. I also rated "High Rising Plateau" up, but it looks more of a 8.0 rating. I hated the level "Yarn for Elephants" because it looks ugly, and it's a 1.0. I boo bomb/shark survivals too, but they are more of a 3.0 rating to me. The levels I don't rate at all look more of a 6.0 or 5.0 to me.

@Shadowriver: There's nothing interesting to share with you this time. All I have to say is that my message is long.
2012-04-22 05:53:00

Author:
Apple2012
Posts: 1408


oh, I didn't think of having a slider bar type thing, I thought you meant have 10 different buttons. Makes sense now though, that would work really well.2012-04-22 20:45:00

Author:
Eanikran
Posts: 79


The star rating system was fun in LBP1, but the yay/boo rating system doesn't work well. Instead of having the star rating and the yay/boo rating, I am going to rate on a scale from 1 to 10.

1 to 10 rating system would do better than the star rating system and LBP2's rating system. We can keep track of the average rating by all players. It's like this: Half of the players rate a level a 7.0 while the other half rate the level 9.0. The average rating is an 8.0. If your level gets a 0.0, that means nobody has rated your level. 1.0 is the worst as 10.0 is the best. The creator's rating would depend on the average rating from all of your levels.

This can affect the pins, but here's the solution:


what is the point of having it up too 10 to give a more accurate number. most critics would actually vote against that as it gives too many opinions. most of them preffer working with 4 stars as where 1,2 were don't recomend and 3,4 were recommend. 1 horrible , 2 don't recommend but it's terrible, 3 being recommend and 4 being highly recommend.

Also with the 5 star system on LBP 1 and when it was on youtube, I noticed that the vast majority of people who I knew who played little big planet just gave 5 starts for what they like and 1 star for what they didn't. So tbh reguardless of what rating system you have be it out of 5,10,20,100,10000. it is always going to be a yes or no question of do you like it, so Yays and Boos delivered that. even the new system technicly does that exept that is more harsh as now when there were people who used to vote boos it is now added to the people who just don't vote, so people will see that the difference between plays and people voting yes is actually the people who voted no now that note nothing really changed about the feedback system, all they done is mask it
2012-04-23 01:33:00

Author:
Jonarrthan
Posts: 310


Haha, I think I reviewed 7/10 for uncharted 3 because it was too similar to the previous stories, the action was more parodic of movies than epic (I mean, those things in the desert? Common) and last but most important, they forgot the cheat mode, which gave the replay value needed for this game to be worth buying. I really regret paying 60 bucks for a game I'll only play once and get tired of it.

The rating system should be a +1/-1. So you can either add to the amount of points, not rate or lower the amount of points. So keep the yay-boo, but make the boos subtract from the counter. I'dd say the most important thing is the ration between likes and plays or between likes and dislikes.
2012-04-23 02:15:00

Author:
Unknown User


Haha, I think I reviewed 7/10 for uncharted 3 because it was too similar to the previous stories, the action was more parodic of movies than epic (I mean, those things in the desert? Common) and last but most important, they forgot the cheat mode, which gave the replay value needed for this game to be worth buying. I really regret paying 60 bucks for a game I'll only play once and get tired of it.

The rating system should be a +1/-1. So you can either add to the amount of points, not rate or lower the amount of points. So keep the yay-boo, but make the boos subtract from the counter. I'dd say the most important thing is the ration between likes and plays or between likes and dislikes.

Now that's a good solution! We can tell that positive means good while negative means bad. But I like my rating system idea too. What other rating systems are there that we haven't came up with?

LBP1 already has the star rating system.
LBP2 has the yay/boo system, which has been changed to yays only.
My idea has the 1 to 10 rating system.
Your idea has the +1/-1 rating system.
What else is there?
2012-04-23 05:13:00

Author:
Apple2012
Posts: 1408


I don't think a 10-base rating system would be better. The "Yay-boo" makes things simple. Either you liked it, you didn't like it, or you had no opinion! There's a reason YouTube switched the rating system to the "Like, Dislike" buttons.2012-04-23 13:50:00

Author:
Unknown User


Well, in my reviews with levels, I used to give it a Yay/Boo(Before 1.12) and at the end of my reviews, I'd give the levels a score out of 100, so I've come up with an idea: You rate a level with a Yay/Boo, but if you review it, you can go into more detail and give it a score out of 10. Both could effect the overall score. Here's how it could work: Your level has a score, and that score goes up by 1 when you Yay a level, or down by 1 if you Boo it. If you review it, your Yay/Boo rating is ignored, and instead rating it below 5 is -1 point, while above 4 is +1 point. And to make things fair so that reviews aren't abused like they are now, there could be a minimum Character count for reviews, so people can't just say "Bad" and rate it 1.0, or "I like the part with the dinosaur" and rate it 10. That's my idea, but -- like all rating systems mentioned -- it has its flaws. Maybe we could all put our heads together and come up with the best rating system possible? I'm sure Mm tried as hard as they could, and I'll admit, the Yays/Boos system was much better than the 5-Star Rating System, but both had their flaws, but the current one(Yays only) is worse than the 5-star one, because at least with the 5-star one, you could rate a level bad, and you didn't get half of all your plays being people who don't rate at all.

My opinion on the Tags System is that the LBP2 one is flawed, but the LBP1 one was way worse, because people would just click either "Brilliant", "Good", "Lousy", "Rubbish", or the first tag that appears on screen. Although, unlike the Rating System, I think the Tags System is pretty much fine as it is.
2012-04-23 17:48:00

Author:
Robo4900
Posts: 409


The difference is that all movie critics aren't 10 year-olds that are too immature to give a proper score. (nothing against 10 year-olds, just trying to make a point here)

You also get 10 year olds (and younger) on the receiving end of the negativity, though. They could have poured their hearts and souls into the game, only to have a bunch of wannabe critics pound their dreams into the dust.

Hence why I'm all for the Yay or Nothing idea.
2012-04-23 19:58:00

Author:
Weretigr
Posts: 2105


The rating system should be a +1/-1. So you can either add to the amount of points, not rate or lower the amount of points. So keep the yay-boo, but make the boos subtract from the counter. I'dd say the most important thing is the ration between likes and plays or between likes and dislikes.

Now that's a good solution! We can tell that positive means good while negative means bad. But I like my rating system idea too. What other rating systems are there that we haven't came up with?
Maybe it could also translate to a two sided bar, one side has a red bar and another has a green bar. The size and color of the bar is defined by dividing the score by the number of unique plays. 1 means full green bar, 0 is nothing and -1 is full red bar. So you know the percentage of people who liked the level.
(Now that I said it it looks like the star rating combined with yay/boo)
2012-04-23 23:14:00

Author:
gdn001
Posts: 5891


You also get 10 year olds (and younger) on the receiving end of the negativity, though. They could have poured their hearts and souls into the game, only to have a bunch of wannabe critics pound their dreams into the dust.

Hence why I'm all for the Yay or Nothing idea.
Yeah I see where you're coming from on that. Still though, it's usually pretty easy to tell the difference between the trolls doing it on purpose and the inexperienced, at least for me it is anyway. Even still, if somebody bashes your level, you can take their comment down if you want. I didn't really see a purpose behind making it possible to take comments and reviews off since you can just delete them if you see the need. the rating systems however; either leave boos and yays the way they were, or completely replace them with another system (like the slider bar/1-10/stars idea). It's like this; there's a bridge on a trail with lots of traffic, and the bridge has a 20 foot span of creaky boards, which scares people when they walk across it. So the owner of the bridge just removes the boards and says 'there, people won't hear the creaking and be scared of falling now', and that just makes a big hole to fall through, instead of replacing it with new or better boards. A big 20 foot hole in a bridge makes it pretty much useless, right?

On an unrelated note, the bridge is also covered in copied beehives, which the owner does nothing about when he takes the boards out.
2012-04-24 16:48:00

Author:
Eanikran
Posts: 79


I think that the level rating could be based on how the level made the player feel. (Amused, Laugh, Sad, Scared, Angry, Neutral) Aren't those called tags? (jk) anyways, good idea. 2012-05-22 13:13:00

Author:
Xtrahuman
Posts: 431


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