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Feaver!
Archive: 13 posts
My thermo temperature is filling too fast! I am working on sackenstein. I only have five minutes of gameplay and the thermo is filling quick! I am not using too many stickers. So it isn't lagging. But it might start laggng if I keep creating more. I just need to figure out how to use the thermo without causing lag! | 2012-04-21 01:00:00 Author: unc92sax Posts: 928 |
Its fever. | 2012-04-21 07:32:00 Author: nysudyrgh Posts: 5482 |
K here are some tips: - Don't make too big objects or walls. Make some smaller instead of a big one. - Don't glue anything. Use glue only when it's really necessary. - Don't use too much pistons, emitters or switches. - Instead of basic wood, dissolve or any other materials use paper for logic and areas that the player can't see. - If you have much areas that contain moving objects, use sensor switches. The objects will move only when the player activates the right switch. I hope this helps. | 2012-04-21 09:16:00 Author: Schark94 Posts: 3378 |
Is paper less thermo consuming than wood? :O | 2012-04-21 12:04:00 Author: nysudyrgh Posts: 5482 |
Is paper less thermo consuming than wood? :O Yes.^^ (empty space) | 2012-04-21 12:13:00 Author: Schark94 Posts: 3378 |
And what kind of paper then, basic cardboard or just any kind of paper? | 2012-04-21 13:13:00 Author: nysudyrgh Posts: 5482 |
Thanks schark. I wil try to use that. I don't have a ton of logic in it yet. I think the problem is that there are so many sound effects. I have this really cool effect where the block that you run under is moved by a piston. Ever time it hits the ground it makes a loud impact noise. But that uses magnetic keys and a sound. | 2012-04-21 13:39:00 Author: unc92sax Posts: 928 |
And what kind of paper then, basic cardboard or just any kind of paper? Use basic cardboard. | 2012-04-21 14:13:00 Author: Schark94 Posts: 3378 |
I did all this. The thermo is completely filled. All I need to do is add one checkpoint. That is all. But I tried deleting a lot of stickers and stuff. And it won't let me place the checkpoint! | 2012-04-28 04:44:00 Author: unc92sax Posts: 928 |
Stickers aren't thermo consuming, so there's no need to delete them. You can cheat the thermo changing materials into cardboard. You will notice the thermo is going down the more you carboardise. When it's down low enough add the checkpoint and change the materials back to original. | 2012-04-28 07:36:00 Author: Schark94 Posts: 3378 |
Thanks. I found the problem. | 2012-04-28 13:21:00 Author: unc92sax Posts: 928 |
Is this for Sackenstein 2? What if they things I've created take up too much memory? | 2012-05-11 20:53:00 Author: Unknown User |
Do this stuff. And this could be for any level... | 2012-05-11 23:53:00 Author: unc92sax Posts: 928 |
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